Fix windows naming issue with assert

This commit is contained in:
Lion Kortlepel
2020-11-03 12:10:08 +01:00
parent e986df0579
commit 801ea3f777
9 changed files with 10 additions and 10 deletions

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@@ -3,7 +3,7 @@
///
#pragma once
#include <mutex>
#include "Assert.h"
#include "CustomAssert.h"
class Client;
void GParser(Client*c, const std::string&Packet);
class Buffer{

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@@ -10,7 +10,7 @@
#define SOCKET int
#endif
#include "Buffer.h"
#include "Assert.h"
#include "CustomAssert.h"
#include <string>
#include <vector>
#include <chrono>

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@@ -706,7 +706,7 @@
** Define it as a help when debugging C code.
*/
#if defined(LUA_USE_APICHECK)
#include <assert.h>
#include <CustomAssert.h>
#define luai_apicheck(l,e) assert(e)
#endif

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@@ -6,13 +6,13 @@
#ifndef WIN32
#include <cassert>
#include "CustomAssert.h"
#include <cstring>
#include <unistd.h>
// ZeroMemory is just a {0} or a memset(addr, 0, len), and it's a macro on MSVC
inline void ZeroMemory(void* dst, size_t len) {
assert(std::memset(dst, 0, len) != nullptr);
Assert(std::memset(dst, 0, len) != nullptr);
}
// provides unix equivalent of closesocket call in win32
inline void closesocket(int socket) {