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https://github.com/BeamMP/BeamMP-Server.git
synced 2026-04-03 06:16:04 +00:00
add FS.ListFiles, FS.ListDirectories
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@@ -421,6 +421,32 @@ int TLuaEngine::StateThreadData::Lua_GetPlayerIDByName(const std::string& Name)
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return Id;
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}
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sol::table TLuaEngine::StateThreadData::Lua_FS_ListFiles(const std::string& Path) {
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if (!std::filesystem::exists(Path)) {
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return sol::lua_nil;
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}
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auto table = mStateView.create_table();
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for (const auto& entry : std::filesystem::directory_iterator(Path)) {
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if (entry.is_regular_file() || entry.is_symlink()) {
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table[table.size() + 1] = entry.path().lexically_relative(Path).string();
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}
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}
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return table;
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}
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sol::table TLuaEngine::StateThreadData::Lua_FS_ListDirectories(const std::string& Path) {
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if (!std::filesystem::exists(Path)) {
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return sol::lua_nil;
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}
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auto table = mStateView.create_table();
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for (const auto& entry : std::filesystem::directory_iterator(Path)) {
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if (entry.is_directory()) {
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table[table.size() + 1] = entry.path().lexically_relative(Path).string();
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}
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}
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return table;
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}
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std::string TLuaEngine::StateThreadData::Lua_GetPlayerName(int ID) {
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auto MaybeClient = GetClient(mEngine->Server(), ID);
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if (MaybeClient && !MaybeClient.value().expired()) {
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@@ -532,7 +558,7 @@ sol::table TLuaEngine::StateThreadData::Lua_JsonDecode(const std::string& str) {
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sol::state_view StateView(mState);
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auto table = StateView.create_table();
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if (!nlohmann::json::accept(str)) {
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beammp_lua_error("string given to JsonDecode is not valid json.");
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beammp_lua_error("string given to JsonDecode is not valid json: `" + str + "`");
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return sol::lua_nil;
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}
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nlohmann::json json = nlohmann::json::parse(str);
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@@ -638,6 +664,7 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomi
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MPTable.set_function("JsonDecode", [this](const std::string& str) {
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return Lua_JsonDecode(str);
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});
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MPTable.set_function("JsonDiff", &LuaAPI::MP::JsonDiff);
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auto HttpTable = StateView.create_named_table("Http");
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HttpTable.set_function("CreateConnection", [this](const std::string& host, uint16_t port) {
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@@ -665,6 +692,12 @@ TLuaEngine::StateThreadData::StateThreadData(const std::string& Name, std::atomi
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FSTable.set_function("IsDirectory", &LuaAPI::FS::IsDirectory);
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FSTable.set_function("IsFile", &LuaAPI::FS::IsFile);
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FSTable.set_function("ConcatPaths", &LuaAPI::FS::ConcatPaths);
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FSTable.set_function("ListFiles", [this](const std::string& Path) {
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return Lua_FS_ListFiles(Path);
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});
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FSTable.set_function("ListDirectories", [this](const std::string& Path) {
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return Lua_FS_ListDirectories(Path);
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});
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Start();
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}
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