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Use yield() where possible
Replaced calls of this_thread::sleep_* with this_thread::yield(), which yields the thread to the OS' scheduler.
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@@ -150,6 +150,7 @@ public:
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void CancelEventTimers(const std::string& EventName, TLuaStateId StateId);
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sol::state_view GetStateForPlugin(const fs::path& PluginPath);
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TLuaStateId GetStateIDForPlugin(const fs::path& PluginPath);
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void AddResultToCheck(const std::shared_ptr<TLuaResult>& Result);
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static constexpr const char* BeamMPFnNotFoundError = "BEAMMP_FN_NOT_FOUND";
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