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Add some information about tags in the build instructions
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README.md
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README.md
@ -38,7 +38,7 @@ If you need support with understanding the codebase, please write us in the Disc
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## About Building from Source
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## About Building from Source
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We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v3.1.0`.
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We only allow building unmodified (original) source code for public use. `master` is considered **unstable** and we will not provide technical support if such a build doesn't work, so always build from a tag. You can checkout a tag with `git checkout tags/TAGNAME`, where `TAGNAME` is the tag, for example `v3.4.1`. See https://github.com/BeamMP/BeamMP-Server/tags for possible versions/tags, as well as https://github.com/BeamMP/BeamMP-Server/releases to check which version is marked as a release/prerelease. We recommend to use the latest release https://github.com/BeamMP/BeamMP-Server/releases/latest
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## Supported Operating Systems
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## Supported Operating Systems
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@ -65,10 +65,11 @@ If you are building for ARM (like aarch64), you need to run `export VCPKG_FORCE_
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You can build on **Windows, Linux** or other platforms by following these steps:
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You can build on **Windows, Linux** or other platforms by following these steps:
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1. Check out the repository with git: `git clone --recursive https://github.com/BeamMP/BeamMP-Server`.
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1. Check out the repository with git: `git clone --recursive https://github.com/BeamMP/BeamMP-Server`.
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2. Go into the directory `cd BeamMP-Server`.
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2. Specify the server version to build by cheking out a tag: `git checkout tags/v3.4.1` - See https://github.com/BeamMP/BeamMP-Server/tags for possible versions/tags
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3. Run CMake `cmake -S . -B bin -DCMAKE_BUILD_TYPE=Release` - this can take a few minutes and may take a lot of disk space and bandwidth.
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3. Go into the directory `cd BeamMP-Server`.
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4. Build via `cmake --build bin --parallel --config Release -t BeamMP-Server`.
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4. Run CMake `cmake -S . -B bin -DCMAKE_BUILD_TYPE=Release` - this can take a few minutes and may take a lot of disk space and bandwidth.
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5. Your executable can be found in `bin/`.
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5. Build via `cmake --build bin --parallel --config Release -t BeamMP-Server`.
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6. Your executable can be found in `bin/`.
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When you make changes to the code, you only have to run step 4 again.
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When you make changes to the code, you only have to run step 4 again.
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### Building for FreeBSD
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### Building for FreeBSD
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