mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2026-04-05 23:36:23 +00:00
Server update 0.63.5
- async lua implementation - cleaner backend heartbeat - two way encryption on connect - async tcp buffer - disconnect handler - cleaned UDP implementation
This commit is contained in:
@@ -7,6 +7,7 @@
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#include "Settings.h"
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#include "Network.h"
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#include "Logger.h"
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#include <sstream>
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int FC(const std::string& s,const std::string& p,int n) {
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auto i = s.find(p);
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@@ -42,7 +43,7 @@ void VehicleParser(Client*c,const std::string& Pckt){
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Packet = "Os:"+c->GetRole()+":"+c->GetName()+":"+std::to_string(c->GetID())+"-"+std::to_string(CarID)+Packet.substr(4);
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if(c->GetCarCount() >= MaxCars ||
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TriggerLuaEvent(Sec("onVehicleSpawn"),false,nullptr,
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new LuaArg{{c->GetID(),CarID,Packet.substr(3)}})){
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new LuaArg{{c->GetID(),CarID,Packet.substr(3)}},true)){
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Respond(c,Packet,true);
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std::string Destroy = "Od:" + std::to_string(c->GetID())+"-"+std::to_string(CarID);
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Respond(c,Destroy,true);
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@@ -62,7 +63,7 @@ void VehicleParser(Client*c,const std::string& Pckt){
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}
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if(PID != -1 && VID != -1 && PID == c->GetID()){
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if(!TriggerLuaEvent(Sec("onVehicleEdited"),false,nullptr,
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new LuaArg{{c->GetID(),VID,Packet.substr(3)}})) {
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new LuaArg{{c->GetID(),VID,Packet.substr(3)}},true)) {
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SendToAll(c, Packet, false, true);
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Apply(c,VID,Packet);
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}else{
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@@ -82,7 +83,7 @@ void VehicleParser(Client*c,const std::string& Pckt){
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if(PID != -1 && VID != -1 && PID == c->GetID()){
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SendToAll(nullptr,Packet,true,true);
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TriggerLuaEvent(Sec("onVehicleDeleted"),false,nullptr,
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new LuaArg{{c->GetID(),VID}});
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new LuaArg{{c->GetID(),VID}},false);
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c->DeleteCar(VID);
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debug(c->GetName() + Sec(" deleted car with ID ") + std::to_string(VID));
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}
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@@ -96,19 +97,23 @@ void VehicleParser(Client*c,const std::string& Pckt){
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}
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void SyncClient(Client*c){
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if(c->isSynced)return;
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c->isSynced = true;
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std::this_thread::sleep_for(std::chrono::seconds(1));
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Respond(c,Sec("Sn")+c->GetName(),true);
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SendToAll(c,Sec("JWelcome ")+c->GetName()+"!",false,true);
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TriggerLuaEvent(Sec("onPlayerJoin"),false,nullptr,new LuaArg{{c->GetID()}});
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TriggerLuaEvent(Sec("onPlayerJoin"),false,nullptr,new LuaArg{{c->GetID()}},false);
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for (Client*client : CI->Clients) {
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if(client != nullptr){
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if (client != c) {
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for (VData *v : client->GetAllCars()) {
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Respond(c, v->Data, true);
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if(v != nullptr){
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Respond(c, v->Data, true);
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std::this_thread::sleep_for(std::chrono::seconds(2));
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}
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}
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}
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}
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}
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c->isSynced = true;
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info(c->GetName() + Sec(" is now synced!"));
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}
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void ParseVeh(Client*c, const std::string&Packet){
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@@ -117,9 +122,30 @@ void ParseVeh(Client*c, const std::string&Packet){
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}__except(Handle(GetExceptionInformation(),Sec("Vehicle Handler"))){}
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}
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void GlobalParser(Client*c, const std::string& Packet){
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void HandleEvent(Client*c ,const std::string&Data){
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std::stringstream ss(Data);
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std::string t,Name;
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int a = 0;
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while (std::getline(ss, t, ':')) {
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switch(a){
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case 1:
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Name = t;
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break;
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case 2:
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TriggerLuaEvent(Name, false, nullptr,new LuaArg{{c->GetID(),t}},false);
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break;
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default:
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break;
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}
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if(a == 2)break;
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a++;
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}
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}
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void GlobalParser(Client*c, const std::string& Pack){
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static int lastRecv = 0;
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if(Packet.empty() || c == nullptr)return;
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if(Pack.empty() || c == nullptr)return;
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std::string Packet = Pack.substr(0,Pack.find(char(0)));
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std::string pct;
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char Code = Packet.at(0);
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@@ -150,14 +176,13 @@ void GlobalParser(Client*c, const std::string& Packet){
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return;
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case 'C':
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if(Packet.length() < 4 || Packet.find(':', 3) == -1)break;
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pct = "C:" + c->GetName() + Packet.substr(Packet.find(':', 3));
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if (TriggerLuaEvent(Sec("onChatMessage"), false, nullptr,
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new LuaArg{{c->GetID(), c->GetName(), pct.substr(pct.find(':', 3) + 1)}}))break;
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SendToAll(nullptr, pct, true, true);
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pct.clear();
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if (TriggerLuaEvent(Sec("onChatMessage"), false, nullptr,new LuaArg{
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{c->GetID(), c->GetName(), Packet.substr(Packet.find(':', 3) + 1)}
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},true))break;
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SendToAll(nullptr, Packet, true, true);
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return;
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case 'E':
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SendToAll(nullptr,Packet,true,true);
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HandleEvent(c,Packet);
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return;
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default:
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return;
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