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Server update 0.63.5
- async lua implementation - cleaner backend heartbeat - two way encryption on connect - async tcp buffer - disconnect handler - cleaned UDP implementation
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@@ -10,6 +10,7 @@ struct RSA{
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int e = 0;
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int d = 0;
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};
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std::string RSA_E(const std::string& Data,int e, int n);
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std::string RSA_E(const std::string& Data, RSA*k);
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std::string RSA_D(const std::string& Data, RSA*k);
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int Handle(EXCEPTION_POINTERS *ep,char* Origin);
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