mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2026-04-07 16:26:04 +00:00
Server update 0.63.5
- async lua implementation - cleaner backend heartbeat - two way encryption on connect - async tcp buffer - disconnect handler - cleaned UDP implementation
This commit is contained in:
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
#include <WS2tcpip.h>
|
||||
#include "Buffer.h"
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <chrono>
|
||||
@@ -48,6 +49,7 @@ public:
|
||||
int GetCarCount();
|
||||
void ClearCars();
|
||||
int GetStatus();
|
||||
Buffer Handler;
|
||||
int GetID();
|
||||
};
|
||||
struct ClientInterface{
|
||||
|
||||
Reference in New Issue
Block a user