Decrease likelyhood of lua stack corruption (#462)

Decreases the likelyhood of lua stack corruption.

---

By creating this pull request, I understand that code that is AI
generated or otherwise automatically generated may be rejected without
further discussion.
I declare that I fully understand all code I pushed into this PR, and
wrote all this code myself and own the rights to this code.
This commit is contained in:
Tixx
2026-01-18 21:56:31 +01:00
committed by GitHub
2 changed files with 4 additions and 29 deletions

View File

@@ -192,9 +192,7 @@ public:
for (const auto& Event : mLuaEvents.at(EventName)) { for (const auto& Event : mLuaEvents.at(EventName)) {
for (const auto& Function : Event.second) { for (const auto& Function : Event.second) {
if (Event.first != IgnoreId) { if (Event.first != IgnoreId) {
auto Result = EnqueueFunctionCall(Event.first, Function, Arguments, EventName); Results.push_back(EnqueueFunctionCall(Event.first, Function, Arguments, EventName));
Results.push_back(Result);
AddResultToCheck(Result);
} }
} }
} }

View File

@@ -30,16 +30,12 @@
#include <condition_variable> #include <condition_variable>
#include <fmt/core.h> #include <fmt/core.h>
#include <nlohmann/json.hpp> #include <nlohmann/json.hpp>
#include <optional>
#include <random> #include <random>
#include <sol/stack_core.hpp>
#include <thread> #include <thread>
#include <tuple> #include <tuple>
TLuaEngine* LuaAPI::MP::Engine; TLuaEngine* LuaAPI::MP::Engine;
static sol::protected_function AddTraceback(sol::state_view StateView, sol::protected_function RawFn);
TLuaEngine::TLuaEngine() TLuaEngine::TLuaEngine()
: mResourceServerPath(fs::path(Application::Settings.getAsString(Settings::Key::General_ResourceFolder)) / "Server") { : mResourceServerPath(fs::path(Application::Settings.getAsString(Settings::Key::General_ResourceFolder)) / "Server") {
Application::SetSubsystemStatus("LuaEngine", Application::Status::Starting); Application::SetSubsystemStatus("LuaEngine", Application::Status::Starting);
@@ -496,7 +492,6 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
sol::variadic_results LocalArgs = JsonStringToArray(Str); sol::variadic_results LocalArgs = JsonStringToArray(Str);
for (const auto& Handler : MyHandlers) { for (const auto& Handler : MyHandlers) {
auto Fn = mStateView[Handler]; auto Fn = mStateView[Handler];
Fn = AddTraceback(mStateView, Fn);
if (Fn.valid()) { if (Fn.valid()) {
auto LuaResult = Fn(LocalArgs); auto LuaResult = Fn(LocalArgs);
auto Result = std::make_shared<TLuaResult>(); auto Result = std::make_shared<TLuaResult>();
@@ -505,9 +500,7 @@ sol::table TLuaEngine::StateThreadData::Lua_TriggerGlobalEvent(const std::string
Result->Result = LuaResult; Result->Result = LuaResult;
} else { } else {
Result->Error = true; Result->Error = true;
sol::error Err = LuaResult; Result->ErrorMessage = "Function result in TriggerGlobalEvent was invalid";
Result->ErrorMessage = Err.what();
beammp_errorf("An error occured while executing local event handler \"{}\" for event \"{}\": {}", Handler, EventName, Result->ErrorMessage);
} }
Result->MarkAsReady(); Result->MarkAsReady();
Return.push_back(Result); Return.push_back(Result);
@@ -1089,21 +1082,6 @@ void TLuaEngine::StateThreadData::RegisterEvent(const std::string& EventName, co
mEngine->RegisterEvent(EventName, mStateId, FunctionName); mEngine->RegisterEvent(EventName, mStateId, FunctionName);
} }
static sol::protected_function AddTraceback(sol::state_view StateView, sol::protected_function RawFn) {
StateView["INTERNAL_ERROR_HANDLER"] = [](lua_State *L) {
auto Error = sol::stack::get<std::optional<std::string>>(L);
std::string ErrorString = "<Unknown error>";
if (Error.has_value()) {
ErrorString = Error.value();
}
auto DebugTracebackFn = sol::state_view(L).globals().get<sol::table>("debug").get<sol::protected_function>("traceback");
// 2 = start collecting the trace one above the current function (1=current function)
std::string Traceback = DebugTracebackFn(ErrorString, 2);
return sol::stack::push(L, Traceback);
};
return sol::protected_function(RawFn, StateView["INTERNAL_ERROR_HANDLER"]);
}
void TLuaEngine::StateThreadData::operator()() { void TLuaEngine::StateThreadData::operator()() {
RegisterThread("Lua:" + mStateId); RegisterThread("Lua:" + mStateId);
while (!Application::IsShuttingDown()) { while (!Application::IsShuttingDown()) {
@@ -1168,8 +1146,8 @@ void TLuaEngine::StateThreadData::operator()() {
// TODO: Use TheQueuedFunction.EventName for errors, warnings, etc // TODO: Use TheQueuedFunction.EventName for errors, warnings, etc
Result->StateId = mStateId; Result->StateId = mStateId;
sol::state_view StateView(mState); sol::state_view StateView(mState);
auto RawFn = StateView[FnName]; auto Fn = StateView[FnName];
if (RawFn.valid() && RawFn.get_type() == sol::type::function) { if (Fn.valid() && Fn.get_type() == sol::type::function) {
std::vector<sol::object> LuaArgs; std::vector<sol::object> LuaArgs;
for (const auto& Arg : Args) { for (const auto& Arg : Args) {
if (Arg.valueless_by_exception()) { if (Arg.valueless_by_exception()) {
@@ -1204,7 +1182,6 @@ void TLuaEngine::StateThreadData::operator()() {
break; break;
} }
} }
auto Fn = AddTraceback(StateView, RawFn);
auto Res = Fn(sol::as_args(LuaArgs)); auto Res = Fn(sol::as_args(LuaArgs));
if (Res.valid()) { if (Res.valid()) {
Result->Error = false; Result->Error = false;