mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2026-04-03 14:26:09 +00:00
v0.43
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@@ -15,8 +15,8 @@ void ParseConfig();
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void addToLog(const std::string& Data);
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//void ServerMain(int Port, int MaxClients);
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void HeartbeatInit();
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std::string ServerVersion = "0.42";
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std::string ClientVersion = "1.41";
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std::string ServerVersion = "0.43";
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std::string ClientVersion = "1.43";
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std::string CustomIP;
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void HandleResources(std::string path);
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void StatInit();
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@@ -32,9 +32,9 @@ int main(int argc, char* argv[]) {
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warn("IP Specified is invalid!");
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}else info("Started with custom ip : " + CustomIP);
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}
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info("BeamMP Server Running version " + ServerVersion);
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LogInit();
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ParseConfig();
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info("BeamMP Server Running version " + ServerVersion);
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HandleResources(Resource);
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HeartbeatInit();
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if(Debug)DebugData();
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@@ -57,7 +57,8 @@ void DebugData(){
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debug("Max Cars : " + std::to_string(MaxCars));
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debug("MaxPlayers : " + std::to_string(MaxPlayers));
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debug("MapName : " + MapName);
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debug("ServerName : " + ServerName );
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debug("ServerName : " + ServerName);
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debug("ServerDesc : " + ServerDesc);
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debug("File : " + Resource);
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debug("Auth Key : " + Key);
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}
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