Fixed lua command not registered for console

This commit is contained in:
Anonymous275
2020-11-16 21:09:13 +02:00
parent e12b7da27f
commit 667a22b0f8
2 changed files with 2 additions and 1 deletions

View File

@@ -230,6 +230,7 @@ static void ProcessCompositeInput() {
void ConsoleInit() {
SetupConsole();
LuaConsole = std::make_unique<Lua>(true);
LuaConsole->Init();
printf("> ");
std::thread In(ReadCin);
In.detach();