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Update Changelog.md
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# v2.4.0
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# v2.4.0
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- CHANGED entire plugin Lua implementation (rewrite)
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- CHANGED entire plugin Lua implementation (rewrite)
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- CHANGED moved *almost all* functions into MP.\*
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- CHANGED moved *almost all* Lua functions into MP.\*
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- CHANGED console to use a custom language (type `help`, `list`, or `status`!)
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- CHANGED console to use a custom language (type `help`, `list`, or `status`!)
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- CHANGED all files of a Lua plugin to share a Lua state (no more state-per-file)
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- CHANGED all files of a Lua plugin to share a Lua state (no more state-per-file)
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- ADDED many new Lua API functions, which can be found at <https://wiki.beammp.com/en/Scripting/functions>
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- ADDED many new Lua API functions, which can be found at <https://wiki.beammp.com/en/Scripting/functions>
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- ADDED dumping tables with `print()` (try it with `print(MP)`)
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- ADDED dumping tables with `print()` (try it with `print(MP)`)
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- ADDED `MP.GetOSName()`, `MP.CreateTimer()`, `MP.GetLuaMemoryUsage()` and many more (see <https://wiki.beammp.com/en/Scripting/functions>)
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- ADDED `MP.GetOSName()`, `MP.CreateTimer()`, `MP.GetLuaMemoryUsage()` and many more (see <https://wiki.beammp.com/en/Scripting/functions>)
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- ADDED `MP.Settings` table to make usage of `MP.Set()` easier
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- ADDED `MP.Settings` table to make usage of `MP.Set()` easier
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- ADDED `FS.*` table with common filesystem operations
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- ADDED `FS.*` table with common filesystem operations (do `print(FS)` to see them!)
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- FIXED i/o thread spin when stdout is /dev/null on linux
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- FIXED i/o thread spin when stdout is /dev/null on linux
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- FIXED removed extra whitespace infront of onChatMessage message
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- FIXED removed extra whitespace infront of onChatMessage message
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