mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2026-04-03 06:16:04 +00:00
add identifiers (beammp id, ip) as an argument to onPlayerAuth
This commit is contained in:
@@ -4,6 +4,7 @@
|
||||
#include "Http.h"
|
||||
#include "LuaAPI.h"
|
||||
#include "TLuaPlugin.h"
|
||||
#include "sol/object.hpp"
|
||||
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
@@ -992,6 +993,15 @@ void TLuaEngine::StateThreadData::operator()() {
|
||||
case TLuaArgTypes_Bool:
|
||||
LuaArgs.push_back(sol::make_object(StateView, std::get<bool>(Arg)));
|
||||
break;
|
||||
case TLuaArgTypes_StringStringMap: {
|
||||
auto Map = std::get<std::unordered_map<std::string, std::string>>(Arg);
|
||||
auto Table = StateView.create_table();
|
||||
for (const auto& [k, v] : Map) {
|
||||
Table[k] = v;
|
||||
}
|
||||
LuaArgs.push_back(sol::make_object(StateView, Table));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
beammp_error("Unknown argument type, passed as nil");
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user