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add identifiers (beammp id, ip) as an argument to onPlayerAuth
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@@ -25,11 +25,12 @@ namespace fs = std::filesystem;
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/**
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* std::variant means, that TLuaArgTypes may be one of the Types listed as template args
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*/
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using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool>;
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using TLuaArgTypes = std::variant<std::string, int, sol::variadic_args, bool, std::unordered_map<std::string, std::string>>;
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static constexpr size_t TLuaArgTypes_String = 0;
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static constexpr size_t TLuaArgTypes_Int = 1;
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static constexpr size_t TLuaArgTypes_VariadicArgs = 2;
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static constexpr size_t TLuaArgTypes_Bool = 3;
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static constexpr size_t TLuaArgTypes_StringStringMap = 4;
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class TLuaPlugin;
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