From 58e2383b2ede2d580d7f6b0d468c8568c5c75255 Mon Sep 17 00:00:00 2001 From: Mackenzie <41524393+Mack29446@users.noreply.github.com> Date: Wed, 13 Apr 2022 19:48:12 +0100 Subject: [PATCH] update version number in git checkout command --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index ab685da..c1156de 100644 --- a/README.md +++ b/README.md @@ -109,7 +109,7 @@ On windows, use git-bash for these commands. On Linux, these should work in your 1. Make sure you have all [prerequisites](#prerequisites) installed 2. Clone the repository in a location of your choice with `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Server`. 3. Ensure that all submodules are initialized by running `git submodule update --init --recursive`. Then change into the cloned directory by running `cd BeamMP-Server`. -4. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v2.3.3` for version 2.3.3. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags). +4. Checkout the branch of the release you want to compile (`master` is often unstable), for example `git checkout tags/v3.0.1` for version 3.0.1. You can find the latest version [here](https://github.com/BeamMP/BeamMP-Server/tags). 5. Run `cmake . -DCMAKE_BUILD_TYPE=Release` (with `.`) 6. Run `make` 7. You will now have a `BeamMP-Server` file in your directory, which is executable with `./BeamMP-Server` (`.\BeamMP-Server.exe` for windows). Follow the (windows or linux, doesnt matter) instructions on the [wiki](https://wiki.beammp.com/en/home/Server_Mod) for further setup after installation (which we just did), such as port-forwarding and getting a key to actually run the server.