Add working stacktrace

This commit is contained in:
SaltySnail 2024-07-14 01:00:57 +02:00
parent 5502c74229
commit 4fad047bf4

View File

@ -1099,7 +1099,7 @@ void TLuaEngine::StateThreadData::operator()() {
S.second->Result = std::move(Res);
} else {
beammp_debug("Some call failed");
traceback(StateView.lua_state());
// traceback(StateView.lua_state());
S.second->Error = true;
sol::error Err = Res;
S.second->ErrorMessage = Err.what();
@ -1123,7 +1123,12 @@ void TLuaEngine::StateThreadData::operator()() {
// TODO: Use TheQueuedFunction.EventName for errors, warnings, etc
Result->StateId = mStateId;
sol::state_view StateView(mState);
sol::protected_function Fn = StateView[FnName];
StateView.script(R"(
function beammp_internal_error_handler(message)
return "Error: " .. message .. ", Stacktrace: " .. debug.traceback()
end
)");
sol::protected_function Fn(StateView[FnName], StateView["beammp_internal_error_handler"]);
if (Fn.valid() && Fn.get_type() == sol::type::function) {
std::vector<sol::object> LuaArgs;
for (const auto& Arg : Args) {
@ -1159,7 +1164,8 @@ void TLuaEngine::StateThreadData::operator()() {
break;
}
}
Fn.set_error_handler([](const std::string& error, sol::this_state state) -> std::string { return traceback(state.lua_state()); });
// StateView.set_panic( sol::c_call<decltype(&my_panic), &my_panic> );
// Fn.set_error_handler([](const std::string& error, sol::this_state state) -> std::string { return traceback(state.lua_state()); });
auto Res = Fn(sol::as_args(LuaArgs));
if (Res.valid()) {
Result->Error = false;