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wip lua event stuff
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@@ -1,7 +1,8 @@
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print("test from lua")
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print("Player count: " .. MP.GetPlayerCount())
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function onPluginLoaded()
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print("HI!")
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end
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MP:RegisterEventHandler("onPluginLoaded", "onPluginLoaded")
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MP.RegisterEventHandler("onPluginLoaded", "onPluginLoaded")
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