mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2026-04-03 14:26:09 +00:00
Finalize master&new-lua-features merge
This commit is contained in:
131
src/TNetwork.cpp
131
src/TNetwork.cpp
@@ -1,5 +1,7 @@
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#include "TNetwork.h"
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#include "Client.h"
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#include "LuaAPI.h"
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#include "TLuaEngine.h"
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#include <CustomAssert.h>
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#include <Http.h>
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#include <array>
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@@ -10,7 +12,7 @@ TNetwork::TNetwork(TServer& Server, TPPSMonitor& PPSMonitor, TResourceManager& R
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, mPPSMonitor(PPSMonitor)
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, mResourceManager(ResourceManager) {
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Application::RegisterShutdownHandler([&] {
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debug("Kicking all players due to shutdown");
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beammp_debug("Kicking all players due to shutdown");
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Server.ForEachClient([&](std::weak_ptr<TClient> client) -> bool {
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if (!client.expired()) {
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ClientKick(*client.lock(), "Server shutdown");
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@@ -39,7 +41,7 @@ void TNetwork::UDPServerMain() {
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#ifdef WIN32
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WSADATA data;
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if (WSAStartup(514, &data)) {
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error(("Can't start Winsock!"));
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beammp_error(("Can't start Winsock!"));
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//return;
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}
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#endif // WIN32
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@@ -52,13 +54,13 @@ void TNetwork::UDPServerMain() {
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// Try and bind the socket to the IP and port
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if (bind(mUDPSock, (sockaddr*)&serverAddr, sizeof(serverAddr)) != 0) {
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error("bind() failed: " + GetPlatformAgnosticErrorString());
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beammp_error("bind() failed: " + GetPlatformAgnosticErrorString());
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std::this_thread::sleep_for(std::chrono::seconds(5));
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exit(-1);
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//return;
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}
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info(("Vehicle data network online on port ") + std::to_string(Application::Settings.Port) + (" with a Max of ")
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beammp_info(("Vehicle data network online on port ") + std::to_string(Application::Settings.Port) + (" with a Max of ")
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+ std::to_string(Application::Settings.MaxPlayers) + (" Clients"));
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while (!mShutdown) {
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try {
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@@ -90,7 +92,7 @@ void TNetwork::UDPServerMain() {
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return true;
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});
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} catch (const std::exception& e) {
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error(("fatal: ") + std::string(e.what()));
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beammp_error(("fatal: ") + std::string(e.what()));
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}
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}
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}
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@@ -100,7 +102,7 @@ void TNetwork::TCPServerMain() {
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#ifdef WIN32
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WSADATA wsaData;
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if (WSAStartup(514, &wsaData)) {
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error("Can't start Winsock!");
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beammp_error("Can't start Winsock!");
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return;
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}
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#endif // WIN32
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@@ -119,40 +121,40 @@ void TNetwork::TCPServerMain() {
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addr.sin_family = AF_INET;
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addr.sin_port = htons(uint16_t(Application::Settings.Port));
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if (bind(Listener, (sockaddr*)&addr, sizeof(addr)) != 0) {
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error("bind() failed: " + GetPlatformAgnosticErrorString());
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beammp_error("bind() failed: " + GetPlatformAgnosticErrorString());
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std::this_thread::sleep_for(std::chrono::seconds(5));
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exit(-1);
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}
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if (Listener == -1) {
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error("Invalid listening socket");
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beammp_error("Invalid listening socket");
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return;
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}
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if (listen(Listener, SOMAXCONN)) {
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error("listen() failed: " + GetPlatformAgnosticErrorString());
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beammp_error("listen() failed: " + GetPlatformAgnosticErrorString());
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// FIXME leak Listener
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return;
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}
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info(("Vehicle event network online"));
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beammp_info(("Vehicle event network online"));
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do {
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try {
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if (mShutdown) {
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debug("shutdown during TCP wait for accept loop");
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beammp_debug("shutdown during TCP wait for accept loop");
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break;
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}
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client.SockAddrLen = sizeof(client.SockAddr);
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client.Socket = accept(Listener, &client.SockAddr, &client.SockAddrLen);
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if (client.Socket == -1) {
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warn(("Got an invalid client socket on connect! Skipping..."));
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beammp_warn(("Got an invalid client socket on connect! Skipping..."));
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continue;
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}
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std::thread ID(&TNetwork::Identify, this, client);
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ID.detach(); // TODO: Add to a queue and attempt to join periodically
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} catch (const std::exception& e) {
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error(("fatal: ") + std::string(e.what()));
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beammp_error(("fatal: ") + std::string(e.what()));
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}
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} while (client.Socket);
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debug("all ok, arrived at " + std::string(__func__) + ":" + std::to_string(__LINE__));
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beammp_debug("all ok, arrived at " + std::string(__func__) + ":" + std::to_string(__LINE__));
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CloseSocketProper(client.Socket);
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#ifdef WIN32
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@@ -209,7 +211,7 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
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Client->SetIdentifier("ip", str);
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std::string Rc;
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info("Identifying new ClientConnection...");
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beammp_info("Identifying new ClientConnection...");
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Rc = TCPRcv(*Client);
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@@ -259,7 +261,7 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
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Sentry.Log(SentryLevel::Info, "default", "backend returned 0 instead of json (" + std::to_string(ResponseCode) + ")");
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} else { // Rc != "0"
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ClientKick(*Client, "Backend returned invalid auth response format.");
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error("Backend returned invalid auth response format. This should never happen.");
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beammp_error("Backend returned invalid auth response format. This should never happen.");
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auto Lock = Sentry.CreateExclusiveContext();
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Sentry.SetContext("auth",
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{ { "response-body", Rc },
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@@ -286,7 +288,7 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
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return;
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}
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debug("Name -> " + Client->GetName() + ", Guest -> " + std::to_string(Client->IsGuest()) + ", Roles -> " + Client->GetRoles());
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beammp_debug("Name -> " + Client->GetName() + ", Guest -> " + std::to_string(Client->IsGuest()) + ", Roles -> " + Client->GetRoles());
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mServer.ForEachClient([&](const std::weak_ptr<TClient>& ClientPtr) -> bool {
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std::shared_ptr<TClient> Cl;
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{
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@@ -305,18 +307,32 @@ void TNetwork::Authentication(const TConnection& ClientConnection) {
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return true;
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});
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auto arg = std::make_unique<TLuaArg>(TLuaArg { { Client->GetName(), Client->GetRoles(), Client->IsGuest() } });
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std::any Res = TriggerLuaEvent("onPlayerAuth", false, nullptr, std::move(arg), true);
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if (Res.type() == typeid(int) && std::any_cast<int>(Res)) {
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auto Futures = LuaAPI::MP::Engine->TriggerEvent("onPlayerAuth", Client->GetName(), Client->GetRoles(), Client->IsGuest());
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TLuaEngine::WaitForAll(Futures);
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bool NotAllowed = std::any_of(Futures.begin(), Futures.end(),
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[](const std::shared_ptr<TLuaResult>& Result) {
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return !Result->Error && Result->Result.is<int>() && bool(Result->Result.as<int>());
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});
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std::string Reason;
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bool NotAllowedWithReason = std::any_of(Futures.begin(), Futures.end(),
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[&Reason](const std::shared_ptr<TLuaResult>& Result) -> bool {
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if (!Result->Error && Result->Result.is<std::string>()) {
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Reason = Result->Result.as<std::string>();
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return true;
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}
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return false;
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});
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if (NotAllowed) {
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ClientKick(*Client, "you are not allowed on the server!");
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return;
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} else if (Res.type() == typeid(std::string)) {
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ClientKick(*Client, std::any_cast<std::string>(Res));
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} else if (NotAllowedWithReason) {
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ClientKick(*Client, Reason);
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return;
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}
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if (mServer.ClientCount() < size_t(Application::Settings.MaxPlayers)) {
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info("Identification success");
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beammp_info("Identification success");
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mServer.InsertClient(Client);
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TCPClient(Client);
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} else
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@@ -355,12 +371,12 @@ bool TNetwork::TCPSend(TClient& c, const std::string& Data, bool IsSync) {
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int32_t Temp = send(c.GetTCPSock(), &Send[Sent], Size - Sent, MSG_NOSIGNAL);
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#endif //WIN32
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if (Temp == 0) {
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debug("send() == 0: " + GetPlatformAgnosticErrorString());
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beammp_debug("send() == 0: " + GetPlatformAgnosticErrorString());
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if (c.GetStatus() > -1)
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c.SetStatus(-1);
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return false;
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} else if (Temp < 0) {
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debug("send() < 0: " + GetPlatformAgnosticErrorString()); //TODO fix it was spamming yet everyone stayed on the server
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beammp_debug("send() < 0: " + GetPlatformAgnosticErrorString()); //TODO fix it was spamming yet everyone stayed on the server
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if (c.GetStatus() > -1)
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c.SetStatus(-1);
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CloseSocketProper(c.GetTCPSock());
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@@ -374,12 +390,12 @@ bool TNetwork::TCPSend(TClient& c, const std::string& Data, bool IsSync) {
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bool TNetwork::CheckBytes(TClient& c, int32_t BytesRcv) {
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if (BytesRcv == 0) {
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trace("(TCP) Connection closing...");
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beammp_trace("(TCP) Connection closing...");
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if (c.GetStatus() > -1)
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c.SetStatus(-1);
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return false;
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} else if (BytesRcv < 0) {
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debug("(TCP) recv() failed: " + GetPlatformAgnosticErrorString());
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beammp_debug("(TCP) recv() failed: " + GetPlatformAgnosticErrorString());
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if (c.GetStatus() > -1)
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c.SetStatus(-1);
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CloseSocketProper(c.GetTCPSock());
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@@ -410,7 +426,7 @@ std::string TNetwork::TCPRcv(TClient& c) {
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Data.resize(Header);
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} else {
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ClientKick(c, "Header size limit exceeded");
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warn("Client " + c.GetName() + " (" + std::to_string(c.GetID()) + ") sent header of >100MB - assuming malicious intent and disconnecting the client.");
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beammp_warn("Client " + c.GetName() + " (" + std::to_string(c.GetID()) + ") sent header of >100MB - assuming malicious intent and disconnecting the client.");
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return "";
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}
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BytesRcv = 0;
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@@ -430,7 +446,7 @@ std::string TNetwork::TCPRcv(TClient& c) {
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}
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void TNetwork::ClientKick(TClient& c, const std::string& R) {
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info("Client kicked: " + R);
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beammp_info("Client kicked: " + R);
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if (!TCPSend(c, "E" + R)) {
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// TODO handle
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}
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@@ -446,7 +462,7 @@ void TNetwork::Looper(const std::weak_ptr<TClient>& c) {
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while (!c.expired()) {
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auto Client = c.lock();
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if (Client->GetStatus() < 0) {
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debug("client status < 0, breaking client loop");
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beammp_debug("client status < 0, breaking client loop");
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break;
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}
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if (!Client->IsSyncing() && Client->IsSynced() && Client->MissedPacketQueueSize() != 0) {
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@@ -461,7 +477,7 @@ void TNetwork::Looper(const std::weak_ptr<TClient>& c) {
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QData = Client->MissedPacketQueue().front();
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Client->MissedPacketQueue().pop();
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} // end locked context
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// debug("sending a missed packet: " + QData);
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// beammp_debug("sending a missed packet: " + QData);
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if (!TCPSend(*Client, QData, true)) {
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if (Client->GetStatus() > -1)
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Client->SetStatus(-1);
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@@ -496,13 +512,13 @@ void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
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break;
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auto Client = c.lock();
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if (Client->GetStatus() < 0) {
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debug("client status < 0, breaking client loop");
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beammp_debug("client status < 0, breaking client loop");
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break;
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}
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auto res = TCPRcv(*Client);
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if (res == "") {
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debug("TCPRcv error, break client loop");
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beammp_debug("TCPRcv error, break client loop");
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break;
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}
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TServer::GlobalParser(c, res, mPPSMonitor, *this);
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@@ -514,7 +530,7 @@ void TNetwork::TCPClient(const std::weak_ptr<TClient>& c) {
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auto Client = c.lock();
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OnDisconnect(c, Client->GetStatus() == -2);
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} else {
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warn("client expired in TCPClient, should never happen");
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beammp_warn("client expired in TCPClient, should never happen");
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}
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}
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@@ -534,10 +550,10 @@ void TNetwork::UpdatePlayer(TClient& Client) {
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}
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void TNetwork::OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked) {
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Assert(!ClientPtr.expired());
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beammp_assert(!ClientPtr.expired());
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auto LockedClientPtr = ClientPtr.lock();
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TClient& c = *LockedClientPtr;
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info(c.GetName() + (" Connection Terminated"));
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beammp_info(c.GetName() + (" Connection Terminated"));
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std::string Packet;
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TClient::TSetOfVehicleData VehicleData;
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{ // Vehicle Data Lock Scope
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@@ -554,7 +570,8 @@ void TNetwork::OnDisconnect(const std::weak_ptr<TClient>& ClientPtr, bool kicked
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Packet = ("L") + c.GetName() + (" left the server!");
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SendToAll(&c, Packet, false, true);
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Packet.clear();
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TriggerLuaEvent(("onPlayerDisconnect"), false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { c.GetID() } }), false);
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auto Futures = LuaAPI::MP::Engine->TriggerEvent("onPlayerDisconnect", c.GetID());
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beammp_ignore(Futures);
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if (c.GetTCPSock())
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CloseSocketProper(c.GetTCPSock());
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if (c.GetDownSock())
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@@ -583,18 +600,18 @@ int TNetwork::OpenID() {
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}
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void TNetwork::OnConnect(const std::weak_ptr<TClient>& c) {
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Assert(!c.expired());
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info("Client connected");
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beammp_assert(!c.expired());
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beammp_info("Client connected");
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auto LockedClient = c.lock();
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LockedClient->SetID(OpenID());
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info("Assigned ID " + std::to_string(LockedClient->GetID()) + " to " + LockedClient->GetName());
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TriggerLuaEvent("onPlayerConnecting", false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID() } }), false);
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beammp_info("Assigned ID " + std::to_string(LockedClient->GetID()) + " to " + LockedClient->GetName());
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beammp_ignore(LuaAPI::MP::Engine->TriggerEvent("onPlayerConnecting", LockedClient->GetID()));
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SyncResources(*LockedClient);
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if (LockedClient->GetStatus() < 0)
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return;
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(void)Respond(*LockedClient, "M" + Application::Settings.MapName, true); //Send the Map on connect
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info(LockedClient->GetName() + " : Connected");
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TriggerLuaEvent("onPlayerJoining", false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID() } }), false);
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beammp_info(LockedClient->GetName() + " : Connected");
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beammp_ignore(LuaAPI::MP::Engine->TriggerEvent("onPlayerJoining", LockedClient->GetID()));
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}
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void TNetwork::SyncResources(TClient& c) {
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@@ -613,7 +630,7 @@ void TNetwork::SyncResources(TClient& c) {
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}
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#ifndef DEBUG
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} catch (std::exception& e) {
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error("Exception! : " + std::string(e.what()));
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beammp_error("Exception! : " + std::string(e.what()));
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c.SetStatus(-1);
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}
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#endif
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@@ -631,7 +648,7 @@ void TNetwork::Parse(TClient& c, const std::string& Packet) {
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return;
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case 'S':
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if (SubCode == 'R') {
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debug("Sending Mod Info");
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beammp_debug("Sending Mod Info");
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std::string ToSend = mResourceManager.FileList() + mResourceManager.FileSizes();
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if (ToSend.empty())
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ToSend = "-";
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@@ -646,13 +663,13 @@ void TNetwork::Parse(TClient& c, const std::string& Packet) {
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}
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void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
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info(c.GetName() + " requesting : " + UnsafeName.substr(UnsafeName.find_last_of('/')));
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beammp_info(c.GetName() + " requesting : " + UnsafeName.substr(UnsafeName.find_last_of('/')));
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if (!fs::path(UnsafeName).has_filename()) {
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if (!TCPSend(c, "CO")) {
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// TODO: handle
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}
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warn("File " + UnsafeName + " is not a file!");
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beammp_warn("File " + UnsafeName + " is not a file!");
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return;
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}
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auto FileName = fs::path(UnsafeName).filename().string();
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@@ -662,7 +679,7 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
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if (!TCPSend(c, "CO")) {
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// TODO: handle
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}
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warn("File " + UnsafeName + " could not be accessed!");
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beammp_warn("File " + UnsafeName + " could not be accessed!");
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return;
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}
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@@ -678,7 +695,7 @@ void TNetwork::SendFile(TClient& c, const std::string& UnsafeName) {
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}
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if (c.GetDownSock() < 1) {
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error("Client doesn't have a download socket!");
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beammp_error("Client doesn't have a download socket!");
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if (c.GetStatus() > -1)
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c.SetStatus(-1);
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return;
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@@ -715,7 +732,7 @@ void TNetwork::SplitLoad(TClient& c, size_t Sent, size_t Size, bool D, const std
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TCPSock = c.GetDownSock();
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else
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TCPSock = c.GetTCPSock();
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info("Split load Socket " + std::to_string(TCPSock));
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beammp_info("Split load Socket " + std::to_string(TCPSock));
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while (c.GetStatus() > -1 && Sent < Size) {
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size_t Diff = Size - Sent;
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if (Diff > Split) {
|
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@@ -747,7 +764,7 @@ bool TNetwork::TCPSendRaw(TClient& C, SOCKET socket, char* Data, int32_t Size) {
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||||
do {
|
||||
intmax_t Temp = send(socket, &Data[Sent], int(Size - Sent), 0);
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||||
if (Temp < 1) {
|
||||
info("Socket Closed! " + std::to_string(socket));
|
||||
beammp_info("Socket Closed! " + std::to_string(socket));
|
||||
CloseSocketProper(socket);
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||||
return false;
|
||||
}
|
||||
@@ -793,7 +810,7 @@ bool TNetwork::SyncClient(const std::weak_ptr<TClient>& c) {
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||||
// ignore error
|
||||
(void)SendToAll(LockedClient.get(), ("JWelcome ") + LockedClient->GetName() + "!", false, true);
|
||||
|
||||
TriggerLuaEvent(("onPlayerJoin"), false, nullptr, std::make_unique<TLuaArg>(TLuaArg { { LockedClient->GetID() } }), false);
|
||||
beammp_ignore(LuaAPI::MP::Engine->TriggerEvent("onPlayerJoin", LockedClient->GetID()));
|
||||
LockedClient->SetIsSyncing(true);
|
||||
bool Return = false;
|
||||
bool res = true;
|
||||
@@ -829,13 +846,13 @@ bool TNetwork::SyncClient(const std::weak_ptr<TClient>& c) {
|
||||
return res;
|
||||
}
|
||||
LockedClient->SetIsSynced(true);
|
||||
info(LockedClient->GetName() + (" is now synced!"));
|
||||
beammp_info(LockedClient->GetName() + (" is now synced!"));
|
||||
return true;
|
||||
}
|
||||
|
||||
void TNetwork::SendToAll(TClient* c, const std::string& Data, bool Self, bool Rel) {
|
||||
if (!Self)
|
||||
Assert(c);
|
||||
beammp_assert(c);
|
||||
char C = Data.at(0);
|
||||
bool ret = true;
|
||||
mServer.ForEachClient([&](std::weak_ptr<TClient> ClientPtr) -> bool {
|
||||
@@ -899,12 +916,12 @@ bool TNetwork::UDPSend(TClient& Client, std::string Data) const {
|
||||
|
||||
sendOk = sendto(mUDPSock, Data.c_str(), len, 0, (sockaddr*)&Addr, int(AddrSize));
|
||||
if (sendOk == -1) {
|
||||
debug("(UDP) sendto() failed: " + GetPlatformAgnosticErrorString());
|
||||
beammp_debug("(UDP) sendto() failed: " + GetPlatformAgnosticErrorString());
|
||||
if (Client.GetStatus() > -1)
|
||||
Client.SetStatus(-1);
|
||||
return false;
|
||||
} else if (sendOk == 0) {
|
||||
debug(("(UDP) sendto() returned 0"));
|
||||
beammp_debug(("(UDP) sendto() returned 0"));
|
||||
if (Client.GetStatus() > -1)
|
||||
Client.SetStatus(-1);
|
||||
return false;
|
||||
@@ -922,7 +939,7 @@ std::string TNetwork::UDPRcvFromClient(sockaddr_in& client) const {
|
||||
#endif // WIN32
|
||||
|
||||
if (Rcv == -1) {
|
||||
error("(UDP) Error receiving from client! recvfrom() failed: " + GetPlatformAgnosticErrorString());
|
||||
beammp_error("(UDP) Error receiving from client! recvfrom() failed: " + GetPlatformAgnosticErrorString());
|
||||
return "";
|
||||
}
|
||||
return std::string(Ret.begin(), Ret.begin() + Rcv);
|
||||
|
||||
Reference in New Issue
Block a user