fill out lua EventName

This commit is contained in:
20dka 2024-08-28 22:13:59 +02:00
parent f5f6b8534d
commit 45bb6ca6f3
2 changed files with 9 additions and 9 deletions

View File

@ -167,7 +167,7 @@ public:
void ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results); void ReportErrors(const std::vector<std::shared_ptr<TLuaResult>>& Results);
bool HasState(TLuaStateId StateId); bool HasState(TLuaStateId StateId);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script); [[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(TLuaStateId StateID, const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaValue>& Args); [[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName);
void EnsureStateExists(TLuaStateId StateId, const std::string& Name, bool DontCallOnInit = false); void EnsureStateExists(TLuaStateId StateId, const std::string& Name, bool DontCallOnInit = false);
void RegisterEvent(const std::string& EventName, TLuaStateId StateId, const std::string& FunctionName); void RegisterEvent(const std::string& EventName, TLuaStateId StateId, const std::string& FunctionName);
/** /**
@ -192,7 +192,7 @@ public:
for (const auto& Event : mLuaEvents.at(EventName)) { for (const auto& Event : mLuaEvents.at(EventName)) {
for (const auto& Function : Event.second) { for (const auto& Function : Event.second) {
if (Event.first != IgnoreId) { if (Event.first != IgnoreId) {
auto Result = EnqueueFunctionCall(Event.first, Function, Arguments); auto Result = EnqueueFunctionCall(Event.first, Function, Arguments, EventName);
Results.push_back(Result); Results.push_back(Result);
AddResultToCheck(Result); AddResultToCheck(Result);
} }
@ -211,7 +211,7 @@ public:
std::vector<TLuaValue> Arguments { TLuaValue { std::forward<ArgsT>(Args) }... }; std::vector<TLuaValue> Arguments { TLuaValue { std::forward<ArgsT>(Args) }... };
const auto Handlers = GetEventHandlersForState(EventName, StateId); const auto Handlers = GetEventHandlersForState(EventName, StateId);
for (const auto& Handler : Handlers) { for (const auto& Handler : Handlers) {
Results.push_back(EnqueueFunctionCall(StateId, Handler, Arguments)); Results.push_back(EnqueueFunctionCall(StateId, Handler, Arguments, EventName));
} }
return Results; return Results;
} }
@ -245,7 +245,7 @@ private:
StateThreadData(const StateThreadData&) = delete; StateThreadData(const StateThreadData&) = delete;
virtual ~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); } virtual ~StateThreadData() noexcept { beammp_debug("\"" + mStateId + "\" destroyed"); }
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script); [[nodiscard]] std::shared_ptr<TLuaResult> EnqueueScript(const TLuaChunk& Script);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaValue>& Args); [[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName);
[[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName, CallStrategy Strategy); [[nodiscard]] std::shared_ptr<TLuaResult> EnqueueFunctionCallFromCustomEvent(const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName, CallStrategy Strategy);
void RegisterEvent(const std::string& EventName, const std::string& FunctionName); void RegisterEvent(const std::string& EventName, const std::string& FunctionName);
void AddPath(const fs::path& Path); // to be added to path and cpath void AddPath(const fs::path& Path); // to be added to path and cpath

View File

@ -358,9 +358,9 @@ std::shared_ptr<TLuaResult> TLuaEngine::EnqueueScript(TLuaStateId StateID, const
return mLuaStates.at(StateID)->EnqueueScript(Script); return mLuaStates.at(StateID)->EnqueueScript(Script);
} }
std::shared_ptr<TLuaResult> TLuaEngine::EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaValue>& Args) { std::shared_ptr<TLuaResult> TLuaEngine::EnqueueFunctionCall(TLuaStateId StateID, const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName) {
std::unique_lock Lock(mLuaStatesMutex); std::unique_lock Lock(mLuaStatesMutex);
return mLuaStates.at(StateID)->EnqueueFunctionCall(FunctionName, Args); return mLuaStates.at(StateID)->EnqueueFunctionCall(FunctionName, Args, EventName);
} }
void TLuaEngine::CollectAndInitPlugins() { void TLuaEngine::CollectAndInitPlugins() {
@ -433,7 +433,7 @@ void TLuaEngine::EnsureStateExists(TLuaStateId StateId, const std::string& Name,
mLuaStates[StateId] = std::move(DataPtr); mLuaStates[StateId] = std::move(DataPtr);
RegisterEvent("onInit", StateId, "onInit"); RegisterEvent("onInit", StateId, "onInit");
if (!DontCallOnInit) { if (!DontCallOnInit) {
auto Res = EnqueueFunctionCall(StateId, "onInit", {}); auto Res = EnqueueFunctionCall(StateId, "onInit", {}, "onInit");
Res->WaitUntilReady(); Res->WaitUntilReady();
if (Res->Error && Res->ErrorMessage != TLuaEngine::BeamMPFnNotFoundError) { if (Res->Error && Res->ErrorMessage != TLuaEngine::BeamMPFnNotFoundError) {
beammp_lua_error("Calling \"onInit\" on \"" + StateId + "\" failed: " + Res->ErrorMessage); beammp_lua_error("Calling \"onInit\" on \"" + StateId + "\" failed: " + Res->ErrorMessage);
@ -1042,12 +1042,12 @@ std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCallFrom
} }
} }
std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaValue>& Args) { std::shared_ptr<TLuaResult> TLuaEngine::StateThreadData::EnqueueFunctionCall(const std::string& FunctionName, const std::vector<TLuaValue>& Args, const std::string& EventName) {
auto Result = std::make_shared<TLuaResult>(); auto Result = std::make_shared<TLuaResult>();
Result->StateId = mStateId; Result->StateId = mStateId;
Result->Function = FunctionName; Result->Function = FunctionName;
std::unique_lock Lock(mStateFunctionQueueMutex); std::unique_lock Lock(mStateFunctionQueueMutex);
mStateFunctionQueue.push_back({ FunctionName, Result, Args, "" }); mStateFunctionQueue.push_back({ FunctionName, Result, Args, EventName });
mStateFunctionQueueCond.notify_all(); mStateFunctionQueueCond.notify_all();
return Result; return Result;
} }