mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2026-04-03 06:16:04 +00:00
add lua engine, lua file, server, client, vehicle data, other stuff
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committed by
Anonymous275
parent
e5e447c7af
commit
459814a6ec
126
src/TConfig.cpp
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126
src/TConfig.cpp
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@@ -0,0 +1,126 @@
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#include "../include/TConfig.h"
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#include <fstream>
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TConfig::TConfig(const std::string& ConfigFile) {
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std::ifstream File(ConfigFile);
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if (File.good()) {
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std::string line;
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int index = 1;
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while (getline(File, line)) {
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index++;
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}
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if (index - 1 < 11) {
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error(("Outdated/Incorrect config please remove it server will close in 5 secs"));
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std::this_thread::sleep_for(std::chrono::seconds(3));
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_Exit(0);
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}
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File.close();
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File.open(("Server.cfg"));
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info(("Config found updating values"));
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index = 1;
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while (std::getline(File, line)) {
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if (line.rfind('#', 0) != 0 && line.rfind(' ', 0) != 0) { //Checks if it starts as Comment
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std::string CleanLine = RemoveComments(line); //Cleans it from the Comments
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SetValues(CleanLine, index); //sets the values
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index++;
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}
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}
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} else {
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info(("Config not found generating default"));
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std::ofstream FileStream;
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FileStream.open(ConfigFile);
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// TODO REPLACE THIS SHIT OMG
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FileStream << ("# This is the BeamMP Server Configuration File v0.60\n"
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"Debug = false # true or false to enable debug console output\n"
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"Private = true # Private?\n"
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"Port = 30814 # Port to run the server on UDP and TCP\n"
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"Cars = 1 # Max cars for every player\n"
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"MaxPlayers = 10 # Maximum Amount of Clients\n"
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"Map = \"/levels/gridmap/info.json\" # Default Map\n"
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"Name = \"BeamMP New Server\" # Server Name\n"
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"Desc = \"BeamMP Default Description\" # Server Description\n"
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"use = \"Resources\" # Resource file name\n"
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"AuthKey = \"\" # Auth Key");
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FileStream.close();
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error(("You are required to input the AuthKey"));
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std::this_thread::sleep_for(std::chrono::seconds(3));
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_Exit(0);
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}
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debug("Debug : " + std::string(Application::Settings.DebugModeEnabled ? "true" : "false"));
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debug("Private : " + std::string(Application::Settings.Private ? "true" : "false"));
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debug("Port : " + std::to_string(Application::Settings.Port));
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debug("Max Cars : " + std::to_string(Application::Settings.MaxCars));
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debug("MaxPlayers : " + std::to_string(Application::Settings.MaxPlayers));
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debug("MapName : \"" + Application::Settings.MapName + "\"");
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debug("ServerName : \"" + Application::Settings.ServerName + "\"");
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debug("ServerDesc : \"" + Application::Settings.ServerDesc + "\"");
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debug("File : \"" + Application::Settings.Resource + "\"");
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debug("Key length : " + std::to_string(Application::Settings.Key.length()) + "");
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}
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std::string TConfig::RemoveComments(const std::string& Line) {
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std::string Return;
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for (char c : Line) {
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if (c == '#')
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break;
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Return += c;
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}
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return Return;
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}
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void TConfig::SetValues(const std::string& Line, int Index) {
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int state = 0;
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std::string Data;
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bool Switch = false;
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if (Index > 5)
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Switch = true;
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for (char c : Line) {
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if (Switch) {
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if (c == '\"')
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state++;
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if (state > 0 && state < 2)
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Data += c;
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} else {
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if (c == ' ')
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state++;
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if (state > 1)
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Data += c;
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}
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}
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Data = Data.substr(1);
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std::string::size_type sz;
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bool FoundTrue = std::string(Data).find("true") != std::string::npos; //searches for "true"
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switch (Index) {
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case 1:
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Application::Settings.DebugModeEnabled = FoundTrue; //checks and sets the Debug Value
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break;
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case 2:
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Application::Settings.Private = FoundTrue; //checks and sets the Private Value
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break;
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case 3:
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Application::Settings.Port = std::stoi(Data, &sz); //sets the Port
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break;
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case 4:
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Application::Settings.MaxCars = std::stoi(Data, &sz); //sets the Max Car amount
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break;
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case 5:
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Application::Settings.MaxPlayers = std::stoi(Data, &sz); //sets the Max Amount of player
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break;
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case 6:
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Application::Settings.MapName = Data; //Map
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break;
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case 7:
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Application::Settings.ServerName = Data; //Name
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break;
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case 8:
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Application::Settings.ServerDesc = Data; //desc
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break;
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case 9:
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Application::Settings.Resource = Data; //File name
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break;
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case 10:
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Application::Settings.Key = Data; //File name
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default:
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break;
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}
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}
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