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add MP.GetPositionRaw(pid, vid)
fix vehicles sometimes not deleting for all players
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@@ -38,4 +38,5 @@ private:
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static bool ShouldSpawn(TClient& c, const std::string& CarJson, int ID);
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static bool IsUnicycle(TClient& c, const std::string& CarJson);
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static void Apply(TClient& c, int VID, const std::string& pckt);
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static void HandlePosition(TClient& c, std::string Packet);
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};
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