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Add MP.SendNotification
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@@ -35,6 +35,7 @@ namespace MP {
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inline size_t GetPlayerCount() { return Engine->Server().ClientCount(); }
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std::pair<bool, std::string> DropPlayer(int ID, std::optional<std::string> MaybeReason);
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std::pair<bool, std::string> SendChatMessage(int ID, const std::string& Message);
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std::pair<bool, std::string> SendNotification(int ID, const std::string& Message, const std::string& Icon, const std::string& Category);
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std::pair<bool, std::string> RemoveVehicle(int PlayerID, int VehicleID);
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void Set(int ConfigID, sol::object NewValue);
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bool IsPlayerGuest(int ID);
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