mirror of
https://github.com/BeamMP/BeamMP-Server.git
synced 2025-07-03 08:15:35 +00:00
17h of work
This commit is contained in:
parent
49c38a0f00
commit
375c4a4952
@ -9,7 +9,8 @@ set(CMAKE_CXX_STANDARD 14)
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file(GLOB source_files
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"src/*.h" "src/*.hpp" "src/*.cpp"
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"src/Network 2.0/*.hpp" "src/Network 2.0/*.cpp"
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"src/curl/*.h")
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"src/Lua System/*.hpp" "src/Lua System/*.cpp"
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"src/curl/*.h" "src/lua/*.h" "src/lua/*.hpp")
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add_executable(BeamMP-Server ${source_files})
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target_link_libraries(BeamMP-Server libcurl_a ws2_32)
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target_link_libraries(BeamMP-Server libcurl_a ws2_32 lua53)
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47
src/Lua System/LuaMain.cpp
Normal file
47
src/Lua System/LuaMain.cpp
Normal file
@ -0,0 +1,47 @@
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///
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/// Created by Anonymous275 on 5/20/2020
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///
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#include "LuaSystem.hpp"
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#include "../logger.h"
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#include <filesystem>
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#include <iostream>
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#include <string>
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#include <thread>
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#include "../Network 2.0/Client.hpp"
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std::set<Lua*> PluginEngine;
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namespace fs = std::experimental::filesystem;
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void RegisterFiles(const std::string& Path){
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std::string Name = Path.substr(Path.find_last_of('\\')+1);
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info("Loading plugin : " + Name);
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for (const auto &entry : fs::directory_iterator(Path)) {
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int pos = entry.path().string().find(".lua");
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if (pos != std::string::npos && entry.path().string().length() - pos == 4) {
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Lua *Script = new Lua();
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PluginEngine.insert(Script);
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Script->SetFileName(entry.path().string());
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Script->SetPluginName(Name);
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Script->Init();
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}
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}
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}
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void FolderList(const std::string& Path){
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for (const auto &entry : fs::directory_iterator(Path)) {
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int pos = entry.path().filename().string().find('.');
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if (pos == std::string::npos) {
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RegisterFiles(entry.path().string());
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}
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}
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}
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void LuaMain(std::string Path){
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Path += "/Server";
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struct stat Info{};
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if(stat( Path.c_str(), &Info) != 0){
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fs::create_directory(Path);
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}
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FolderList(Path);
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info("Lua system online");
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}
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277
src/Lua System/LuaSystem.cpp
Normal file
277
src/Lua System/LuaSystem.cpp
Normal file
@ -0,0 +1,277 @@
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///
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/// Created by Anonymous275 on 5/19/2020
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///
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#include "../Network 2.0/Client.hpp"
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#include "LuaSystem.hpp"
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#include "../logger.h"
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#include <iostream>
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#include <thread>
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int TriggerLuaEvent(const std::string& Event,bool local,Lua*Caller){
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int R = 0;
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for(Lua*Script : PluginEngine){
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if(Script->IsRegistered(Event)){
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if(local){
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if (Script->GetPluginName() == Caller->GetPluginName()){
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R += Script->CallFunction(Script->GetRegistered(Event));
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}
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}else R += Script->CallFunction(Script->GetRegistered(Event));
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}
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}
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return R;
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}
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bool CheckLua(lua_State *L, int r)
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{
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if (r != LUA_OK)
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{
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std::string errormsg = lua_tostring(L, -1);
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std::cout << errormsg << std::endl;
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return false;
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}
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return true;
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}
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Lua* GetScript(lua_State *L){
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for(Lua*Script : PluginEngine){
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if (Script->GetState() == L)return Script;
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}
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return nullptr;
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}
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void SendError(lua_State *L,const std::string&msg){
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Lua* Script = GetScript(L);
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error(Script->GetFileName() + " | Incorrect Call of " +msg);
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}
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int lua_RegisterEvent(lua_State *L)
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{
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int Args = lua_gettop(L);
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Lua* Script = GetScript(L);
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if(Args == 2 && lua_isstring(L,1) && lua_isstring(L,2)){
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Script->RegisterEvent(lua_tostring(L,1),lua_tostring(L,2));
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}else if(Args > 2){
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SendError(L,"RegisterEvent too many arguments");
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}else if(Args < 2){
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SendError(L,"RegisterEvent not enough arguments");
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}
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return 0;
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}
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int lua_TriggerEventL(lua_State *L)
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{
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int Args = lua_gettop(L);
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Lua* Script = GetScript(L);
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if(Args > 0){
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if(lua_isstring(L,1)) {
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TriggerLuaEvent(lua_tostring(L, 1), true, Script);
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}else{
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SendError(L,"TriggerLocalEvent wrong arguments need string");
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}
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}else{
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SendError(L,"TriggerLocalEvent not enough arguments");
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}
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return 0;
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}
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int lua_TriggerEventG(lua_State *L)
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{
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int Args = lua_gettop(L);
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Lua* Script = GetScript(L);
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if(Args > 0){
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if(lua_isstring(L,1)) {
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TriggerLuaEvent(lua_tostring(L, 1), true, Script);
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}else SendError(L,"TriggerGlobalEvent wrong arguments need string");
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}else{
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SendError(L,"TriggerGlobalEvent not enough arguments");
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}
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return 0;
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}
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void CallAsync(Lua* Script,const std::string&FuncName){
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Script->CallFunction(FuncName);
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}
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int lua_CreateThread(lua_State *L){
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int Args = lua_gettop(L);
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Lua* Script = GetScript(L);
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if(Args > 0){
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if(lua_isstring(L,1)) {
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std::thread Worker(CallAsync,Script,lua_tostring(L,1));
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Worker.detach();
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}else SendError(L,"CreateThread wrong arguments need string");
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}else SendError(L,"CreateThread not enough arguments");
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return 0;
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}
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int lua_Sleep(lua_State *L){
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if(lua_isnumber(L,1)){
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int t = lua_tonumber(L, 1);
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std::this_thread::sleep_for(std::chrono::milliseconds(t));
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}else{
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SendError(L,"Sleep not enough arguments");
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return 0;
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}
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return 1;
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}
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Client* GetClient(int ID){
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for(Client*c:Clients) {
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if(c->GetID() == ID)return c;
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}
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return nullptr;
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}
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int lua_isConnected(lua_State *L)
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{
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if(lua_isnumber(L,1)){
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int ID = lua_tonumber(L, 1);
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Client*c = GetClient(ID);
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if(c != nullptr)lua_pushboolean(L, c->isConnected());
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else return 0;
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}else{
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SendError(L,"CreateThread not enough arguments");
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return 0;
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}
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return 1;
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}
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int lua_GetPlayerName(lua_State *L){
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if(lua_isnumber(L,1)){
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int ID = lua_tonumber(L, 1);
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Client*c = GetClient(ID);
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if(c != nullptr)lua_pushstring(L, c->GetName().c_str());
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else return 0;
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}else{
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SendError(L,"CreateThread not enough arguments");
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return 0;
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}
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return 1;
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}
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int lua_GetPlayerCount(lua_State *L){
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lua_pushinteger(L, Clients.size());
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return 1;
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}
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int lua_GetDID(lua_State *L){
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if(lua_isnumber(L,1)){
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int ID = lua_tonumber(L, 1);
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Client*c = GetClient(ID);
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if(c != nullptr)lua_pushstring(L, c->GetDID().c_str());
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else return 0;
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}else{
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SendError(L,"GetDID not enough arguments");
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return 0;
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}
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return 1;
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}
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int lua_GetAllIDs(lua_State *L){
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lua_newtable(L);
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int i = 1;
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for (Client *c : Clients) {
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lua_pushinteger(L, c->GetID());
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lua_pushstring(L, c->GetName().c_str());
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lua_settable(L,-3);
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i++;
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}
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if(Clients.empty())return 0;
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return 1;
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}
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int lua_GetCars(lua_State *L){
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if(lua_isnumber(L,1)){
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int ID = lua_tonumber(L, 1);
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Client*c = GetClient(ID);
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if(c != nullptr){
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int i = 1;
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for (const std::pair<int,std::string> &a : c->GetAllCars()) {
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lua_pushinteger(L, a.first);
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lua_pushstring(L, a.second.c_str());
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lua_settable(L,-3);
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i++;
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}
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}else return 0;
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}else{
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SendError(L,"GetPlayerVehicles not enough arguments");
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return 0;
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}
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return 1;
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}
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void Respond(Client*c, const std::string& MSG, bool Rel);
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int lua_dropPlayer(lua_State *L){
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if(lua_isnumber(L,1)){
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int ID = lua_tonumber(L, 1);
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Client*c = GetClient(ID);
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if(c != nullptr){
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Respond(c,"C:Server:You have been Kicked from the server!",true);
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c->SetStatus(-2);
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}
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}else SendError(L,"DropPlayer not enough arguments");
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return 0;
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}
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void SendToAll(Client*c, const std::string& Data, bool Self, bool Rel);
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int lua_sendChat(lua_State *L){
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if(lua_isstring(L,1)){
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std::string Packet = "C:Server: " + std::string(lua_tostring(L, 1));
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SendToAll(nullptr,Packet,true,true);
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}else SendError(L,"SendChatMessage not enough arguments");
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return 0;
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}
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void Lua::Init(){
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luaL_openlibs(luaState);
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lua_register(luaState,"TriggerGlobalEvent",lua_TriggerEventG);
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lua_register(luaState,"TriggerLocalEvent",lua_TriggerEventL);
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lua_register(luaState,"GetPlayerCount",lua_GetPlayerCount);
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lua_register(luaState,"isPlayerConnected",lua_isConnected);
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lua_register(luaState,"RegisterEvent",lua_RegisterEvent);
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lua_register(luaState,"GetPlayerName",lua_GetPlayerName);
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lua_register(luaState,"GetPlayerVehicles",lua_GetCars);
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lua_register(luaState,"CreateThread",lua_CreateThread);
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lua_register(luaState,"SendChatMessage",lua_sendChat);
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lua_register(luaState,"DropPlayer",lua_dropPlayer);
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lua_register(luaState,"GetPlayers",lua_GetAllIDs);
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lua_register(luaState,"GetDID",lua_GetDID);
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lua_register(luaState,"Sleep",lua_Sleep);
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if(CheckLua(luaState,luaL_dofile(luaState,FileName.c_str()))){
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CallFunction("onInit");
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}
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}
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int Lua::CallFunction(const std::string&FuncName){
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lua_getglobal(luaState, FuncName.c_str());
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if (lua_isfunction(luaState, -1)) {
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/*lua_pushstring(luaState, "Anonymous275");
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lua_pushinteger(luaState, 1);*/
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if(CheckLua(luaState, lua_pcall(luaState, 0, 1, 0))){
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if(lua_isnumber(luaState,-1)){
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return lua_tointeger(luaState,-1);
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}
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}
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}
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return 0;
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}
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void Lua::SetPluginName(const std::string&Name){
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PluginName = Name;
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}
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void Lua::SetFileName(const std::string&Name){
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FileName = Name;
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}
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void Lua::RegisterEvent(const std::string& Event,const std::string& FunctionName){
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RegisteredEvents.insert(std::make_pair(Event,FunctionName));
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}
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void Lua::UnRegisterEvent(const std::string&Event){
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for(const std::pair<std::string,std::string>& a : RegisteredEvents){
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if(a.first == Event) {
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RegisteredEvents.erase(a);
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break;
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}
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}
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}
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bool Lua::IsRegistered(const std::string&Event){
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for(const std::pair<std::string,std::string>& a : RegisteredEvents){
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if(a.first == Event)return true;
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}
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return false;
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}
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std::string Lua::GetRegistered(const std::string&Event){
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for(const std::pair<std::string,std::string>& a : RegisteredEvents){
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if(a.first == Event)return a.second;
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}
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return "";
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}
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std::string Lua::GetFileName(){
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return FileName;
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}
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std::string Lua::GetPluginName(){
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return PluginName;
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}
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lua_State* Lua::GetState(){
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return luaState;
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}
|
29
src/Lua System/LuaSystem.hpp
Normal file
29
src/Lua System/LuaSystem.hpp
Normal file
@ -0,0 +1,29 @@
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///
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/// Created by Anonymous275 on 5/20/2020
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///
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#pragma once
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#include <set>
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#include "../lua/lua.hpp"
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class Lua {
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private:
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std::set<std::pair<std::string,std::string>> RegisteredEvents;
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lua_State *luaState = luaL_newstate();
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std::string PluginName;
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std::string FileName;
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public:
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void RegisterEvent(const std::string&Event,const std::string&FunctionName);
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std::string GetRegistered(const std::string&Event);
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void UnRegisterEvent(const std::string&Event);
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int CallFunction(const std::string&FuncName);
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bool IsRegistered(const std::string&Event);
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void SetPluginName(const std::string&Name);
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void SetFileName(const std::string&Name);
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std::string GetPluginName();
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std::string GetFileName();
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lua_State* GetState();
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void Init();
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};
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extern std::set<Lua*> PluginEngine;
|
@ -59,9 +59,28 @@ void Client::DeleteCar(int ident){
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}
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}
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}
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int Client::GetOpenCarID(){
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int OpenID = 0;
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bool found;
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do {
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found = true;
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for (const std::pair<int, std::string> &a : VehicleData) {
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if (a.first == OpenID){
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OpenID++;
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found = false;
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}
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}
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||||
}while (!found);
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||||
return OpenID;
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}
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||||
void Client::AddNewCar(int ident,const std::string& Data){
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VehicleData.insert(std::make_pair(ident,Data));
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}
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||||
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std::set<std::pair<int,std::string>> Client::GetAllCars(){
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return VehicleData;
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}
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||||
std::string Client::GetCarData(int ident){
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||||
for(const std::pair<int,std::string>& a : VehicleData){
|
||||
if(a.first == ident){
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||||
|
@ -22,6 +22,7 @@ private:
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||||
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||||
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||||
public:
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||||
std::set<std::pair<int,std::string>> GetAllCars();
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void AddNewCar(int ident,const std::string& Data);
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void SetName(const std::string& name);
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void SetRole(const std::string& role);
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||||
@ -40,6 +41,7 @@ public:
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bool isConnected();
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void SetID(int ID);
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||||
int GetCarCount();
|
||||
int GetOpenCarID();
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||||
int GetStatus();
|
||||
int GetID();
|
||||
};
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||||
|
@ -4,6 +4,7 @@
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||||
#include "Client.hpp"
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||||
#include "../logger.h"
|
||||
#include "../Settings.hpp"
|
||||
#include "../Lua System/LuaSystem.hpp"
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||||
|
||||
void UDPSend(Client*c,const std::string&Data);
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||||
void TCPSend(Client*c,const std::string&Data);
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||||
@ -35,7 +36,7 @@ void SendToAll(Client*c, const std::string& Data, bool Self, bool Rel){
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||||
for(Client*client : Clients){
|
||||
if(Self || client != c){
|
||||
if(Rel){
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||||
if(Data.length() > 1000)TCPSendLarge(client,Data);
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||||
if(Data.length() > 1000 || Data.substr(0,2) == "Od")TCPSendLarge(client,Data);
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||||
else TCPSend(client,Data);
|
||||
}
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||||
else UDPSend(client,Data);
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||||
@ -52,19 +53,25 @@ void UpdatePlayers(){
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||||
SendToAll(nullptr, Packet,true,true);
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||||
}
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||||
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||||
void OnDisconnect(Client*c,bool Timed){
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||||
std::string Packet = "Od:" + std::to_string(c->GetID());
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||||
SendToAll(c, Packet,false,true);
|
||||
//if(Timed)Packet = "L"+c->GetName()+" Timed out!";
|
||||
void OnDisconnect(Client*c,bool kicked){
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||||
std::string Packet;
|
||||
|
||||
for(const std::pair<int,std::string>&a : c->GetAllCars()){
|
||||
Packet = "Od:" + std::to_string(c->GetID()) + "-" + std::to_string(a.first);
|
||||
SendToAll(c, Packet,false,true);
|
||||
}
|
||||
|
||||
if(kicked)Packet = "L"+c->GetName()+" was kicked!";
|
||||
Packet = "L"+c->GetName()+" Left the server!";
|
||||
SendToAll(c, Packet,false,true);
|
||||
Packet.clear();
|
||||
Clients.erase(c); ///Removes the Client from the list
|
||||
Clients.erase(c); ///Removes the Client from the existence
|
||||
}
|
||||
|
||||
int TriggerLuaEvent(const std::string& Event,bool local,Lua*Caller);
|
||||
void OnConnect(Client*c){
|
||||
c->SetID(OpenID());
|
||||
std::cout << "New Client Created! ID : " << c->GetID() << std::endl;
|
||||
Respond(c,"NR",true);
|
||||
Respond(c,"M"+MapName,true); //Send the Map on connect
|
||||
TriggerLuaEvent("onPlayerJoining",false,nullptr);
|
||||
}
|
||||
|
@ -6,68 +6,82 @@
|
||||
#include "Client.hpp"
|
||||
#include "../logger.h"
|
||||
#include "../Settings.hpp"
|
||||
#include "../Lua System/LuaSystem.hpp"
|
||||
|
||||
void SendToAll(Client*c, const std::string& Data, bool Self, bool Rel);
|
||||
std::string HTTP_REQUEST(const std::string& IP,int port);
|
||||
void Respond(Client*c, const std::string& MSG, bool Rel);
|
||||
void UpdatePlayers();
|
||||
|
||||
void FindAndSync(Client*c,int VehID){
|
||||
|
||||
|
||||
/*void FindAndSync(Client*c,int ClientID){
|
||||
for (Client*client : Clients) {
|
||||
if (client != c){
|
||||
if(client->GetID() == VehID){ /////mark
|
||||
Respond(client,c->GetCarData(VehID),true);
|
||||
if(client->GetID() == ClientID){ /////mark
|
||||
Respond(client,c->GetCarData(ClientID),true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
int TriggerLuaEvent(const std::string& Event,bool local,Lua*Caller);
|
||||
void VehicleParser(Client*c, std::string Packet){
|
||||
char Code = Packet.at(1);
|
||||
int ID = -1;
|
||||
std::string Data = Packet.substr(3);
|
||||
int PID = -1;
|
||||
int VID = -1;
|
||||
std::string Data = Packet.substr(3),pid,vid;
|
||||
switch(Code){ //Spawned Destroyed Switched/Moved NotFound Reset
|
||||
case 's':
|
||||
if(Data.at(0) == '0'){
|
||||
if(TriggerLuaEvent("onVehicleSpawn",false,nullptr))break;
|
||||
int CarID = c->GetOpenCarID();
|
||||
std::cout << c->GetName() << " CarID : " << CarID << std::endl;
|
||||
Packet = "Os:"+c->GetRole()+":"+c->GetName()+":"+std::to_string(c->GetID())+"-"+std::to_string(CarID)+Packet.substr(4);
|
||||
if(c->GetCarCount() >= MaxCars){
|
||||
std::string Destroy = "Od:" + std::to_string(c->GetID()); ///to revise
|
||||
SendToAll(c,Destroy,true,true);
|
||||
c->DeleteCar(c->GetID());
|
||||
Respond(c,Packet,true);
|
||||
std::string Destroy = "Od:" + std::to_string(c->GetID())+"-"+std::to_string(CarID);
|
||||
Respond(c,Destroy,true);
|
||||
}else{
|
||||
c->AddNewCar(CarID,Packet);
|
||||
SendToAll(nullptr, Packet,true,true);
|
||||
}
|
||||
Packet = "Os:"+c->GetRole()+":"+c->GetName()+":"+std::to_string(c->GetID())+Packet.substr(4);
|
||||
c->AddNewCar(c->GetID(),Packet); ///revise later
|
||||
}
|
||||
SendToAll(nullptr,Packet,true,true);
|
||||
break;
|
||||
case 'd':
|
||||
if(Data.find_first_not_of("0123456789") == std::string::npos){
|
||||
ID = stoi(Data);
|
||||
pid = Data.substr(0,Data.find('-'));
|
||||
vid = Data.substr(Data.find('-')+1);
|
||||
if(pid.find_first_not_of("0123456789") == std::string::npos && vid.find_first_not_of("0123456789") == std::string::npos){
|
||||
PID = stoi(pid);
|
||||
VID = stoi(vid);
|
||||
}
|
||||
if(ID != -1 && ID == c->GetID()){
|
||||
if(PID != -1 && VID != -1 && PID == c->GetID()){
|
||||
SendToAll(nullptr,Packet,true,true);
|
||||
c->DeleteCar(c->GetID());
|
||||
///std::cout << "Delete Requested from " << c->GetName() << std::endl;
|
||||
c->DeleteCar(VID);
|
||||
}
|
||||
break;
|
||||
case 'm':
|
||||
break;
|
||||
case 'n':
|
||||
/*case 'n':
|
||||
if(Packet.substr(3).find_first_not_of("0123456789") == std::string::npos){
|
||||
ID = stoi(Packet.substr(3));
|
||||
PID = stoi(Packet.substr(3));
|
||||
}
|
||||
FindAndSync(c,ID);
|
||||
break;
|
||||
FindAndSync(c,PID); //ACK System
|
||||
break;*/
|
||||
case 'r':
|
||||
SendToAll(c,Packet,false,true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void SyncVehicles(Client*c){
|
||||
Respond(c,"Sn"+c->GetName(),true);
|
||||
SendToAll(c,"JWelcome "+c->GetName()+"!",false,true);
|
||||
TriggerLuaEvent("onPlayerJoin",false,nullptr);
|
||||
for (Client*client : Clients) {
|
||||
if (client != c) {
|
||||
Respond(c,client->GetCarData(client->GetID()),true); ///revise later
|
||||
for(const std::pair<int,std::string>&a : client->GetAllCars()){
|
||||
Respond(c,a.second,true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -119,6 +133,7 @@ void GlobalParser(Client*c, const std::string&Packet){
|
||||
SendToAll(c,Packet,false,true);
|
||||
break;
|
||||
case 'C':
|
||||
if(TriggerLuaEvent("onChatMessage",false,nullptr))break;
|
||||
SendToAll(nullptr,Packet,true,true);
|
||||
break;
|
||||
case 'E':
|
||||
|
@ -17,7 +17,7 @@ void TCPSend(Client*c,const std::string&Data){
|
||||
else if (BytesSent < 0) {
|
||||
std::cout << "(TCP) send failed with error: " << WSAGetLastError() << std::endl;
|
||||
closesocket(c->GetTCPSock());
|
||||
c->SetStatus(-2);
|
||||
c->SetStatus(-1);
|
||||
}
|
||||
}
|
||||
|
||||
@ -35,7 +35,7 @@ void TCPRcv(Client*c){
|
||||
else if (BytesRcv < 0) {
|
||||
std::cout << "(TCP) recv failed with error: " << WSAGetLastError() << std::endl;
|
||||
closesocket(c->GetTCPSock());
|
||||
c->SetStatus(-2);
|
||||
c->SetStatus(-1);
|
||||
}
|
||||
GlobalParser(c, std::string(buf));
|
||||
}
|
||||
|
@ -7,7 +7,6 @@
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <tuple>
|
||||
|
||||
#include "../logger.h"
|
||||
#include "../Settings.hpp"
|
||||
|
||||
|
@ -10,11 +10,18 @@ namespace fs = std::experimental::filesystem;
|
||||
std::string FileList;
|
||||
std::string FileSizes;
|
||||
|
||||
void HandleResources(const std::string& path){
|
||||
void LuaMain(std::string Path);
|
||||
void HandleResources(std::string path){
|
||||
LuaMain(path);
|
||||
struct stat info{};
|
||||
if(stat( "Resources", &info) != 0){
|
||||
_wmkdir(L"Resources");
|
||||
if(stat( path.c_str(), &info) != 0){
|
||||
fs::create_directory(path);
|
||||
path += "/Client";
|
||||
if(stat( path.c_str(), &info) != 0) {
|
||||
fs::create_directory(path);
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto & entry : fs::directory_iterator(path)){
|
||||
int pos = entry.path().string().find(".zip");
|
||||
if(pos != std::string::npos){
|
||||
|
@ -14,3 +14,4 @@ extern std::string ServerVersion;
|
||||
extern std::string ClientVersion;
|
||||
extern std::string FileList;
|
||||
extern std::string FileSizes;
|
||||
extern std::string Key;
|
||||
|
@ -9,11 +9,11 @@
|
||||
using namespace std; //nameSpace STD
|
||||
void GenerateConfig();
|
||||
string RemoveComments(const string& Line);
|
||||
string convertToString(char* a, int size);
|
||||
void SetValues(const string& Line, int Index);
|
||||
string MapName = "/levels/gridmap/level.json";
|
||||
string MapName = "/levels/gridmap/info.json";
|
||||
string ServerName = "BeamMP Server";
|
||||
string Resource = "Resources";
|
||||
string Key;
|
||||
bool Private = false;
|
||||
bool Debug = false;
|
||||
int MaxPlayers = 10;
|
||||
@ -68,7 +68,7 @@ void SetValues(const string& Line, int Index) {
|
||||
Data[C-1] = Data[C];
|
||||
}
|
||||
string::size_type sz;
|
||||
bool Boolean = (convertToString(Data,i-1).find("true") != string::npos);//searches for "true"
|
||||
bool Boolean = std::string(Data).find("true") != string::npos;//searches for "true"
|
||||
switch (Index){
|
||||
case 1 : Debug = Boolean;//checks and sets the Debug Value
|
||||
break;
|
||||
@ -85,6 +85,8 @@ void SetValues(const string& Line, int Index) {
|
||||
case 7 : ServerName = Data; //Name
|
||||
break;
|
||||
case 8 : Resource = Data; //File name
|
||||
break;
|
||||
case 9 : Key = Data; //File name
|
||||
}
|
||||
}
|
||||
|
||||
@ -102,7 +104,8 @@ void GenerateConfig(){
|
||||
"MaxPlayers = 10 # Maximum Amount of Clients\n"
|
||||
"Map = \"/levels/gridmap/info.json\" # Default Map\n"
|
||||
"Name = \"BeamMP New Server\" # Server Name\n"
|
||||
"use = \"Resources\" # Resource file name";
|
||||
"use = \"Resources\" # Resource file name\n"
|
||||
"AuthKey = \"\" # Auth Key";
|
||||
FileStream.close();
|
||||
}
|
||||
|
||||
@ -115,16 +118,5 @@ string RemoveComments(const string& Line){
|
||||
Data[i] = c;
|
||||
i++;
|
||||
}
|
||||
return convertToString(Data,i); //Converts it from a char array to string and returns it
|
||||
}
|
||||
|
||||
//Converts a char array or pointer to string
|
||||
string convertToString(char* a, int size)
|
||||
{
|
||||
int i;
|
||||
string s;
|
||||
for (i = 0; i < size; i++) {
|
||||
s = s + a[i];
|
||||
}
|
||||
return s;
|
||||
return std::string(Data); //Converts it from a char array to string and returns it
|
||||
}
|
@ -12,17 +12,38 @@
|
||||
using namespace std;
|
||||
|
||||
string HTTP_REQUEST(const std::string&,int);
|
||||
void PostHTTP(const std::string& IP,const std::string& Fields);
|
||||
|
||||
std::string PostHTTP(const std::string& IP,const std::string& Fields);
|
||||
std::string HTA(const std::string& hex)
|
||||
{
|
||||
std::string ascii;
|
||||
for (size_t i = 0; i < hex.length(); i += 2)
|
||||
{
|
||||
std::string part = hex.substr(i, 2);
|
||||
char ch = stoul(part, nullptr, 16);
|
||||
ascii += ch;
|
||||
}
|
||||
return ascii;
|
||||
}
|
||||
void Heartbeat()
|
||||
{
|
||||
string UUID = HTTP_REQUEST("https://beamng-mp.com/new-server-startup",443);
|
||||
std::string State;
|
||||
//string UUID = HTTP_REQUEST("https://beamng-mp.com/new-server-startup",443);
|
||||
std::string State,R;
|
||||
while(true)
|
||||
{
|
||||
State = Private ? "true" : "false";
|
||||
PostHTTP("https://beamng-mp.com/heartbeat","uuid="+UUID+"&players="+to_string(Clients.size())+"&maxplayers="+to_string(MaxPlayers)+"&port="
|
||||
+ to_string(Port) + "&map=" + MapName + "&private="+State+"&version="+ServerVersion+"&clientversion="+ClientVersion+"&name="+ServerName);
|
||||
R = "uuid="+Key+"&players="+to_string(Clients.size())+"&maxplayers="+to_string(MaxPlayers)+"&port="
|
||||
+ to_string(Port) + "&map=" + MapName + "&private="+State+"&version="+ServerVersion+
|
||||
"&clientversion="+ClientVersion+"&name="+ServerName;
|
||||
// https://beamng-mp.com/heartbeatv2
|
||||
R = PostHTTP(HTA("68747470733a2f2f6265616d6e672d6d702e636f6d2f6865617274626561747632"),R);
|
||||
if(R.find_first_not_of("20") != std::string::npos){
|
||||
//Backend system refused server startup!
|
||||
error(HTA("4261636b656e642073797374656d20726566757365642073657276657221"));
|
||||
std::this_thread::sleep_for(std::chrono::seconds(5));
|
||||
exit(-1);
|
||||
}
|
||||
//Server Authenticated
|
||||
if(R.length() == 4)info(HTA("5365727665722061757468656e746963617465642077697468206261636b656e64"));
|
||||
std::this_thread::sleep_for (std::chrono::seconds(5));
|
||||
}
|
||||
}
|
||||
@ -33,4 +54,3 @@ void HeartbeatInit()
|
||||
std::thread HB(Heartbeat);
|
||||
HB.detach();
|
||||
}
|
||||
|
||||
|
@ -30,7 +30,7 @@ std::string HTTP_REQUEST(const std::string& IP,int port){
|
||||
return readBuffer;
|
||||
}
|
||||
|
||||
void PostHTTP(const std::string& IP,const std::string& Fields){
|
||||
std::string PostHTTP(const std::string& IP,const std::string& Fields){
|
||||
CURL *curl;
|
||||
CURLcode res;
|
||||
std::string readBuffer;
|
||||
@ -45,4 +45,5 @@ void PostHTTP(const std::string& IP,const std::string& Fields){
|
||||
res = curl_easy_perform(curl);
|
||||
curl_easy_cleanup(curl);
|
||||
}
|
||||
return readBuffer;
|
||||
}
|
264
src/lua/lauxlib.h
Normal file
264
src/lua/lauxlib.h
Normal file
@ -0,0 +1,264 @@
|
||||
/*
|
||||
** $Id: lauxlib.h,v 1.131.1.1 2017/04/19 17:20:42 roberto Exp $
|
||||
** Auxiliary functions for building Lua libraries
|
||||
** See Copyright Notice in lua.h
|
||||
*/
|
||||
|
||||
|
||||
#ifndef lauxlib_h
|
||||
#define lauxlib_h
|
||||
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "lua.h"
|
||||
|
||||
|
||||
|
||||
/* extra error code for 'luaL_loadfilex' */
|
||||
#define LUA_ERRFILE (LUA_ERRERR+1)
|
||||
|
||||
|
||||
/* key, in the registry, for table of loaded modules */
|
||||
#define LUA_LOADED_TABLE "_LOADED"
|
||||
|
||||
|
||||
/* key, in the registry, for table of preloaded loaders */
|
||||
#define LUA_PRELOAD_TABLE "_PRELOAD"
|
||||
|
||||
|
||||
typedef struct luaL_Reg {
|
||||
const char *name;
|
||||
lua_CFunction func;
|
||||
} luaL_Reg;
|
||||
|
||||
|
||||
#define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number))
|
||||
|
||||
LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz);
|
||||
#define luaL_checkversion(L) \
|
||||
luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES)
|
||||
|
||||
LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
|
||||
LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
|
||||
LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
|
||||
LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg);
|
||||
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg,
|
||||
size_t *l);
|
||||
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg,
|
||||
const char *def, size_t *l);
|
||||
LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg);
|
||||
LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def);
|
||||
|
||||
LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg);
|
||||
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg,
|
||||
lua_Integer def);
|
||||
|
||||
LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
|
||||
LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t);
|
||||
LUALIB_API void (luaL_checkany) (lua_State *L, int arg);
|
||||
|
||||
LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
|
||||
LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
|
||||
LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
|
||||
LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
|
||||
|
||||
LUALIB_API void (luaL_where) (lua_State *L, int lvl);
|
||||
LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
|
||||
|
||||
LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def,
|
||||
const char *const lst[]);
|
||||
|
||||
LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
|
||||
LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
|
||||
|
||||
/* predefined references */
|
||||
#define LUA_NOREF (-2)
|
||||
#define LUA_REFNIL (-1)
|
||||
|
||||
LUALIB_API int (luaL_ref) (lua_State *L, int t);
|
||||
LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
|
||||
|
||||
LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
|
||||
const char *mode);
|
||||
|
||||
#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
|
||||
|
||||
LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
|
||||
const char *name, const char *mode);
|
||||
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
|
||||
|
||||
LUALIB_API lua_State *(luaL_newstate) (void);
|
||||
|
||||
LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx);
|
||||
|
||||
LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
|
||||
const char *r);
|
||||
|
||||
LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
|
||||
|
||||
LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
|
||||
|
||||
LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
|
||||
const char *msg, int level);
|
||||
|
||||
LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
|
||||
lua_CFunction openf, int glb);
|
||||
|
||||
/*
|
||||
** ===============================================================
|
||||
** some useful macros
|
||||
** ===============================================================
|
||||
*/
|
||||
|
||||
|
||||
#define luaL_newlibtable(L,l) \
|
||||
lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
|
||||
|
||||
#define luaL_newlib(L,l) \
|
||||
(luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
|
||||
|
||||
#define luaL_argcheck(L, cond,arg,extramsg) \
|
||||
((void)((cond) || luaL_argerror(L, (arg), (extramsg))))
|
||||
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
|
||||
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
|
||||
|
||||
#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
|
||||
|
||||
#define luaL_dofile(L, fn) \
|
||||
(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
|
||||
|
||||
#define luaL_dostring(L, s) \
|
||||
(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
|
||||
|
||||
#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
|
||||
|
||||
#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
|
||||
|
||||
#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
|
||||
|
||||
|
||||
/*
|
||||
** {======================================================
|
||||
** Generic Buffer manipulation
|
||||
** =======================================================
|
||||
*/
|
||||
|
||||
typedef struct luaL_Buffer {
|
||||
char *b; /* buffer address */
|
||||
size_t size; /* buffer size */
|
||||
size_t n; /* number of characters in buffer */
|
||||
lua_State *L;
|
||||
char initb[LUAL_BUFFERSIZE]; /* initial buffer */
|
||||
} luaL_Buffer;
|
||||
|
||||
|
||||
#define luaL_addchar(B,c) \
|
||||
((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
|
||||
((B)->b[(B)->n++] = (c)))
|
||||
|
||||
#define luaL_addsize(B,s) ((B)->n += (s))
|
||||
|
||||
LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
|
||||
LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
|
||||
LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
|
||||
LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
|
||||
LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
|
||||
LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
|
||||
LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
|
||||
LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
|
||||
|
||||
#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
|
||||
|
||||
/* }====================================================== */
|
||||
|
||||
|
||||
|
||||
/*
|
||||
** {======================================================
|
||||
** File handles for IO library
|
||||
** =======================================================
|
||||
*/
|
||||
|
||||
/*
|
||||
** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
|
||||
** initial structure 'luaL_Stream' (it may contain other fields
|
||||
** after that initial structure).
|
||||
*/
|
||||
|
||||
#define LUA_FILEHANDLE "FILE*"
|
||||
|
||||
|
||||
typedef struct luaL_Stream {
|
||||
FILE *f; /* stream (NULL for incompletely created streams) */
|
||||
lua_CFunction closef; /* to close stream (NULL for closed streams) */
|
||||
} luaL_Stream;
|
||||
|
||||
/* }====================================================== */
|
||||
|
||||
|
||||
|
||||
/* compatibility with old module system */
|
||||
#if defined(LUA_COMPAT_MODULE)
|
||||
|
||||
LUALIB_API void (luaL_pushmodule) (lua_State *L, const char *modname,
|
||||
int sizehint);
|
||||
LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname,
|
||||
const luaL_Reg *l, int nup);
|
||||
|
||||
#define luaL_register(L,n,l) (luaL_openlib(L,(n),(l),0))
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
** {==================================================================
|
||||
** "Abstraction Layer" for basic report of messages and errors
|
||||
** ===================================================================
|
||||
*/
|
||||
|
||||
/* print a string */
|
||||
#if !defined(lua_writestring)
|
||||
#define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
|
||||
#endif
|
||||
|
||||
/* print a newline and flush the output */
|
||||
#if !defined(lua_writeline)
|
||||
#define lua_writeline() (lua_writestring("\n", 1), fflush(stdout))
|
||||
#endif
|
||||
|
||||
/* print an error message */
|
||||
#if !defined(lua_writestringerror)
|
||||
#define lua_writestringerror(s,p) \
|
||||
(fprintf(stderr, (s), (p)), fflush(stderr))
|
||||
#endif
|
||||
|
||||
/* }================================================================== */
|
||||
|
||||
|
||||
/*
|
||||
** {============================================================
|
||||
** Compatibility with deprecated conversions
|
||||
** =============================================================
|
||||
*/
|
||||
#if defined(LUA_COMPAT_APIINTCASTS)
|
||||
|
||||
#define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a))
|
||||
#define luaL_optunsigned(L,a,d) \
|
||||
((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d)))
|
||||
|
||||
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
|
||||
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
|
||||
|
||||
#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
|
||||
#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
|
||||
|
||||
#endif
|
||||
/* }============================================================ */
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
486
src/lua/lua.h
Normal file
486
src/lua/lua.h
Normal file
@ -0,0 +1,486 @@
|
||||
/*
|
||||
** $Id: lua.h,v 1.332.1.2 2018/06/13 16:58:17 roberto Exp $
|
||||
** Lua - A Scripting Language
|
||||
** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
|
||||
** See Copyright Notice at the end of this file
|
||||
*/
|
||||
|
||||
|
||||
#ifndef lua_h
|
||||
#define lua_h
|
||||
|
||||
#include <stdarg.h>
|
||||
#include <stddef.h>
|
||||
|
||||
|
||||
#include "luaconf.h"
|
||||
|
||||
|
||||
#define LUA_VERSION_MAJOR "5"
|
||||
#define LUA_VERSION_MINOR "3"
|
||||
#define LUA_VERSION_NUM 503
|
||||
#define LUA_VERSION_RELEASE "5"
|
||||
|
||||
#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
|
||||
#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE
|
||||
#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2018 Lua.org, PUC-Rio"
|
||||
#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes"
|
||||
|
||||
|
||||
/* mark for precompiled code ('<esc>Lua') */
|
||||
#define LUA_SIGNATURE "\x1bLua"
|
||||
|
||||
/* option for multiple returns in 'lua_pcall' and 'lua_call' */
|
||||
#define LUA_MULTRET (-1)
|
||||
|
||||
|
||||
/*
|
||||
** Pseudo-indices
|
||||
** (-LUAI_MAXSTACK is the minimum valid index; we keep some free empty
|
||||
** space after that to help overflow detection)
|
||||
*/
|
||||
#define LUA_REGISTRYINDEX (-LUAI_MAXSTACK - 1000)
|
||||
#define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i))
|
||||
|
||||
|
||||
/* thread status */
|
||||
#define LUA_OK 0
|
||||
#define LUA_YIELD 1
|
||||
#define LUA_ERRRUN 2
|
||||
#define LUA_ERRSYNTAX 3
|
||||
#define LUA_ERRMEM 4
|
||||
#define LUA_ERRGCMM 5
|
||||
#define LUA_ERRERR 6
|
||||
|
||||
|
||||
typedef struct lua_State lua_State;
|
||||
|
||||
|
||||
/*
|
||||
** basic types
|
||||
*/
|
||||
#define LUA_TNONE (-1)
|
||||
|
||||
#define LUA_TNIL 0
|
||||
#define LUA_TBOOLEAN 1
|
||||
#define LUA_TLIGHTUSERDATA 2
|
||||
#define LUA_TNUMBER 3
|
||||
#define LUA_TSTRING 4
|
||||
#define LUA_TTABLE 5
|
||||
#define LUA_TFUNCTION 6
|
||||
#define LUA_TUSERDATA 7
|
||||
#define LUA_TTHREAD 8
|
||||
|
||||
#define LUA_NUMTAGS 9
|
||||
|
||||
|
||||
|
||||
/* minimum Lua stack available to a C function */
|
||||
#define LUA_MINSTACK 20
|
||||
|
||||
|
||||
/* predefined values in the registry */
|
||||
#define LUA_RIDX_MAINTHREAD 1
|
||||
#define LUA_RIDX_GLOBALS 2
|
||||
#define LUA_RIDX_LAST LUA_RIDX_GLOBALS
|
||||
|
||||
|
||||
/* type of numbers in Lua */
|
||||
typedef LUA_NUMBER lua_Number;
|
||||
|
||||
|
||||
/* type for integer functions */
|
||||
typedef LUA_INTEGER lua_Integer;
|
||||
|
||||
/* unsigned integer type */
|
||||
typedef LUA_UNSIGNED lua_Unsigned;
|
||||
|
||||
/* type for continuation-function contexts */
|
||||
typedef LUA_KCONTEXT lua_KContext;
|
||||
|
||||
|
||||
/*
|
||||
** Type for C functions registered with Lua
|
||||
*/
|
||||
typedef int (*lua_CFunction) (lua_State *L);
|
||||
|
||||
/*
|
||||
** Type for continuation functions
|
||||
*/
|
||||
typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);
|
||||
|
||||
|
||||
/*
|
||||
** Type for functions that read/write blocks when loading/dumping Lua chunks
|
||||
*/
|
||||
typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
|
||||
|
||||
typedef int (*lua_Writer) (lua_State *L, const void *p, size_t sz, void *ud);
|
||||
|
||||
|
||||
/*
|
||||
** Type for memory-allocation functions
|
||||
*/
|
||||
typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
|
||||
|
||||
|
||||
|
||||
/*
|
||||
** generic extra include file
|
||||
*/
|
||||
#if defined(LUA_USER_H)
|
||||
#include LUA_USER_H
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
** RCS ident string
|
||||
*/
|
||||
extern const char lua_ident[];
|
||||
|
||||
|
||||
/*
|
||||
** state manipulation
|
||||
*/
|
||||
LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
|
||||
LUA_API void (lua_close) (lua_State *L);
|
||||
LUA_API lua_State *(lua_newthread) (lua_State *L);
|
||||
|
||||
LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
|
||||
|
||||
|
||||
LUA_API const lua_Number *(lua_version) (lua_State *L);
|
||||
|
||||
|
||||
/*
|
||||
** basic stack manipulation
|
||||
*/
|
||||
LUA_API int (lua_absindex) (lua_State *L, int idx);
|
||||
LUA_API int (lua_gettop) (lua_State *L);
|
||||
LUA_API void (lua_settop) (lua_State *L, int idx);
|
||||
LUA_API void (lua_pushvalue) (lua_State *L, int idx);
|
||||
LUA_API void (lua_rotate) (lua_State *L, int idx, int n);
|
||||
LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx);
|
||||
LUA_API int (lua_checkstack) (lua_State *L, int n);
|
||||
|
||||
LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
|
||||
|
||||
|
||||
/*
|
||||
** access functions (stack -> C)
|
||||
*/
|
||||
|
||||
LUA_API int (lua_isnumber) (lua_State *L, int idx);
|
||||
LUA_API int (lua_isstring) (lua_State *L, int idx);
|
||||
LUA_API int (lua_iscfunction) (lua_State *L, int idx);
|
||||
LUA_API int (lua_isinteger) (lua_State *L, int idx);
|
||||
LUA_API int (lua_isuserdata) (lua_State *L, int idx);
|
||||
LUA_API int (lua_type) (lua_State *L, int idx);
|
||||
LUA_API const char *(lua_typename) (lua_State *L, int tp);
|
||||
|
||||
LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum);
|
||||
LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum);
|
||||
LUA_API int (lua_toboolean) (lua_State *L, int idx);
|
||||
LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len);
|
||||
LUA_API size_t (lua_rawlen) (lua_State *L, int idx);
|
||||
LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx);
|
||||
LUA_API void *(lua_touserdata) (lua_State *L, int idx);
|
||||
LUA_API lua_State *(lua_tothread) (lua_State *L, int idx);
|
||||
LUA_API const void *(lua_topointer) (lua_State *L, int idx);
|
||||
|
||||
|
||||
/*
|
||||
** Comparison and arithmetic functions
|
||||
*/
|
||||
|
||||
#define LUA_OPADD 0 /* ORDER TM, ORDER OP */
|
||||
#define LUA_OPSUB 1
|
||||
#define LUA_OPMUL 2
|
||||
#define LUA_OPMOD 3
|
||||
#define LUA_OPPOW 4
|
||||
#define LUA_OPDIV 5
|
||||
#define LUA_OPIDIV 6
|
||||
#define LUA_OPBAND 7
|
||||
#define LUA_OPBOR 8
|
||||
#define LUA_OPBXOR 9
|
||||
#define LUA_OPSHL 10
|
||||
#define LUA_OPSHR 11
|
||||
#define LUA_OPUNM 12
|
||||
#define LUA_OPBNOT 13
|
||||
|
||||
LUA_API void (lua_arith) (lua_State *L, int op);
|
||||
|
||||
#define LUA_OPEQ 0
|
||||
#define LUA_OPLT 1
|
||||
#define LUA_OPLE 2
|
||||
|
||||
LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
|
||||
LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op);
|
||||
|
||||
|
||||
/*
|
||||
** push functions (C -> stack)
|
||||
*/
|
||||
LUA_API void (lua_pushnil) (lua_State *L);
|
||||
LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
|
||||
LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n);
|
||||
LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t len);
|
||||
LUA_API const char *(lua_pushstring) (lua_State *L, const char *s);
|
||||
LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
|
||||
va_list argp);
|
||||
LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
|
||||
LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
|
||||
LUA_API void (lua_pushboolean) (lua_State *L, int b);
|
||||
LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p);
|
||||
LUA_API int (lua_pushthread) (lua_State *L);
|
||||
|
||||
|
||||
/*
|
||||
** get functions (Lua -> stack)
|
||||
*/
|
||||
LUA_API int (lua_getglobal) (lua_State *L, const char *name);
|
||||
LUA_API int (lua_gettable) (lua_State *L, int idx);
|
||||
LUA_API int (lua_getfield) (lua_State *L, int idx, const char *k);
|
||||
LUA_API int (lua_geti) (lua_State *L, int idx, lua_Integer n);
|
||||
LUA_API int (lua_rawget) (lua_State *L, int idx);
|
||||
LUA_API int (lua_rawgeti) (lua_State *L, int idx, lua_Integer n);
|
||||
LUA_API int (lua_rawgetp) (lua_State *L, int idx, const void *p);
|
||||
|
||||
LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec);
|
||||
LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz);
|
||||
LUA_API int (lua_getmetatable) (lua_State *L, int objindex);
|
||||
LUA_API int (lua_getuservalue) (lua_State *L, int idx);
|
||||
|
||||
|
||||
/*
|
||||
** set functions (stack -> Lua)
|
||||
*/
|
||||
LUA_API void (lua_setglobal) (lua_State *L, const char *name);
|
||||
LUA_API void (lua_settable) (lua_State *L, int idx);
|
||||
LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k);
|
||||
LUA_API void (lua_seti) (lua_State *L, int idx, lua_Integer n);
|
||||
LUA_API void (lua_rawset) (lua_State *L, int idx);
|
||||
LUA_API void (lua_rawseti) (lua_State *L, int idx, lua_Integer n);
|
||||
LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p);
|
||||
LUA_API int (lua_setmetatable) (lua_State *L, int objindex);
|
||||
LUA_API void (lua_setuservalue) (lua_State *L, int idx);
|
||||
|
||||
|
||||
/*
|
||||
** 'load' and 'call' functions (load and run Lua code)
|
||||
*/
|
||||
LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults,
|
||||
lua_KContext ctx, lua_KFunction k);
|
||||
#define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL)
|
||||
|
||||
LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc,
|
||||
lua_KContext ctx, lua_KFunction k);
|
||||
#define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL)
|
||||
|
||||
LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
|
||||
const char *chunkname, const char *mode);
|
||||
|
||||
LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data, int strip);
|
||||
|
||||
|
||||
/*
|
||||
** coroutine functions
|
||||
*/
|
||||
LUA_API int (lua_yieldk) (lua_State *L, int nresults, lua_KContext ctx,
|
||||
lua_KFunction k);
|
||||
LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg);
|
||||
LUA_API int (lua_status) (lua_State *L);
|
||||
LUA_API int (lua_isyieldable) (lua_State *L);
|
||||
|
||||
#define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL)
|
||||
|
||||
|
||||
/*
|
||||
** garbage-collection function and options
|
||||
*/
|
||||
|
||||
#define LUA_GCSTOP 0
|
||||
#define LUA_GCRESTART 1
|
||||
#define LUA_GCCOLLECT 2
|
||||
#define LUA_GCCOUNT 3
|
||||
#define LUA_GCCOUNTB 4
|
||||
#define LUA_GCSTEP 5
|
||||
#define LUA_GCSETPAUSE 6
|
||||
#define LUA_GCSETSTEPMUL 7
|
||||
#define LUA_GCISRUNNING 9
|
||||
|
||||
LUA_API int (lua_gc) (lua_State *L, int what, int data);
|
||||
|
||||
|
||||
/*
|
||||
** miscellaneous functions
|
||||
*/
|
||||
|
||||
LUA_API int (lua_error) (lua_State *L);
|
||||
|
||||
LUA_API int (lua_next) (lua_State *L, int idx);
|
||||
|
||||
LUA_API void (lua_concat) (lua_State *L, int n);
|
||||
LUA_API void (lua_len) (lua_State *L, int idx);
|
||||
|
||||
LUA_API size_t (lua_stringtonumber) (lua_State *L, const char *s);
|
||||
|
||||
LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
|
||||
LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud);
|
||||
|
||||
|
||||
|
||||
/*
|
||||
** {==============================================================
|
||||
** some useful macros
|
||||
** ===============================================================
|
||||
*/
|
||||
|
||||
#define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE))
|
||||
|
||||
#define lua_tonumber(L,i) lua_tonumberx(L,(i),NULL)
|
||||
#define lua_tointeger(L,i) lua_tointegerx(L,(i),NULL)
|
||||
|
||||
#define lua_pop(L,n) lua_settop(L, -(n)-1)
|
||||
|
||||
#define lua_newtable(L) lua_createtable(L, 0, 0)
|
||||
|
||||
#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
|
||||
|
||||
#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
|
||||
|
||||
#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
|
||||
#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
|
||||
#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
|
||||
#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL)
|
||||
#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN)
|
||||
#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD)
|
||||
#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
|
||||
#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
|
||||
|
||||
#define lua_pushliteral(L, s) lua_pushstring(L, "" s)
|
||||
|
||||
#define lua_pushglobaltable(L) \
|
||||
((void)lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS))
|
||||
|
||||
#define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
|
||||
|
||||
|
||||
#define lua_insert(L,idx) lua_rotate(L, (idx), 1)
|
||||
|
||||
#define lua_remove(L,idx) (lua_rotate(L, (idx), -1), lua_pop(L, 1))
|
||||
|
||||
#define lua_replace(L,idx) (lua_copy(L, -1, (idx)), lua_pop(L, 1))
|
||||
|
||||
/* }============================================================== */
|
||||
|
||||
|
||||
/*
|
||||
** {==============================================================
|
||||
** compatibility macros for unsigned conversions
|
||||
** ===============================================================
|
||||
*/
|
||||
#if defined(LUA_COMPAT_APIINTCASTS)
|
||||
|
||||
#define lua_pushunsigned(L,n) lua_pushinteger(L, (lua_Integer)(n))
|
||||
#define lua_tounsignedx(L,i,is) ((lua_Unsigned)lua_tointegerx(L,i,is))
|
||||
#define lua_tounsigned(L,i) lua_tounsignedx(L,(i),NULL)
|
||||
|
||||
#endif
|
||||
/* }============================================================== */
|
||||
|
||||
/*
|
||||
** {======================================================================
|
||||
** Debug API
|
||||
** =======================================================================
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
** Event codes
|
||||
*/
|
||||
#define LUA_HOOKCALL 0
|
||||
#define LUA_HOOKRET 1
|
||||
#define LUA_HOOKLINE 2
|
||||
#define LUA_HOOKCOUNT 3
|
||||
#define LUA_HOOKTAILCALL 4
|
||||
|
||||
|
||||
/*
|
||||
** Event masks
|
||||
*/
|
||||
#define LUA_MASKCALL (1 << LUA_HOOKCALL)
|
||||
#define LUA_MASKRET (1 << LUA_HOOKRET)
|
||||
#define LUA_MASKLINE (1 << LUA_HOOKLINE)
|
||||
#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
|
||||
|
||||
typedef struct lua_Debug lua_Debug; /* activation record */
|
||||
|
||||
|
||||
/* Functions to be called by the debugger in specific events */
|
||||
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
|
||||
|
||||
|
||||
LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar);
|
||||
LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar);
|
||||
LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n);
|
||||
LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n);
|
||||
LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n);
|
||||
LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n);
|
||||
|
||||
LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n);
|
||||
LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1,
|
||||
int fidx2, int n2);
|
||||
|
||||
LUA_API void (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count);
|
||||
LUA_API lua_Hook (lua_gethook) (lua_State *L);
|
||||
LUA_API int (lua_gethookmask) (lua_State *L);
|
||||
LUA_API int (lua_gethookcount) (lua_State *L);
|
||||
|
||||
|
||||
struct lua_Debug {
|
||||
int event;
|
||||
const char *name; /* (n) */
|
||||
const char *namewhat; /* (n) 'global', 'local', 'field', 'method' */
|
||||
const char *what; /* (S) 'Lua', 'C', 'main', 'tail' */
|
||||
const char *source; /* (S) */
|
||||
int currentline; /* (l) */
|
||||
int linedefined; /* (S) */
|
||||
int lastlinedefined; /* (S) */
|
||||
unsigned char nups; /* (u) number of upvalues */
|
||||
unsigned char nparams;/* (u) number of parameters */
|
||||
char isvararg; /* (u) */
|
||||
char istailcall; /* (t) */
|
||||
char short_src[LUA_IDSIZE]; /* (S) */
|
||||
/* private part */
|
||||
struct CallInfo *i_ci; /* active function */
|
||||
};
|
||||
|
||||
/* }====================================================================== */
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
* Copyright (C) 1994-2018 Lua.org, PUC-Rio.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining
|
||||
* a copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
******************************************************************************/
|
||||
|
||||
|
||||
#endif
|
9
src/lua/lua.hpp
Normal file
9
src/lua/lua.hpp
Normal file
@ -0,0 +1,9 @@
|
||||
// lua.hpp
|
||||
// Lua header files for C++
|
||||
// <<extern "C">> not supplied automatically because Lua also compiles as C++
|
||||
|
||||
extern "C" {
|
||||
#include "lua.h"
|
||||
#include "lualib.h"
|
||||
#include "lauxlib.h"
|
||||
}
|
792
src/lua/luaconf.h
Normal file
792
src/lua/luaconf.h
Normal file
@ -0,0 +1,792 @@
|
||||
/*
|
||||
** $Id: luaconf.h,v 1.259.1.1 2017/04/19 17:29:57 roberto Exp $
|
||||
** Configuration file for Lua
|
||||
** See Copyright Notice in lua.h
|
||||
*/
|
||||
|
||||
|
||||
#ifndef luaconf_h
|
||||
#define luaconf_h
|
||||
|
||||
#include <limits.h>
|
||||
#include <stddef.h>
|
||||
|
||||
|
||||
/*
|
||||
** ===================================================================
|
||||
** Search for "@@" to find all configurable definitions.
|
||||
** ===================================================================
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
** {====================================================================
|
||||
** System Configuration: macros to adapt (if needed) Lua to some
|
||||
** particular platform, for instance compiling it with 32-bit numbers or
|
||||
** restricting it to C89.
|
||||
** =====================================================================
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats. You
|
||||
** can also define LUA_32BITS in the make file, but changing here you
|
||||
** ensure that all software connected to Lua will be compiled with the
|
||||
** same configuration.
|
||||
*/
|
||||
/* #define LUA_32BITS */
|
||||
|
||||
|
||||
/*
|
||||
@@ LUA_USE_C89 controls the use of non-ISO-C89 features.
|
||||
** Define it if you want Lua to avoid the use of a few C99 features
|
||||
** or Windows-specific features on Windows.
|
||||
*/
|
||||
/* #define LUA_USE_C89 */
|
||||
|
||||
|
||||
/*
|
||||
** By default, Lua on Windows use (some) specific Windows features
|
||||
*/
|
||||
#if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE)
|
||||
#define LUA_USE_WINDOWS /* enable goodies for regular Windows */
|
||||
#endif
|
||||
|
||||
|
||||
#if defined(LUA_USE_WINDOWS)
|
||||
#define LUA_DL_DLL /* enable support for DLL */
|
||||
#define LUA_USE_C89 /* broadly, Windows is C89 */
|
||||
#endif
|
||||
|
||||
|
||||
#if defined(LUA_USE_LINUX)
|
||||
#define LUA_USE_POSIX
|
||||
#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
|
||||
#define LUA_USE_READLINE /* needs some extra libraries */
|
||||
#endif
|
||||
|
||||
|
||||
#if defined(LUA_USE_MACOSX)
|
||||
#define LUA_USE_POSIX
|
||||
#define LUA_USE_DLOPEN /* MacOS does not need -ldl */
|
||||
#define LUA_USE_READLINE /* needs an extra library: -lreadline */
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
@@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for
|
||||
** C89 ('long' and 'double'); Windows always has '__int64', so it does
|
||||
** not need to use this case.
|
||||
*/
|
||||
#if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS)
|
||||
#define LUA_C89_NUMBERS
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
/*
|
||||
@@ LUAI_BITSINT defines the (minimum) number of bits in an 'int'.
|
||||
*/
|
||||
/* avoid undefined shifts */
|
||||
#if ((INT_MAX >> 15) >> 15) >= 1
|
||||
#define LUAI_BITSINT 32
|
||||
#else
|
||||
/* 'int' always must have at least 16 bits */
|
||||
#define LUAI_BITSINT 16
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
@@ LUA_INT_TYPE defines the type for Lua integers.
|
||||
@@ LUA_FLOAT_TYPE defines the type for Lua floats.
|
||||
** Lua should work fine with any mix of these options (if supported
|
||||
** by your C compiler). The usual configurations are 64-bit integers
|
||||
** and 'double' (the default), 32-bit integers and 'float' (for
|
||||
** restricted platforms), and 'long'/'double' (for C compilers not
|
||||
** compliant with C99, which may not have support for 'long long').
|
||||
*/
|
||||
|
||||
/* predefined options for LUA_INT_TYPE */
|
||||
#define LUA_INT_INT 1
|
||||
#define LUA_INT_LONG 2
|
||||
#define LUA_INT_LONGLONG 3
|
||||
|
||||
/* predefined options for LUA_FLOAT_TYPE */
|
||||
#define LUA_FLOAT_FLOAT 1
|
||||
#define LUA_FLOAT_DOUBLE 2
|
||||
#define LUA_FLOAT_LONGDOUBLE 3
|
||||
|
||||
#if defined(LUA_32BITS) /* { */
|
||||
/*
|
||||
** 32-bit integers and 'float'
|
||||
*/
|
||||
#if LUAI_BITSINT >= 32 /* use 'int' if big enough */
|
||||
#define LUA_INT_TYPE LUA_INT_INT
|
||||
#else /* otherwise use 'long' */
|
||||
#define LUA_INT_TYPE LUA_INT_LONG
|
||||
#endif
|
||||
#define LUA_FLOAT_TYPE LUA_FLOAT_FLOAT
|
||||
|
||||
#elif defined(LUA_C89_NUMBERS) /* }{ */
|
||||
/*
|
||||
** largest types available for C89 ('long' and 'double')
|
||||
*/
|
||||
#define LUA_INT_TYPE LUA_INT_LONG
|
||||
#define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE
|
||||
|
||||
#endif /* } */
|
||||
|
||||
|
||||
/*
|
||||
** default configuration for 64-bit Lua ('long long' and 'double')
|
||||
*/
|
||||
#if !defined(LUA_INT_TYPE)
|
||||
#define LUA_INT_TYPE LUA_INT_LONGLONG
|
||||
#endif
|
||||
|
||||
#if !defined(LUA_FLOAT_TYPE)
|
||||
#define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE
|
||||
#endif
|
||||
|
||||
/* }================================================================== */
|
||||
|
||||
|
||||
|
||||
|
||||
/*
|
||||
** {==================================================================
|
||||
** Configuration for Paths.
|
||||
** ===================================================================
|
||||
*/
|
||||
|
||||
/*
|
||||
** LUA_PATH_SEP is the character that separates templates in a path.
|
||||
** LUA_PATH_MARK is the string that marks the substitution points in a
|
||||
** template.
|
||||
** LUA_EXEC_DIR in a Windows path is replaced by the executable's
|
||||
** directory.
|
||||
*/
|
||||
#define LUA_PATH_SEP ";"
|
||||
#define LUA_PATH_MARK "?"
|
||||
#define LUA_EXEC_DIR "!"
|
||||
|
||||
|
||||
/*
|
||||
@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
|
||||
** Lua libraries.
|
||||
@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
|
||||
** C libraries.
|
||||
** CHANGE them if your machine has a non-conventional directory
|
||||
** hierarchy or if you want to install your libraries in
|
||||
** non-conventional directories.
|
||||
*/
|
||||
#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
|
||||
#if defined(_WIN32) /* { */
|
||||
/*
|
||||
** In Windows, any exclamation mark ('!') in the path is replaced by the
|
||||
** path of the directory of the executable file of the current process.
|
||||
*/
|
||||
#define LUA_LDIR "!\\lua\\"
|
||||
#define LUA_CDIR "!\\"
|
||||
#define LUA_SHRDIR "!\\..\\share\\lua\\" LUA_VDIR "\\"
|
||||
#define LUA_PATH_DEFAULT \
|
||||
LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
|
||||
LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" \
|
||||
LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \
|
||||
".\\?.lua;" ".\\?\\init.lua"
|
||||
#define LUA_CPATH_DEFAULT \
|
||||
LUA_CDIR"?.dll;" \
|
||||
LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \
|
||||
LUA_CDIR"loadall.dll;" ".\\?.dll;" \
|
||||
LUA_CDIR"?53.dll;" ".\\?53.dll"
|
||||
|
||||
#else /* }{ */
|
||||
|
||||
#define LUA_ROOT "/usr/local/"
|
||||
#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR "/"
|
||||
#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR "/"
|
||||
#define LUA_PATH_DEFAULT \
|
||||
LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
|
||||
LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" \
|
||||
"./?.lua;" "./?/init.lua"
|
||||
#define LUA_CPATH_DEFAULT \
|
||||
LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so;" \
|
||||
LUA_CDIR"lib?53.so;" "./lib?53.so"
|
||||
#endif /* } */
|
||||
|
||||
|
||||
/*
|
||||
@@ LUA_DIRSEP is the directory separator (for submodules).
|
||||
** CHANGE it if your machine does not use "/" as the directory separator
|
||||
** and is not Windows. (On Windows Lua automatically uses "\".)
|
||||
*/
|
||||
#if defined(_WIN32)
|
||||
#define LUA_DIRSEP "\\"
|
||||
#else
|
||||
#define LUA_DIRSEP "/"
|
||||
#endif
|
||||
|
||||
/* }================================================================== */
|
||||
|
||||
|
||||
/*
|
||||
** {==================================================================
|
||||
** Marks for exported symbols in the C code
|
||||
** ===================================================================
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ LUA_API is a mark for all core API functions.
|
||||
@@ LUALIB_API is a mark for all auxiliary library functions.
|
||||
@@ LUAMOD_API is a mark for all standard library opening functions.
|
||||
** CHANGE them if you need to define those functions in some special way.
|
||||
** For instance, if you want to create one Windows DLL with the core and
|
||||
** the libraries, you may want to use the following definition (define
|
||||
** LUA_BUILD_AS_DLL to get it).
|
||||
*/
|
||||
#if defined(LUA_BUILD_AS_DLL) /* { */
|
||||
|
||||
#if defined(LUA_CORE) || defined(LUA_LIB) /* { */
|
||||
#define LUA_API __declspec(dllexport)
|
||||
#else /* }{ */
|
||||
#define LUA_API __declspec(dllimport)
|
||||
#endif /* } */
|
||||
|
||||
#else /* }{ */
|
||||
|
||||
#define LUA_API extern
|
||||
|
||||
#endif /* } */
|
||||
|
||||
|
||||
/* more often than not the libs go together with the core */
|
||||
#define LUALIB_API LUA_API
|
||||
#define LUAMOD_API LUALIB_API
|
||||
|
||||
|
||||
/*
|
||||
@@ LUAI_FUNC is a mark for all extern functions that are not to be
|
||||
** exported to outside modules.
|
||||
@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables
|
||||
** that are not to be exported to outside modules (LUAI_DDEF for
|
||||
** definitions and LUAI_DDEC for declarations).
|
||||
** CHANGE them if you need to mark them in some special way. Elf/gcc
|
||||
** (versions 3.2 and later) mark them as "hidden" to optimize access
|
||||
** when Lua is compiled as a shared library. Not all elf targets support
|
||||
** this attribute. Unfortunately, gcc does not offer a way to check
|
||||
** whether the target offers that support, and those without support
|
||||
** give a warning about it. To avoid these warnings, change to the
|
||||
** default definition.
|
||||
*/
|
||||
#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
|
||||
defined(__ELF__) /* { */
|
||||
#define LUAI_FUNC __attribute__((visibility("hidden"))) extern
|
||||
#else /* }{ */
|
||||
#define LUAI_FUNC extern
|
||||
#endif /* } */
|
||||
|
||||
#define LUAI_DDEC LUAI_FUNC
|
||||
#define LUAI_DDEF /* empty */
|
||||
|
||||
/* }================================================================== */
|
||||
|
||||
|
||||
/*
|
||||
** {==================================================================
|
||||
** Compatibility with previous versions
|
||||
** ===================================================================
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ LUA_COMPAT_5_2 controls other macros for compatibility with Lua 5.2.
|
||||
@@ LUA_COMPAT_5_1 controls other macros for compatibility with Lua 5.1.
|
||||
** You can define it to get all options, or change specific options
|
||||
** to fit your specific needs.
|
||||
*/
|
||||
#if defined(LUA_COMPAT_5_2) /* { */
|
||||
|
||||
/*
|
||||
@@ LUA_COMPAT_MATHLIB controls the presence of several deprecated
|
||||
** functions in the mathematical library.
|
||||
*/
|
||||
#define LUA_COMPAT_MATHLIB
|
||||
|
||||
/*
|
||||
@@ LUA_COMPAT_BITLIB controls the presence of library 'bit32'.
|
||||
*/
|
||||
#define LUA_COMPAT_BITLIB
|
||||
|
||||
/*
|
||||
@@ LUA_COMPAT_IPAIRS controls the effectiveness of the __ipairs metamethod.
|
||||
*/
|
||||
#define LUA_COMPAT_IPAIRS
|
||||
|
||||
/*
|
||||
@@ LUA_COMPAT_APIINTCASTS controls the presence of macros for
|
||||
** manipulating other integer types (lua_pushunsigned, lua_tounsigned,
|
||||
** luaL_checkint, luaL_checklong, etc.)
|
||||
*/
|
||||
#define LUA_COMPAT_APIINTCASTS
|
||||
|
||||
#endif /* } */
|
||||
|
||||
|
||||
#if defined(LUA_COMPAT_5_1) /* { */
|
||||
|
||||
/* Incompatibilities from 5.2 -> 5.3 */
|
||||
#define LUA_COMPAT_MATHLIB
|
||||
#define LUA_COMPAT_APIINTCASTS
|
||||
|
||||
/*
|
||||
@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'.
|
||||
** You can replace it with 'table.unpack'.
|
||||
*/
|
||||
#define LUA_COMPAT_UNPACK
|
||||
|
||||
/*
|
||||
@@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'.
|
||||
** You can replace it with 'package.searchers'.
|
||||
*/
|
||||
#define LUA_COMPAT_LOADERS
|
||||
|
||||
/*
|
||||
@@ macro 'lua_cpcall' emulates deprecated function lua_cpcall.
|
||||
** You can call your C function directly (with light C functions).
|
||||
*/
|
||||
#define lua_cpcall(L,f,u) \
|
||||
(lua_pushcfunction(L, (f)), \
|
||||
lua_pushlightuserdata(L,(u)), \
|
||||
lua_pcall(L,1,0,0))
|
||||
|
||||
|
||||
/*
|
||||
@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library.
|
||||
** You can rewrite 'log10(x)' as 'log(x, 10)'.
|
||||
*/
|
||||
#define LUA_COMPAT_LOG10
|
||||
|
||||
/*
|
||||
@@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base
|
||||
** library. You can rewrite 'loadstring(s)' as 'load(s)'.
|
||||
*/
|
||||
#define LUA_COMPAT_LOADSTRING
|
||||
|
||||
/*
|
||||
@@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library.
|
||||
*/
|
||||
#define LUA_COMPAT_MAXN
|
||||
|
||||
/*
|
||||
@@ The following macros supply trivial compatibility for some
|
||||
** changes in the API. The macros themselves document how to
|
||||
** change your code to avoid using them.
|
||||
*/
|
||||
#define lua_strlen(L,i) lua_rawlen(L, (i))
|
||||
|
||||
#define lua_objlen(L,i) lua_rawlen(L, (i))
|
||||
|
||||
#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
|
||||
#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT)
|
||||
|
||||
/*
|
||||
@@ LUA_COMPAT_MODULE controls compatibility with previous
|
||||
** module functions 'module' (Lua) and 'luaL_register' (C).
|
||||
*/
|
||||
#define LUA_COMPAT_MODULE
|
||||
|
||||
#endif /* } */
|
||||
|
||||
|
||||
/*
|
||||
@@ LUA_COMPAT_FLOATSTRING makes Lua format integral floats without a
|
||||
@@ a float mark ('.0').
|
||||
** This macro is not on by default even in compatibility mode,
|
||||
** because this is not really an incompatibility.
|
||||
*/
|
||||
/* #define LUA_COMPAT_FLOATSTRING */
|
||||
|
||||
/* }================================================================== */
|
||||
|
||||
|
||||
|
||||
/*
|
||||
** {==================================================================
|
||||
** Configuration for Numbers.
|
||||
** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_*
|
||||
** satisfy your needs.
|
||||
** ===================================================================
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ LUA_NUMBER is the floating-point type used by Lua.
|
||||
@@ LUAI_UACNUMBER is the result of a 'default argument promotion'
|
||||
@@ over a floating number.
|
||||
@@ l_mathlim(x) corrects limit name 'x' to the proper float type
|
||||
** by prefixing it with one of FLT/DBL/LDBL.
|
||||
@@ LUA_NUMBER_FRMLEN is the length modifier for writing floats.
|
||||
@@ LUA_NUMBER_FMT is the format for writing floats.
|
||||
@@ lua_number2str converts a float to a string.
|
||||
@@ l_mathop allows the addition of an 'l' or 'f' to all math operations.
|
||||
@@ l_floor takes the floor of a float.
|
||||
@@ lua_str2number converts a decimal numeric string to a number.
|
||||
*/
|
||||
|
||||
|
||||
/* The following definitions are good for most cases here */
|
||||
|
||||
#define l_floor(x) (l_mathop(floor)(x))
|
||||
|
||||
#define lua_number2str(s,sz,n) \
|
||||
l_sprintf((s), sz, LUA_NUMBER_FMT, (LUAI_UACNUMBER)(n))
|
||||
|
||||
/*
|
||||
@@ lua_numbertointeger converts a float number to an integer, or
|
||||
** returns 0 if float is not within the range of a lua_Integer.
|
||||
** (The range comparisons are tricky because of rounding. The tests
|
||||
** here assume a two-complement representation, where MININTEGER always
|
||||
** has an exact representation as a float; MAXINTEGER may not have one,
|
||||
** and therefore its conversion to float may have an ill-defined value.)
|
||||
*/
|
||||
#define lua_numbertointeger(n,p) \
|
||||
((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \
|
||||
(n) < -(LUA_NUMBER)(LUA_MININTEGER) && \
|
||||
(*(p) = (LUA_INTEGER)(n), 1))
|
||||
|
||||
|
||||
/* now the variable definitions */
|
||||
|
||||
#if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT /* { single float */
|
||||
|
||||
#define LUA_NUMBER float
|
||||
|
||||
#define l_mathlim(n) (FLT_##n)
|
||||
|
||||
#define LUAI_UACNUMBER double
|
||||
|
||||
#define LUA_NUMBER_FRMLEN ""
|
||||
#define LUA_NUMBER_FMT "%.7g"
|
||||
|
||||
#define l_mathop(op) op##f
|
||||
|
||||
#define lua_str2number(s,p) strtof((s), (p))
|
||||
|
||||
|
||||
#elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE /* }{ long double */
|
||||
|
||||
#define LUA_NUMBER long double
|
||||
|
||||
#define l_mathlim(n) (LDBL_##n)
|
||||
|
||||
#define LUAI_UACNUMBER long double
|
||||
|
||||
#define LUA_NUMBER_FRMLEN "L"
|
||||
#define LUA_NUMBER_FMT "%.19Lg"
|
||||
|
||||
#define l_mathop(op) op##l
|
||||
|
||||
#define lua_str2number(s,p) strtold((s), (p))
|
||||
|
||||
#elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE /* }{ double */
|
||||
|
||||
#define LUA_NUMBER double
|
||||
|
||||
#define l_mathlim(n) (DBL_##n)
|
||||
|
||||
#define LUAI_UACNUMBER double
|
||||
|
||||
#define LUA_NUMBER_FRMLEN ""
|
||||
#define LUA_NUMBER_FMT "%.14g"
|
||||
|
||||
#define l_mathop(op) op
|
||||
|
||||
#define lua_str2number(s,p) strtod((s), (p))
|
||||
|
||||
#else /* }{ */
|
||||
|
||||
#error "numeric float type not defined"
|
||||
|
||||
#endif /* } */
|
||||
|
||||
|
||||
|
||||
/*
|
||||
@@ LUA_INTEGER is the integer type used by Lua.
|
||||
**
|
||||
@@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER.
|
||||
**
|
||||
@@ LUAI_UACINT is the result of a 'default argument promotion'
|
||||
@@ over a lUA_INTEGER.
|
||||
@@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers.
|
||||
@@ LUA_INTEGER_FMT is the format for writing integers.
|
||||
@@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER.
|
||||
@@ LUA_MININTEGER is the minimum value for a LUA_INTEGER.
|
||||
@@ lua_integer2str converts an integer to a string.
|
||||
*/
|
||||
|
||||
|
||||
/* The following definitions are good for most cases here */
|
||||
|
||||
#define LUA_INTEGER_FMT "%" LUA_INTEGER_FRMLEN "d"
|
||||
|
||||
#define LUAI_UACINT LUA_INTEGER
|
||||
|
||||
#define lua_integer2str(s,sz,n) \
|
||||
l_sprintf((s), sz, LUA_INTEGER_FMT, (LUAI_UACINT)(n))
|
||||
|
||||
/*
|
||||
** use LUAI_UACINT here to avoid problems with promotions (which
|
||||
** can turn a comparison between unsigneds into a signed comparison)
|
||||
*/
|
||||
#define LUA_UNSIGNED unsigned LUAI_UACINT
|
||||
|
||||
|
||||
/* now the variable definitions */
|
||||
|
||||
#if LUA_INT_TYPE == LUA_INT_INT /* { int */
|
||||
|
||||
#define LUA_INTEGER int
|
||||
#define LUA_INTEGER_FRMLEN ""
|
||||
|
||||
#define LUA_MAXINTEGER INT_MAX
|
||||
#define LUA_MININTEGER INT_MIN
|
||||
|
||||
#elif LUA_INT_TYPE == LUA_INT_LONG /* }{ long */
|
||||
|
||||
#define LUA_INTEGER long
|
||||
#define LUA_INTEGER_FRMLEN "l"
|
||||
|
||||
#define LUA_MAXINTEGER LONG_MAX
|
||||
#define LUA_MININTEGER LONG_MIN
|
||||
|
||||
#elif LUA_INT_TYPE == LUA_INT_LONGLONG /* }{ long long */
|
||||
|
||||
/* use presence of macro LLONG_MAX as proxy for C99 compliance */
|
||||
#if defined(LLONG_MAX) /* { */
|
||||
/* use ISO C99 stuff */
|
||||
|
||||
#define LUA_INTEGER long long
|
||||
#define LUA_INTEGER_FRMLEN "ll"
|
||||
|
||||
#define LUA_MAXINTEGER LLONG_MAX
|
||||
#define LUA_MININTEGER LLONG_MIN
|
||||
|
||||
#elif defined(LUA_USE_WINDOWS) /* }{ */
|
||||
/* in Windows, can use specific Windows types */
|
||||
|
||||
#define LUA_INTEGER __int64
|
||||
#define LUA_INTEGER_FRMLEN "I64"
|
||||
|
||||
#define LUA_MAXINTEGER _I64_MAX
|
||||
#define LUA_MININTEGER _I64_MIN
|
||||
|
||||
#else /* }{ */
|
||||
|
||||
#error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \
|
||||
or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)"
|
||||
|
||||
#endif /* } */
|
||||
|
||||
#else /* }{ */
|
||||
|
||||
#error "numeric integer type not defined"
|
||||
|
||||
#endif /* } */
|
||||
|
||||
/* }================================================================== */
|
||||
|
||||
|
||||
/*
|
||||
** {==================================================================
|
||||
** Dependencies with C99 and other C details
|
||||
** ===================================================================
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89.
|
||||
** (All uses in Lua have only one format item.)
|
||||
*/
|
||||
#if !defined(LUA_USE_C89)
|
||||
#define l_sprintf(s,sz,f,i) snprintf(s,sz,f,i)
|
||||
#else
|
||||
#define l_sprintf(s,sz,f,i) ((void)(sz), sprintf(s,f,i))
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
@@ lua_strx2number converts an hexadecimal numeric string to a number.
|
||||
** In C99, 'strtod' does that conversion. Otherwise, you can
|
||||
** leave 'lua_strx2number' undefined and Lua will provide its own
|
||||
** implementation.
|
||||
*/
|
||||
#if !defined(LUA_USE_C89)
|
||||
#define lua_strx2number(s,p) lua_str2number(s,p)
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
@@ lua_pointer2str converts a pointer to a readable string in a
|
||||
** non-specified way.
|
||||
*/
|
||||
#define lua_pointer2str(buff,sz,p) l_sprintf(buff,sz,"%p",p)
|
||||
|
||||
|
||||
/*
|
||||
@@ lua_number2strx converts a float to an hexadecimal numeric string.
|
||||
** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that.
|
||||
** Otherwise, you can leave 'lua_number2strx' undefined and Lua will
|
||||
** provide its own implementation.
|
||||
*/
|
||||
#if !defined(LUA_USE_C89)
|
||||
#define lua_number2strx(L,b,sz,f,n) \
|
||||
((void)L, l_sprintf(b,sz,f,(LUAI_UACNUMBER)(n)))
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
** 'strtof' and 'opf' variants for math functions are not valid in
|
||||
** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the
|
||||
** availability of these variants. ('math.h' is already included in
|
||||
** all files that use these macros.)
|
||||
*/
|
||||
#if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF))
|
||||
#undef l_mathop /* variants not available */
|
||||
#undef lua_str2number
|
||||
#define l_mathop(op) (lua_Number)op /* no variant */
|
||||
#define lua_str2number(s,p) ((lua_Number)strtod((s), (p)))
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
@@ LUA_KCONTEXT is the type of the context ('ctx') for continuation
|
||||
** functions. It must be a numerical type; Lua will use 'intptr_t' if
|
||||
** available, otherwise it will use 'ptrdiff_t' (the nearest thing to
|
||||
** 'intptr_t' in C89)
|
||||
*/
|
||||
#define LUA_KCONTEXT ptrdiff_t
|
||||
|
||||
#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
|
||||
__STDC_VERSION__ >= 199901L
|
||||
#include <stdint.h>
|
||||
#if defined(INTPTR_MAX) /* even in C99 this type is optional */
|
||||
#undef LUA_KCONTEXT
|
||||
#define LUA_KCONTEXT intptr_t
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
@@ lua_getlocaledecpoint gets the locale "radix character" (decimal point).
|
||||
** Change that if you do not want to use C locales. (Code using this
|
||||
** macro must include header 'locale.h'.)
|
||||
*/
|
||||
#if !defined(lua_getlocaledecpoint)
|
||||
#define lua_getlocaledecpoint() (localeconv()->decimal_point[0])
|
||||
#endif
|
||||
|
||||
/* }================================================================== */
|
||||
|
||||
|
||||
/*
|
||||
** {==================================================================
|
||||
** Language Variations
|
||||
** =====================================================================
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some
|
||||
** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from
|
||||
** numbers to strings. Define LUA_NOCVTS2N to turn off automatic
|
||||
** coercion from strings to numbers.
|
||||
*/
|
||||
/* #define LUA_NOCVTN2S */
|
||||
/* #define LUA_NOCVTS2N */
|
||||
|
||||
|
||||
/*
|
||||
@@ LUA_USE_APICHECK turns on several consistency checks on the C API.
|
||||
** Define it as a help when debugging C code.
|
||||
*/
|
||||
#if defined(LUA_USE_APICHECK)
|
||||
#include <assert.h>
|
||||
#define luai_apicheck(l,e) assert(e)
|
||||
#endif
|
||||
|
||||
/* }================================================================== */
|
||||
|
||||
|
||||
/*
|
||||
** {==================================================================
|
||||
** Macros that affect the API and must be stable (that is, must be the
|
||||
** same when you compile Lua and when you compile code that links to
|
||||
** Lua). You probably do not want/need to change them.
|
||||
** =====================================================================
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ LUAI_MAXSTACK limits the size of the Lua stack.
|
||||
** CHANGE it if you need a different limit. This limit is arbitrary;
|
||||
** its only purpose is to stop Lua from consuming unlimited stack
|
||||
** space (and to reserve some numbers for pseudo-indices).
|
||||
*/
|
||||
#if LUAI_BITSINT >= 32
|
||||
#define LUAI_MAXSTACK 1000000
|
||||
#else
|
||||
#define LUAI_MAXSTACK 15000
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
@@ LUA_EXTRASPACE defines the size of a raw memory area associated with
|
||||
** a Lua state with very fast access.
|
||||
** CHANGE it if you need a different size.
|
||||
*/
|
||||
#define LUA_EXTRASPACE (sizeof(void *))
|
||||
|
||||
|
||||
/*
|
||||
@@ LUA_IDSIZE gives the maximum size for the description of the source
|
||||
@@ of a function in debug information.
|
||||
** CHANGE it if you want a different size.
|
||||
*/
|
||||
#define LUA_IDSIZE 60
|
||||
|
||||
|
||||
/*
|
||||
@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
|
||||
** CHANGE it if it uses too much C-stack space. (For long double,
|
||||
** 'string.format("%.99f", -1e4932)' needs 5034 bytes, so a
|
||||
** smaller buffer would force a memory allocation for each call to
|
||||
** 'string.format'.)
|
||||
*/
|
||||
#if LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE
|
||||
#define LUAL_BUFFERSIZE 8192
|
||||
#else
|
||||
#define LUAL_BUFFERSIZE ((int)(0x80 * sizeof(void*) * sizeof(lua_Integer)))
|
||||
#endif
|
||||
|
||||
/* }================================================================== */
|
||||
|
||||
|
||||
/*
|
||||
@@ LUA_QL describes how error messages quote program elements.
|
||||
** Lua does not use these macros anymore; they are here for
|
||||
** compatibility only.
|
||||
*/
|
||||
#define LUA_QL(x) "'" x "'"
|
||||
#define LUA_QS LUA_QL("%s")
|
||||
|
||||
|
||||
|
||||
|
||||
/* =================================================================== */
|
||||
|
||||
/*
|
||||
** Local configuration. You can use this space to add your redefinitions
|
||||
** without modifying the main part of the file.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
|
61
src/lua/lualib.h
Normal file
61
src/lua/lualib.h
Normal file
@ -0,0 +1,61 @@
|
||||
/*
|
||||
** $Id: lualib.h,v 1.45.1.1 2017/04/19 17:20:42 roberto Exp $
|
||||
** Lua standard libraries
|
||||
** See Copyright Notice in lua.h
|
||||
*/
|
||||
|
||||
|
||||
#ifndef lualib_h
|
||||
#define lualib_h
|
||||
|
||||
#include "lua.h"
|
||||
|
||||
|
||||
/* version suffix for environment variable names */
|
||||
#define LUA_VERSUFFIX "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
|
||||
|
||||
|
||||
LUAMOD_API int (luaopen_base) (lua_State *L);
|
||||
|
||||
#define LUA_COLIBNAME "coroutine"
|
||||
LUAMOD_API int (luaopen_coroutine) (lua_State *L);
|
||||
|
||||
#define LUA_TABLIBNAME "table"
|
||||
LUAMOD_API int (luaopen_table) (lua_State *L);
|
||||
|
||||
#define LUA_IOLIBNAME "io"
|
||||
LUAMOD_API int (luaopen_io) (lua_State *L);
|
||||
|
||||
#define LUA_OSLIBNAME "os"
|
||||
LUAMOD_API int (luaopen_os) (lua_State *L);
|
||||
|
||||
#define LUA_STRLIBNAME "string"
|
||||
LUAMOD_API int (luaopen_string) (lua_State *L);
|
||||
|
||||
#define LUA_UTF8LIBNAME "utf8"
|
||||
LUAMOD_API int (luaopen_utf8) (lua_State *L);
|
||||
|
||||
#define LUA_BITLIBNAME "bit32"
|
||||
LUAMOD_API int (luaopen_bit32) (lua_State *L);
|
||||
|
||||
#define LUA_MATHLIBNAME "math"
|
||||
LUAMOD_API int (luaopen_math) (lua_State *L);
|
||||
|
||||
#define LUA_DBLIBNAME "debug"
|
||||
LUAMOD_API int (luaopen_debug) (lua_State *L);
|
||||
|
||||
#define LUA_LOADLIBNAME "package"
|
||||
LUAMOD_API int (luaopen_package) (lua_State *L);
|
||||
|
||||
|
||||
/* open all previous libraries */
|
||||
LUALIB_API void (luaL_openlibs) (lua_State *L);
|
||||
|
||||
|
||||
|
||||
#if !defined(lua_assert)
|
||||
#define lua_assert(x) ((void)0)
|
||||
#endif
|
||||
|
||||
|
||||
#endif
|
@ -17,9 +17,9 @@ void ParseConfig();
|
||||
void addToLog(const string& Data);
|
||||
//void ServerMain(int Port, int MaxClients);
|
||||
void HeartbeatInit();
|
||||
string ServerVersion = "0.1";
|
||||
string ClientVersion = "1.1";
|
||||
void HandleResources(const std::string& path);
|
||||
string ServerVersion = "0.2";
|
||||
string ClientVersion = "1.1+";
|
||||
void HandleResources(std::string path);
|
||||
//void TCPMain(int Port);
|
||||
void NetMain();
|
||||
//Entry
|
||||
@ -47,6 +47,7 @@ void DebugData(){
|
||||
debug("MapName : " + MapName);
|
||||
debug("ServerName : " + ServerName );
|
||||
debug("File : " + Resource);
|
||||
debug("Auth Key : " + Key);
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user