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https://github.com/BeamMP/BeamMP-Server.git
synced 2026-04-03 22:36:23 +00:00
17h of work
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@@ -17,9 +17,9 @@ void ParseConfig();
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void addToLog(const string& Data);
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//void ServerMain(int Port, int MaxClients);
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void HeartbeatInit();
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string ServerVersion = "0.1";
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string ClientVersion = "1.1";
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void HandleResources(const std::string& path);
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string ServerVersion = "0.2";
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string ClientVersion = "1.1+";
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void HandleResources(std::string path);
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//void TCPMain(int Port);
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void NetMain();
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//Entry
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@@ -47,6 +47,7 @@ void DebugData(){
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debug("MapName : " + MapName);
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debug("ServerName : " + ServerName );
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debug("File : " + Resource);
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debug("Auth Key : " + Key);
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}
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