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https://github.com/BeamMP/BeamMP-Server.git
synced 2026-04-15 04:06:14 +00:00
Fix multiple small issues :)
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@@ -24,7 +24,7 @@ struct VData{
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class Client {
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private:
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std::set<std::unique_ptr<VData>> VehicleData; //ID and Data;
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std::string Name = "Unknown Client";
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std::string Name = Sec("Unknown Client");
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sockaddr_in UDPADDR;
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std::string Role;
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std::string DID;
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@@ -5,6 +5,7 @@
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#include <iostream>
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#include <mutex>
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#include <string>
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#include "Security/Xor.h"
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void InitLog();
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#define DebugPrintTID() DebugPrintTIDInternal(__func__, false)
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void DebugPrintTIDInternal(const std::string& func, bool overwrite = true); // prints the current thread id in debug mode, to make tracing of crashes and asserts easier
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