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new auth system + major optimization
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@@ -48,7 +48,7 @@ void VehicleParser(Client* c, const std::string& Pckt) {
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if (Data.at(0) == '0') {
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int CarID = c->GetOpenCarID();
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debug(c->GetName() + Sec(" created a car with ID ") + std::to_string(CarID));
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Packet = "Os:" + c->GetRole() + ":" + c->GetName() + ":" + std::to_string(c->GetID()) + "-" + std::to_string(CarID) + Packet.substr(4);
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Packet = "Os:" + c->GetRoles() + ":" + c->GetName() + ":" + std::to_string(c->GetID()) + "-" + std::to_string(CarID) + Packet.substr(4);
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if (c->GetCarCount() >= MaxCars || TriggerLuaEvent(Sec("onVehicleSpawn"), false, nullptr, std::make_unique<LuaArg>(LuaArg { { c->GetID(), CarID, Packet.substr(3) } }), true)) {
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Respond(c, Packet, true);
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std::string Destroy = "Od:" + std::to_string(c->GetID()) + "-" + std::to_string(CarID);
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