mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2025-07-01 23:46:59 +00:00
154 lines
5.1 KiB
C++
154 lines
5.1 KiB
C++
///
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/// Created by Anonymous275 on 4/3/2020
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///
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#include <WinSock2.h>
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#include <WS2tcpip.h>
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#include <iostream>
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#include <string>
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#include <thread>
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#define DEFAULT_BUFLEN 64000
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#define DEFAULT_PORT "4444"
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wmissing-noreturn"
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std::string HTTP_REQUEST(const std::string&url,int port);
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void SyncResources(const std::string& IP, int port);
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extern std::string UlStatus;
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extern std::string MStatus;
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extern int ping;
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void StartSync(const std::string &Data){
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std::thread t1(SyncResources,Data.substr(1,Data.find(':')-1),std::stoi(Data.substr(Data.find(':')+1)));
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t1.detach();
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}
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std::string Parse(const std::string& Data){
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char Code = Data.substr(0,1).at(0), SubCode = 0;
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if(Data.length() > 1)SubCode = Data.substr(1,1).at(0);
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////std::cout << "Code : " << Code << std::endl;
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////std::cout << "Data : " << Data.substr(1) << std::endl;
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switch (Code){
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case 'A':
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return Data.substr(0,1);
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case 'B':
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return Code + HTTP_REQUEST("s1.yourthought.co.uk/servers-info",3599);
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case 'C':
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StartSync(Data);
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return "";
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case 'U':
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if(SubCode == 'l')return UlStatus;
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if(SubCode == 'p')return "Up" + std::to_string(ping);
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if(!SubCode)return UlStatus+ "\n" + "Up" + std::to_string(ping);
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case 'M':
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return MStatus;
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default:
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return "";
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}
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}
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void CoreNetworkThread(){
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do{
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WSADATA wsaData;
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int iResult;
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SOCKET ListenSocket = INVALID_SOCKET;
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SOCKET ClientSocket = INVALID_SOCKET;
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struct addrinfo *result = nullptr;
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struct addrinfo hints{};
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int iSendResult;
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char recvbuf[DEFAULT_BUFLEN];
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int recvbuflen = DEFAULT_BUFLEN;
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// Initialize Winsock
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iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
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if (iResult != 0) {
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std::cout <<"WSAStartup failed with error: " << iResult << std::endl;
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}
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ZeroMemory(&hints, sizeof(hints));
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hints.ai_family = AF_INET;
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hints.ai_socktype = SOCK_STREAM;
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hints.ai_protocol = IPPROTO_TCP;
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hints.ai_flags = AI_PASSIVE;
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// Resolve the server address and port
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iResult = getaddrinfo(NULL, DEFAULT_PORT, &hints, &result);
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if ( iResult != 0 ) {
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std::cout << "getaddrinfo failed with error: " << iResult << std::endl;
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WSACleanup();
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}
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// Create a socket for connecting to server
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ListenSocket = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
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if (ListenSocket == INVALID_SOCKET) {
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std::cout << "socket failed with error: " << WSAGetLastError() << std::endl;
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freeaddrinfo(result);
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WSACleanup();
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}
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// Setup the TCP listening socket
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iResult = bind(ListenSocket, result->ai_addr, (int)result->ai_addrlen);
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if (iResult == SOCKET_ERROR) {
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std::cout << "bind failed with error: " << WSAGetLastError() << std::endl;
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freeaddrinfo(result);
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closesocket(ListenSocket);
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WSACleanup();
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}
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freeaddrinfo(result);
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iResult = listen(ListenSocket, SOMAXCONN);
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if (iResult == SOCKET_ERROR) {
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std::cout << "listen failed with error: " << WSAGetLastError() << std::endl;
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closesocket(ListenSocket);
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WSACleanup();
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}
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ClientSocket = accept(ListenSocket, nullptr, nullptr);
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if (ClientSocket == INVALID_SOCKET) {
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std::cout << "accept failed with error: " << WSAGetLastError() << std::endl;
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closesocket(ListenSocket);
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WSACleanup();
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}
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closesocket(ListenSocket);
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do {
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std::string Response;
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iResult = recv(ClientSocket, recvbuf, recvbuflen, 0);
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if (iResult > 0) {
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std::string data = recvbuf;
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data.resize(iResult);
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Response = Parse(data) + "\n";
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}
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else if (iResult == 0)
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std::cout << "Connection closing...\n";
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else {
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std::cout << "(Core Network) recv failed with error: " << WSAGetLastError() << std::endl;
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closesocket(ClientSocket);
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WSACleanup();
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}
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if(!Response.empty()){
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iSendResult = send( ClientSocket, Response.c_str(), int(Response.length()), 0);
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if (iSendResult == SOCKET_ERROR) {
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std::cout << "send failed with error: " << WSAGetLastError() << std::endl;
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closesocket(ClientSocket);
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WSACleanup();
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}else{
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///std::cout << "Bytes sent: " << iSendResult << std::endl;
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}
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}
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} while (iResult > 0);
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iResult = shutdown(ClientSocket, SD_SEND);
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if (iResult == SOCKET_ERROR) {
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std::cout << "shutdown failed with error: " << WSAGetLastError() << std::endl;
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closesocket(ClientSocket);
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WSACleanup();
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}
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closesocket(ClientSocket);
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WSACleanup();
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}while (true);
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} |