mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2026-02-16 10:40:46 +00:00
50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
#include "Platform.h"
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#if defined(PLATFORM_LINUX)
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#include <fmt/core.h>
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#include <spdlog/spdlog.h>
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#include <filesystem>
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void plat::ReLaunch(int argc, char* args[]) {
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spdlog::warn("Not implemented: {}", __func__);
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}
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void plat::URelaunch(int argc, char** argv) {
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spdlog::warn("Not implemented: {}", __func__);
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}
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void plat::set_console_title(const std::string& title) {
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//fmt::print("\x1b]2;{}\0", title);
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}
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void plat::clear_screen() {
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// unwanted on linux, due to the ability to run this as a command in an existing console.
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}
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std::string plat::get_game_dir_magically() {
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spdlog::warn("Not implemented: {}", __func__);
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for (const auto& path : { "" }) {
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if (std::filesystem::exists(std::filesystem::path(path) / "BeamNG.drive.exe")) {
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return path;
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}
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}
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return "";
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}
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#include <iostream>
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#include <filesystem>
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std::string plat::ask_for_folder() {
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spdlog::info("Asking user for path");
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fmt::print("====\n"
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"Couldn't find game directory, please enter the path to the game (the folder that contains 'BeamNG.drive.exe')\n"
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"Path: ");
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std::string folder;
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std::getline(std::cin, folder);
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while (!std::filesystem::exists(std::filesystem::path(folder) / "BeamNG.drive.exe")) {
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fmt::print("This folder ('{}') doesn't contain 'BeamNG.drive.exe', please try again.\n", folder);
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fmt::print("Path: ");
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std::getline(std::cin, folder);
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}
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fmt::print("Thank you!\n====\n");
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spdlog::info("Game path found");
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return folder;
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}
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#endif
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