mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2025-07-02 07:56:26 +00:00
999 lines
38 KiB
C++
999 lines
38 KiB
C++
///
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/// Created by Anonymous275 on 12/27/21
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/// Copyright (c) 2021-present Anonymous275 read the LICENSE file for more info.
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///
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// clang-format off
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#include <tomlplusplus/toml.hpp>
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#include <wx/wxprec.h>
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#ifndef WX_PRECOMP
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#include <wx/dc.h>
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#include <wx/dcbuffer.h>
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#include <wx/fs_inet.h>
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#include <wx/graphics.h>
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#include <wx/hyperlink.h>
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#include <wx/statline.h>
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#include <wx/webview.h>
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#include <wx/wx.h>
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#include <wx/wxhtml.h.>
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#include <wx/filepicker.h>
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#include <comutil.h>
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#include <ShlObj.h>
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#include <fstream>
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#include "Json.h"
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#include "Launcher.h"
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#include "Logger.h"
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#include "HttpAPI.h"
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#include <thread>
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#endif
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// clang-format on
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/////////// Inherit App class ///////////
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class MyApp : public wxApp {
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public:
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bool OnInit() override;
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};
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/////////// AccountFrame class ///////////
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class MyAccountFrame : public wxFrame {
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public:
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MyAccountFrame();
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private:
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static inline wxTextCtrl *ctrlUsername, *ctrlPassword;
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bool DarkMode = wxSystemSettings::GetAppearance().IsDark();
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void OnClickRegister(wxCommandEvent& event);
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void OnClickLogout(wxCommandEvent& event);
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void OnClickLogin(wxCommandEvent& event);
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wxDECLARE_EVENT_TABLE();
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};
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/////////// MainFrame class ///////////
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class MyMainFrame : public wxFrame {
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public:
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MyMainFrame();
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static void GameVersionLabel();
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static inline MyAccountFrame* AccountFrame;
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static inline MyMainFrame* MainFrameInstance;
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static inline std::thread UpdateThread;
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wxGauge* UpdateBar;
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wxStaticText* txtUpdate;
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wxBitmapButton* BitAccount;
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void OnClickAccount(wxCommandEvent& event);
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wxButton* btnLaunch;
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private:
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wxStaticText* txtStatusResult;
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static inline wxStaticText *txtGameVersion, *txtPlayers, *txtModVersion, *txtServers;
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bool DarkMode = wxSystemSettings::GetAppearance().IsDark();
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void GetStats();
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void OnClickSettings(wxCommandEvent& event);
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void OnClickLaunch(wxCommandEvent& event);
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void OnClickLogo(wxCommandEvent& event);
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wxDECLARE_EVENT_TABLE();
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};
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/////////// SettingsFrame class ///////////
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class MySettingsFrame : public wxFrame {
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public:
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MySettingsFrame();
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void UpdateInfo();
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void UpdateGameDirectory(const std::string& path);
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void UpdateProfileDirectory(const std::string& path);
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void UpdateCacheDirectory(const std::string& path);
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private:
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wxCheckBox* checkConsole;
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wxDirPickerCtrl *ctrlGameDirectory, *ctrlProfileDirectory, *ctrlCacheDirectory;
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wxChoice* choiceController;
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bool DarkMode = wxSystemSettings::GetAppearance().IsDark();
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void OnClickConsole(wxCommandEvent& event);
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void OnChangedGameDir(wxFileDirPickerEvent& event);
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void OnChangedProfileDir(wxFileDirPickerEvent& event);
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void OnChangedCacheDir(wxFileDirPickerEvent& event);
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void OnChangedBuild(wxCommandEvent& event);
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void OnAutoDetectGame(wxCommandEvent& event);
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void OnAutoDetectProfile(wxCommandEvent& event);
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void OnResetCache(wxCommandEvent& event);
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wxDECLARE_EVENT_TABLE();
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};
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// clang-format off
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/////////// Event Tables ///////////
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// MainFrame (ID range 1 to 99):
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wxBEGIN_EVENT_TABLE(MyMainFrame, wxFrame)
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EVT_BUTTON(1, MyMainFrame::OnClickAccount)
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EVT_BUTTON(2, MyMainFrame::OnClickSettings)
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EVT_BUTTON(3, MyMainFrame::OnClickLaunch)
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EVT_BUTTON(4, MyMainFrame::OnClickLogo)
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wxEND_EVENT_TABLE()
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// AccountFrame (ID range 100 to 199):
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wxBEGIN_EVENT_TABLE(MyAccountFrame, wxFrame)
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EVT_BUTTON(100, MyAccountFrame::OnClickLogout)
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EVT_BUTTON(101, MyAccountFrame::OnClickRegister)
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EVT_BUTTON(102, MyAccountFrame::OnClickLogin)
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wxEND_EVENT_TABLE()
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// SettingsFrame (ID range 200 to 299):
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wxBEGIN_EVENT_TABLE(MySettingsFrame, wxFrame)
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EVT_DIRPICKER_CHANGED(200, MySettingsFrame::OnChangedGameDir)
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EVT_DIRPICKER_CHANGED(201, MySettingsFrame::OnChangedProfileDir)
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EVT_DIRPICKER_CHANGED(202, MySettingsFrame::OnChangedCacheDir)
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EVT_BUTTON(203, MySettingsFrame::OnAutoDetectGame)
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EVT_BUTTON(204, MySettingsFrame::OnAutoDetectProfile)
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EVT_BUTTON(205, MySettingsFrame::OnResetCache)
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EVT_CHOICE(206, MySettingsFrame::OnChangedBuild)
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EVT_CHECKBOX(207, MySettingsFrame::OnClickConsole)
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wxEND_EVENT_TABLE();
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// clang-format on
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/////////// Get Stats Function ///////////
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void MyMainFrame::GetStats() {
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std::string results = HTTP::Get("https://backend.beammp.com/stats_raw");
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nlohmann::json jf = nlohmann::json::parse(results, nullptr, false);
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if (!jf.is_discarded() && !jf.empty()) {
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txtPlayers->SetLabel(to_string(jf["Players"]));
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txtServers->SetLabel(to_string(jf["PublicServers"]));
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if (jf["Players"].get<int>() < 559)
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txtPlayers->SetForegroundColour("green");
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else
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txtPlayers->SetForegroundColour(wxColour(255, 173, 0));
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if (jf["PublicServers"].get<int>() > 679)
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txtServers->SetForegroundColour("green");
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else
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txtServers->SetForegroundColour(wxColour(255, 173, 0));
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if (!jf["ModVersion"].is_null()) {
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txtModVersion->SetForegroundColour("green");
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txtModVersion->SetLabel(to_string(jf["ModVersion"]));
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} else {
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txtModVersion->SetLabel("NA");
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txtModVersion->SetForegroundColour("red");
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}
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} else {
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txtPlayers->SetLabel("NA");
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txtPlayers->SetForegroundColour("red");
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txtServers->SetLabel("NA");
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txtServers->SetForegroundColour("red");
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txtModVersion->SetLabel("NA");
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txtModVersion->SetForegroundColour("red");
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}
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}
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/////////// Update Info Function ///////////
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void MySettingsFrame::UpdateInfo() {
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ctrlGameDirectory->SetPath(UIData::GamePath);
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ctrlProfileDirectory->SetPath(UIData::ProfilePath);
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ctrlCacheDirectory->SetPath(UIData::CachePath);
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checkConsole->SetValue(UIData::Console);
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choiceController->SetStringSelection(UIData::Build);
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}
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/////////// Update Game Directory Function ///////////
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void MySettingsFrame::UpdateGameDirectory(const std::string& path) {
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ctrlGameDirectory->SetPath(path);
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UIData::GamePath = path;
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MyMainFrame::GameVersionLabel();
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}
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/////////// Update Profile Directory Function ///////////
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void MySettingsFrame::UpdateProfileDirectory(const std::string& path) {
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ctrlProfileDirectory->SetPath(path);
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UIData::ProfilePath = path;
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}
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/////////// Update Cache Directory Function ///////////
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void MySettingsFrame::UpdateCacheDirectory(const std::string& path) {
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ctrlCacheDirectory->SetPath(path);
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UIData::CachePath = path;
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}
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/////////// UpdateConfig Function ///////////
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template<typename ValueType>
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void UpdateConfig(const std::string& key, ValueType&& value) {
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if (fs::exists(UIData::ConfigPath)) {
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toml::table config = toml::parse_file(UIData::ConfigPath).table();
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config.insert_or_assign(key, value);
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std::ofstream tml(UIData::ConfigPath);
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if (tml.is_open()) {
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tml << config;
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tml.close();
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} else wxMessageBox("Failed to modify config file", "Error");
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}
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}
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/////////// Auto Detect Game Function ///////////
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std::string AutoDetectGame() {
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HKEY BeamNG;
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std::string GamePath;
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LONG RegRes =
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RegOpenKeyExA(HKEY_CURRENT_USER, R"(Software\BeamNG\BeamNG.drive)", 0,
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KEY_READ, &BeamNG);
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if (RegRes == ERROR_SUCCESS) {
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GamePath = Launcher::QueryValue(BeamNG, "rootpath");
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RegCloseKey(BeamNG);
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}
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if (!GamePath.empty()) {
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if (GamePath.ends_with('\\')) GamePath.pop_back();
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UpdateConfig("GamePath", GamePath);
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return GamePath;
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} else {
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wxMessageBox("Please launch the game at least once, failed to read registry key Software\\BeamNG\\BeamNG.drive", "Error");
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return "";
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}
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}
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/////////// Auto Detect Profile Function ///////////
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std::string AutoDetectProfile() {
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HKEY BeamNG;
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std::string ProfilePath;
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LONG RegRes =
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RegOpenKeyExA(HKEY_CURRENT_USER, R"(Software\BeamNG\BeamNG.drive)", 0,
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KEY_READ, &BeamNG);
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if (RegRes == ERROR_SUCCESS) {
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ProfilePath = Launcher::QueryValue(BeamNG, "userpath_override");
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RegCloseKey(BeamNG);
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}
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if (ProfilePath.empty()) {
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PWSTR folderPath = nullptr;
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HRESULT hr =
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SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, nullptr, &folderPath);
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if (!SUCCEEDED(hr)) {
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wxMessageBox(
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"Please launch the game at least once, failed to read registry key Software\\BeamNG\\BeamNG.drive",
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"Error");
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return "";
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} else {
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_bstr_t bstrPath(folderPath);
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std::string Path((char*)bstrPath);
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CoTaskMemFree(folderPath);
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ProfilePath = Path + "\\BeamNG.drive";
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}
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}
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UpdateConfig("ProfilePath", ProfilePath);
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return ProfilePath;
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}
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/////////// Reset Cache Function ///////////
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std::string ResetCache() {
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std::string CachePath = fs::current_path().append("Resources").string();
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UpdateConfig("CachePath", CachePath);
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return CachePath;
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}
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/////////// Load Config Function ///////////
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void LoadConfig() {
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if (fs::exists(UIData::ConfigPath)) {
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toml::parse_result config = toml::parse_file(UIData::ConfigPath);
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auto UI = config["UI"];
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auto Build = config["Build"];
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auto GamePath = config["GamePath"];
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auto ProfilePath = config["ProfilePath"];
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auto CachePath = config["CachePath"];
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auto Console = config["Console"];
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if (GamePath.is_string()) {
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UIData::GamePath = GamePath.as_string()->get();
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} else wxMessageBox("Game path not found!", "Error");
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if (ProfilePath.is_string()) {
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UIData::ProfilePath = ProfilePath.as_string()->get();
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} else wxMessageBox("Profile path not found!", "Error");
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if (CachePath.is_string()) {
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UIData::CachePath = CachePath.as_string()->get();
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} else wxMessageBox("Cache path not found!", "Error");
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if (Console.is_boolean()) {
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UIData::Console = Console.as_boolean()->get();
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} else wxMessageBox("Unable to retrieve console state!", "Error");
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if (Build.is_string()) {
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UIData::Build = Build.as_string()->get();
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} else wxMessageBox("Unable to retrieve build state!", "Error");
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if (UI.is_boolean()) {
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UIData::UI = UI.as_boolean()->get();
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} else wxMessageBox("Unable to retrieve UI state!", "Error");
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} else {
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std::ofstream tml(UIData::ConfigPath);
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if (tml.is_open()) {
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tml << "UI = true\n"
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"Build = 'Default'\n"
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"GamePath = ''\n"
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"ProfilePath = ''\n"
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"CachePath = ''\n"
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"Console = false";
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tml.close();
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AutoDetectGame();
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AutoDetectProfile();
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ResetCache();
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LoadConfig();
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} else wxMessageBox("Failed to create config file", "Error");
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}
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}
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/////////// Login Function ///////////
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bool Login(const std::string& fields) {
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if (fields == "LO") {
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UIData::LoginAuth = false;
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UpdateKey("");
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return false;
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}
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std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
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Json d = Json::parse(Buffer, nullptr, false);
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if (Buffer == "-1") {
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wxMessageBox("Failed to communicate with the auth system!", "Error");
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return false;
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}
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if (Buffer.at(0) != '{' || d.is_discarded()) {
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wxMessageBox(
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"Invalid answer from authentication servers, please try again later!",
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"Error");
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return false;
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}
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if (!d["success"].is_null() && d["success"].get<bool>()) {
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UIData::LoginAuth = true;
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if (!d["private_key"].is_null()) {
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UpdateKey(d["private_key"].get<std::string>());
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}
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if (!d["public_key"].is_null()) {
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UIData::PublicKey = d["public_key"].get<std::string>();
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}
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if (!d["username"].is_null()) {
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UIData::Username = d["username"].get<std::string>();
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}
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if (!d["role"].is_null()) {
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UIData::UserRole = d["role"].get<std::string>();
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}
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return true;
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} else if (!d["message"].is_null()) wxMessageBox(d["message"].get<std::string>(), "Error");
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return false;
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}
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/////////// Check Key Function ///////////
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void CheckKey() {
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if (fs::exists("key") && fs::file_size("key") < 100) {
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std::ifstream Key("key");
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if (Key.is_open()) {
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auto Size = fs::file_size("key");
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std::string Buffer(Size, 0);
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Key.read(&Buffer[0], std::streamsize(Size));
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Key.close();
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Buffer = HTTP::Post("https://auth.beammp.com/userlogin",
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R"({"pk":")" + Buffer + "\"}");
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Json d = Json::parse(Buffer, nullptr, false);
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if (Buffer == "-1" || Buffer.at(0) != '{' || d.is_discarded()) {
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wxMessageBox("Couldn't connect to auth server, you might be offline!", "Warning", wxICON_WARNING);
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return;
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}
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if (d["success"].get<bool>()) {
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UIData::LoginAuth = true;
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UpdateKey(d["private_key"].get<std::string>());
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UIData::PublicKey = d["public_key"].get<std::string>();
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UIData::UserRole = d["role"].get<std::string>();
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UIData::Username = d["username"].get<std::string>();
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} else UpdateKey("");
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} else UpdateKey("");
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} else UpdateKey("");
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}
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void WindowsConsole(bool isChecked);
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void UpdateCheck();
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/////////// OnInit Function ///////////
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bool MyApp::OnInit() {
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if (!fs::exists("icons")) {
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fs::create_directory("icons");
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std::string picture = HTTP::Get("https://forum.beammp.com/uploads/default/original/3X/c/d/cd7f8f044efe85e5a0f7bc1d296775438e800488.png");
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std::ofstream File("icons/BeamMP_white.png", std::ios::binary);
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if (File.is_open()) {
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File << picture;
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File.close();
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}
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picture = HTTP::Get("https://forum.beammp.com/uploads/default/original/3X/b/9/b95f01469238d3ec92163d1b0be79cdd1662fdcd.png");
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File.open("icons/BeamMP_black.png", std::ios::binary);
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if (File.is_open()) {
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File << picture;
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File.close();
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}
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picture = HTTP::Get("https://forum.beammp.com/uploads/default/original/3X/6/f/6f0da341a1e570dc973d7251ecd8b4bb3c17eb65.png");
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File.open("icons/default.png", std::ios::binary);
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if (File.is_open()) {
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File << picture;
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File.close();
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}
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}
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CheckKey();
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WindowsConsole(UIData::Console);
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Log::ConsoleOutput(UIData::Console);
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auto* MainFrame = new MyMainFrame();
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MyMainFrame::MainFrameInstance = MainFrame;
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MyMainFrame::UpdateThread = std::thread(UpdateCheck);
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MainFrame->SetIcon(wxIcon("icons/BeamMP_black.png", wxBITMAP_TYPE_PNG));
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// Set MainFrame properties:
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MainFrame->SetSize(1000, 650);
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MainFrame->Center();
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if (wxSystemSettings::GetAppearance().IsDark()) {
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MainFrame->SetBackgroundColour(wxColour(40, 40, 40));
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MainFrame->SetForegroundColour(wxColour(255, 255, 255));
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} else {
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MainFrame->SetBackgroundColour(wxColour("white"));
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MainFrame->SetForegroundColour(wxColour("white"));
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}
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wxFileSystem::AddHandler(new wxInternetFSHandler);
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MainFrame->Show(true);
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return true;
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}
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/////////// Windows Console Function ///////////
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void WindowsConsole(bool isChecked) {
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if (isChecked) {
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AllocConsole();
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FILE* pNewStdout = nullptr;
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FILE* pNewStderr = nullptr;
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FILE* pNewStdin = nullptr;
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::freopen_s(&pNewStdout, "CONOUT$", "w", stdout);
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::freopen_s(&pNewStderr, "CONOUT$", "w", stderr);
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::freopen_s(&pNewStdin, "CONIN$", "r", stdin);
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} else {
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FreeConsole();
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::fclose(stdout);
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::fclose(stderr);
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::fclose(stdin);
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}
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// Clear the error state for all the C++ standard streams. Attempting to accessing the streams before they refer
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// to a valid target causes the stream to enter an error state. Clearing the error state will fix this problem,
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// which seems to occur in newer version of Visual Studio even when the console has not been read from or written
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// to yet.
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std::cout.clear();
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std::cerr.clear();
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std::cin.clear();
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std::wcout.clear();
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std::wcerr.clear();
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std::wcin.clear();
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}
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/////////// Read json Function ///////////
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std::string jsonRead() {
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fs::path path = fs::path(UIData::GamePath).append("integrity.json");
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if (fs::exists(path)) {
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std::ifstream ifs(path);
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nlohmann::json jf = nlohmann::json::parse(ifs, nullptr, false);
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if (!jf.is_discarded() && !jf.empty()) return jf["version"];
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} else wxMessageBox("Couldn't read game version, check game path in settings", "Error");
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return "";
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}
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/////////// Picture Type Function ///////////
|
|
// JPG 0 / PNG 1
|
|
std::string PictureType(const std::string& picture) {
|
|
for (int i = 0; i < 15; i++) {
|
|
if (picture[i] == 'J')
|
|
return ".jpg";
|
|
else if (picture[i] == 'P' && picture[i + 1] == 'N')
|
|
return ".png";
|
|
}
|
|
return "";
|
|
}
|
|
|
|
/////////// Get Picture Name Function ///////////
|
|
std::string GetPictureName() {
|
|
for (const auto& entry : fs::recursive_directory_iterator("icons")) {
|
|
if (entry.path().filename().string().find(UIData::Username) != std::string::npos) {
|
|
return entry.path().string();
|
|
}
|
|
}
|
|
return "";
|
|
}
|
|
|
|
/////////// Progress Bar Function ///////////
|
|
bool ProgressBar(size_t c, size_t t) {
|
|
int Percent = int(round(double(c) / double(t) * 100));
|
|
MyMainFrame::MainFrameInstance->UpdateBar->SetValue(Percent);
|
|
MyMainFrame::MainFrameInstance->txtUpdate->SetLabel("Downloading " + std::to_string(Percent) + "%");
|
|
return true;
|
|
}
|
|
|
|
/////////// Admin Relaunch Functions ///////////
|
|
void AdminRelaunch(const std::string& executable) {
|
|
system("cls");
|
|
ShellExecuteA(nullptr, "runas", executable.c_str(), nullptr,
|
|
nullptr, SW_SHOWNORMAL);
|
|
ShowWindow(GetConsoleWindow(), 0);
|
|
throw ShutdownException("Launcher Relaunching");
|
|
}
|
|
|
|
/////////// Relaunch Functions ///////////
|
|
void Relaunch(const std::string& executable) {
|
|
ShellExecuteA(nullptr, "open", executable.c_str(), nullptr,
|
|
nullptr, SW_SHOWNORMAL);
|
|
ShowWindow(GetConsoleWindow(), 0);
|
|
std::this_thread::sleep_for(std::chrono::seconds(1));
|
|
throw ShutdownException("Launcher Relaunching");
|
|
}
|
|
|
|
/////////// Update Check Function ///////////
|
|
void UpdateCheck() {
|
|
MyMainFrame::MainFrameInstance->btnLaunch->Disable();
|
|
std::string link;
|
|
std::string HTTP = HTTP::Get("https://beammp.com/builds/launcher?version=true");
|
|
bool fallback = false;
|
|
if (HTTP.find_first_of("0123456789") == std::string::npos) {
|
|
HTTP = HTTP::Get("https://backup1.beammp.com/builds/launcher?version=true");
|
|
fallback = true;
|
|
if (HTTP.find_first_of("0123456789") == std::string::npos)
|
|
wxMessageBox("Primary Servers Offline! sorry for the inconvenience!", "Error");
|
|
}
|
|
if (fallback) {
|
|
link = "https://backup1.beammp.com/builds/launcher?download=true";
|
|
} else link = "https://beammp.com/builds/launcher?download=true";
|
|
const auto CurrentPath = fs::current_path();
|
|
std::string EP((CurrentPath / "BeamMP-Launcher.exe").string()), Tmp(EP + ".tmp");
|
|
std::string Back((CurrentPath / "BeamMP-Launcher.back").string());
|
|
|
|
if (fs::exists(Back)) remove(Back.c_str());
|
|
|
|
std::string RemoteVer;
|
|
for (char& c : HTTP) {
|
|
if (std::isdigit(c) || c == '.') {
|
|
RemoteVer += c;
|
|
}
|
|
}
|
|
|
|
if (VersionParser(RemoteVer) > VersionParser(Launcher::FullVersion)) {
|
|
system("cls");
|
|
MyMainFrame::MainFrameInstance->txtUpdate->SetLabel("Downloading...");
|
|
|
|
if (!HTTP::Download(link, Tmp, ProgressBar)) {
|
|
wxMessageBox("Launcher Update failed! trying again...", "Error");
|
|
std::this_thread::sleep_for(std::chrono::seconds(2));
|
|
|
|
if (!HTTP::Download(link, Tmp, ProgressBar)) {
|
|
wxMessageBox("Launcher Update failed!", "Error");
|
|
std::this_thread::sleep_for(std::chrono::seconds(5));
|
|
AdminRelaunch(EP);
|
|
}
|
|
}
|
|
|
|
MyMainFrame::MainFrameInstance->Destroy();
|
|
|
|
if (std::rename(EP.c_str(), Back.c_str()) || std::rename(Tmp.c_str(), EP.c_str())) {
|
|
LOG(ERROR) << "Failed to create a backup!";
|
|
}
|
|
|
|
Relaunch(EP);
|
|
} else MyMainFrame::MainFrameInstance->btnLaunch->Enable();
|
|
}
|
|
|
|
/////////// Main Frame Content ///////////
|
|
MyMainFrame::MyMainFrame() :
|
|
wxFrame(nullptr, wxID_ANY, "BeamMP Launcher V3", wxDefaultPosition, wxDefaultSize,
|
|
wxMINIMIZE_BOX | wxSYSTEM_MENU | wxCAPTION | wxCLOSE_BOX) {
|
|
auto* panel = new wxPanel(this, wxID_ANY, wxPoint(), wxSize(1000, 650));
|
|
|
|
// News:
|
|
wxWebView::New()->Create(panel, wxID_ANY, "https://beammp.com", wxPoint(10, 70), wxSize(950, 400));
|
|
auto* txtNews = new wxStaticText(panel, wxID_ANY, wxT("News"), wxPoint(10, 40));
|
|
MyMainFrame::SetFocus();
|
|
|
|
auto* HorizontalLine1 = new wxStaticLine(panel, wxID_ANY, wxPoint(10, 60), wxSize(950, 1));
|
|
auto* HorizontalLine2 = new wxStaticLine(panel, wxID_ANY, wxPoint(10, 480), wxSize(950, 1));
|
|
|
|
// Hyperlinks:
|
|
auto* HyperForum = new wxHyperlinkCtrl(panel, wxID_ANY, wxT("Forum"), wxT("https://forum.beammp.com"), wxPoint(10, 10));
|
|
auto* txtSeparator1 = new wxStaticText(panel, wxID_ANY, wxT("|"), wxPoint(55, 10));
|
|
|
|
auto* HyperDiscord = new wxHyperlinkCtrl(panel, wxID_ANY, wxT("Discord"), wxT("https://discord.gg/beammp"), wxPoint(70, 10));
|
|
auto* txtSeparator2 = new wxStaticText(panel, wxID_ANY, wxT("|"), wxPoint(120, 10));
|
|
|
|
auto* HyperGithub = new wxHyperlinkCtrl(panel, wxID_ANY, wxT("GitHub"), wxT("https://github.com/BeamMP"), wxPoint(130, 10));
|
|
auto* txtSeparator3 = new wxStaticText(panel, wxID_ANY, wxT("|"), wxPoint(180, 10));
|
|
|
|
auto* HyperWiki = new wxHyperlinkCtrl(panel, wxID_ANY, wxT("Wiki"), wxT("https://wiki.beammp.com"), wxPoint(195, 10));
|
|
auto* txtSeparator4 = new wxStaticText(panel, wxID_ANY, wxT("|"), wxPoint(230, 10));
|
|
|
|
auto* HyperPatreon = new wxHyperlinkCtrl(panel, wxID_ANY, wxT("Patreon"), wxT("https://www.patreon.com/BeamMP"), wxPoint(240, 10));
|
|
|
|
// Update:
|
|
txtUpdate = new wxStaticText(panel, wxID_ANY, wxT("BeamMP V" + Launcher::FullVersion), wxPoint(10, 490));
|
|
|
|
UpdateBar = new wxGauge(panel, wxID_ANY, 100, wxPoint(10, 520), wxSize(127, -1));
|
|
UpdateBar->SetValue(100);
|
|
|
|
// Information:
|
|
auto* txtGameVersionTitle = new wxStaticText(panel, wxID_ANY, wxT("Game Version: "), wxPoint(160, 490));
|
|
txtGameVersion = new wxStaticText(panel, wxID_ANY, "NA", wxPoint(240, 490));
|
|
|
|
auto* txtPlayersTitle = new wxStaticText(panel, wxID_ANY, wxT("Currently Playing:"), wxPoint(300, 490));
|
|
txtPlayers = new wxStaticText(panel, wxID_ANY, wxT("NA"), wxPoint(400, 490));
|
|
|
|
auto* txtPatreon = new wxStaticText(panel, wxID_ANY, wxT("Special thanks to our Patreon Members!"), wxPoint(570, 490));
|
|
|
|
auto* txtModVersionTitle = new wxStaticText(panel, wxID_ANY, wxT("Mod Version:"), wxPoint(160, 520));
|
|
txtModVersion = new wxStaticText(panel, wxID_ANY, wxT("NA"), wxPoint(235, 520));
|
|
|
|
auto* txtServersTitle = new wxStaticText(panel, wxID_ANY, wxT("Available Servers:"), wxPoint(300, 520));
|
|
txtServers = new wxStaticText(panel, wxID_ANY, wxT("NA"), wxPoint(395, 520));
|
|
|
|
auto* txtStatus = new wxStaticText(panel, wxID_ANY, wxT("Status: "), wxPoint(880, 520));
|
|
txtStatusResult = new wxStaticText(panel, wxID_ANY, wxT("Online"), wxPoint(920, 520));
|
|
|
|
auto* HorizontalLine3 = new wxStaticLine(panel, wxID_ANY, wxPoint(10, 550), wxSize(950, 1));
|
|
|
|
wxInitAllImageHandlers();
|
|
|
|
// Account:
|
|
BitAccount = new wxBitmapButton(panel, 1, wxBitmapBundle(wxImage("icons/default.png", wxBITMAP_TYPE_PNG).Scale(45, 45, wxIMAGE_QUALITY_HIGH)), wxPoint(20, 560), wxSize(45, 45));
|
|
std::string PictureString = GetPictureName();
|
|
if (UIData::LoginAuth && fs::exists(PictureString))
|
|
BitAccount->SetBitmap(wxBitmapBundle(wxImage(PictureString).Scale(45, 45, wxIMAGE_QUALITY_HIGH)));
|
|
else
|
|
BitAccount->SetBitmap(wxBitmapBundle(wxImage("icons/default.png", wxBITMAP_TYPE_PNG).Scale(45, 45, wxIMAGE_QUALITY_HIGH)));
|
|
|
|
BitAccount->SetBackgroundColour(wxColour(40, 40, 40));
|
|
BitAccount->SetWindowStyle(wxBORDER_NONE);
|
|
// Buttons:
|
|
auto btnSettings = new wxButton(panel, 2, wxT("Settings"), wxPoint(730, 570), wxSize(110, 25));
|
|
btnLaunch = new wxButton(panel, 3, wxT("Launch"), wxPoint(850, 570), wxSize(110, 25));
|
|
|
|
GetStats();
|
|
|
|
// UI Colors:
|
|
GameVersionLabel();
|
|
if (DarkMode) {
|
|
// Text Separators:
|
|
txtSeparator1->SetForegroundColour("white");
|
|
txtSeparator2->SetForegroundColour("white");
|
|
txtSeparator3->SetForegroundColour("white");
|
|
txtSeparator4->SetForegroundColour("white");
|
|
|
|
// Texts:
|
|
txtNews->SetForegroundColour("white");
|
|
txtUpdate->SetForegroundColour("white");
|
|
txtGameVersionTitle->SetForegroundColour("white");
|
|
txtPlayersTitle->SetForegroundColour("white");
|
|
txtModVersionTitle->SetForegroundColour("white");
|
|
txtServersTitle->SetForegroundColour("white");
|
|
txtPatreon->SetForegroundColour("white");
|
|
txtStatus->SetForegroundColour("white");
|
|
|
|
// Line Separators:
|
|
HorizontalLine1->SetForegroundColour("white");
|
|
HorizontalLine2->SetForegroundColour("white");
|
|
HorizontalLine3->SetForegroundColour("white");
|
|
|
|
// Logo:
|
|
auto* logo = new wxBitmapButton(panel, 4, wxBitmapBundle(wxImage("icons/BeamMP_white.png", wxBITMAP_TYPE_PNG).Scale(100, 100, wxIMAGE_QUALITY_HIGH)), wxPoint(850, -15), wxSize(100, 100), wxBORDER_NONE);
|
|
logo->SetBackgroundColour(wxColour(40, 40, 40));
|
|
} else {
|
|
// Logo:
|
|
auto* logo = new wxBitmapButton(panel, 4, wxBitmapBundle(wxImage("icons/BeamMP_black.png", wxBITMAP_TYPE_PNG).Scale(100, 100, wxIMAGE_QUALITY_HIGH)), wxPoint(850, -15), wxSize(100, 100), wxBORDER_NONE);
|
|
logo->SetBackgroundColour("white");
|
|
}
|
|
txtStatusResult->SetForegroundColour("green");
|
|
}
|
|
|
|
/////////// Account Frame Content ///////////
|
|
MyAccountFrame::MyAccountFrame() :
|
|
wxFrame(nullptr, wxID_ANY, "Account Manager", wxDefaultPosition, wxDefaultSize,
|
|
wxMINIMIZE_BOX | wxSYSTEM_MENU | wxCAPTION | wxCLOSE_BOX) {
|
|
MyAccountFrame::SetFocus();
|
|
auto* handler = new wxPNGHandler;
|
|
wxImage::AddHandler(handler);
|
|
wxStaticBitmap* image;
|
|
image = new wxStaticBitmap(this, wxID_ANY, wxBitmapBundle(wxImage("icons/BeamMP_black.png", wxBITMAP_TYPE_PNG).Scale(120, 120, wxIMAGE_QUALITY_HIGH)), wxPoint(180, 20), wxSize(120, 120));
|
|
auto* panel = new wxPanel(this, wxID_ANY, wxPoint(), wxSize(500, 650));
|
|
std::string PictureString = GetPictureName();
|
|
if (UIData::LoginAuth) {
|
|
if (fs::exists(PictureString))
|
|
image->SetBitmap(wxBitmapBundle(wxImage(PictureString).Scale(120, 120, wxIMAGE_QUALITY_HIGH)));
|
|
else
|
|
image->SetBitmap(wxBitmapBundle(wxImage("icons/default.png", wxBITMAP_TYPE_PNG).Scale(120, 120, wxIMAGE_QUALITY_HIGH)));
|
|
|
|
auto* txtName = new wxStaticText(panel, wxID_ANY, wxT("Username: " + UIData::Username), wxPoint(190, 190));
|
|
auto* txtRole = new wxStaticText(panel, wxID_ANY, wxT("Role: " + UIData::UserRole), wxPoint(190, 230));
|
|
auto btnLogout = new wxButton(panel, 100, wxT("Logout"), wxPoint(185, 550), wxSize(110, 25));
|
|
|
|
// UI Colors:
|
|
if (DarkMode) {
|
|
// Text:
|
|
txtName->SetForegroundColour("white");
|
|
txtRole->SetForegroundColour("white");
|
|
}
|
|
} else {
|
|
image->SetBitmap(wxBitmapBundle(wxImage("icons/default.png", wxBITMAP_TYPE_PNG).Scale(120, 120, wxIMAGE_QUALITY_HIGH)));
|
|
|
|
auto* txtLogin = new wxStaticText(panel, wxID_ANY, wxT("Login with your BeamMP account."), wxPoint(150, 200));
|
|
|
|
ctrlUsername = new wxTextCtrl(panel, wxID_ANY, wxT(""), wxPoint(131, 230), wxSize(220, 25));
|
|
ctrlPassword = new wxTextCtrl(panel, wxID_ANY, wxT(""), wxPoint(131, 300), wxSize(220, 25), wxTE_PASSWORD);
|
|
ctrlUsername->SetHint("Username / Email");
|
|
ctrlPassword->SetHint("Password");
|
|
|
|
auto btnRegister = new wxButton(panel, 101, wxT("Register"), wxPoint(250, 375), wxSize(110, 25));
|
|
auto btnLogin = new wxButton(panel, 102, wxT("Login"), wxPoint(120, 375), wxSize(110, 25));
|
|
|
|
// UI Colors:
|
|
if (DarkMode) {
|
|
// Text:
|
|
txtLogin->SetForegroundColour("white");
|
|
}
|
|
}
|
|
}
|
|
|
|
/////////// Settings Frame Content ///////////
|
|
MySettingsFrame::MySettingsFrame() :
|
|
wxFrame(nullptr, wxID_ANY, "Settings", wxDefaultPosition, wxDefaultSize,
|
|
wxMINIMIZE_BOX | wxSYSTEM_MENU | wxCAPTION | wxCLOSE_BOX) {
|
|
auto* panel = new wxPanel(this, wxID_ANY, wxPoint(), wxSize(500, 650));
|
|
|
|
auto* txtGameDirectory = new wxStaticText(panel, wxID_ANY, wxT("Game Directory: "), wxPoint(30, 100));
|
|
ctrlGameDirectory = new wxDirPickerCtrl(panel, 200, wxEmptyString, wxT("Game Directory"), wxPoint(130, 100), wxSize(300, -1));
|
|
ctrlGameDirectory->SetLabel("GamePath");
|
|
MySettingsFrame::SetFocus();
|
|
auto btnDetectGameDirectory = new wxButton(panel, 203, wxT("Detect"), wxPoint(185, 140), wxSize(90, 25));
|
|
|
|
auto* txtProfileDirectory = new wxStaticText(panel, wxID_ANY, wxT("Profile Directory: "), wxPoint(30, 200));
|
|
ctrlProfileDirectory = new wxDirPickerCtrl(panel, 201, wxEmptyString, wxT("Profile Directory"), wxPoint(130, 200), wxSize(300, -1));
|
|
ctrlProfileDirectory->SetLabel("ProfilePath");
|
|
auto btnDetectProfileDirectory = new wxButton(panel, 204, wxT("Detect"), wxPoint(185, 240), wxSize(90, 25));
|
|
|
|
auto* txtCacheDirectory = new wxStaticText(panel, wxID_ANY, wxT("Download Cache: "), wxPoint(30, 300));
|
|
ctrlCacheDirectory = new wxDirPickerCtrl(panel, 202, wxEmptyString, wxT("Download Cache"), wxPoint(130, 300), wxSize(300, -1));
|
|
ctrlCacheDirectory->SetLabel("CachePath");
|
|
auto btnCacheDirectory = new wxButton(panel, 205, wxT("Reset"), wxPoint(185, 340), wxSize(90, 25));
|
|
|
|
auto* txtBuild = new wxStaticText(panel, wxID_ANY, wxT("Build: "), wxPoint(30, 400));
|
|
wxArrayString BuildChoices;
|
|
BuildChoices.Add("Default");
|
|
BuildChoices.Add("Release");
|
|
BuildChoices.Add("EA");
|
|
BuildChoices.Add("Dev");
|
|
choiceController = new wxChoice(panel, 206, wxPoint(85, 400), wxSize(120, 20), BuildChoices);
|
|
choiceController->Select(0);
|
|
|
|
checkConsole = new wxCheckBox(panel, 207, " Show Console", wxPoint(30, 450));
|
|
|
|
// UI Colors:
|
|
if (DarkMode) {
|
|
// Text:
|
|
txtGameDirectory->SetForegroundColour("white");
|
|
txtProfileDirectory->SetForegroundColour("white");
|
|
txtCacheDirectory->SetForegroundColour("white");
|
|
txtBuild->SetForegroundColour("white");
|
|
checkConsole->SetForegroundColour("white");
|
|
|
|
// Style:
|
|
ctrlCacheDirectory->SetWindowStyle(wxBORDER_NONE);
|
|
ctrlProfileDirectory->SetWindowStyle(wxBORDER_NONE);
|
|
ctrlGameDirectory->SetWindowStyle(wxBORDER_NONE);
|
|
}
|
|
}
|
|
|
|
/////////// Game Version Label Function ///////////
|
|
void MyMainFrame::GameVersionLabel() {
|
|
std::string read = jsonRead();
|
|
if (!read.empty()) {
|
|
txtGameVersion->SetLabel(read);
|
|
UIData::GameVer = read;
|
|
VersionParser CurrentVersion(read);
|
|
if (CurrentVersion > Launcher::SupportedVersion)
|
|
txtGameVersion->SetForegroundColour(wxColour(255, 173, 0));
|
|
else if (CurrentVersion < Launcher::SupportedVersion)
|
|
txtGameVersion->SetForegroundColour("red");
|
|
else txtGameVersion->SetForegroundColour("green");
|
|
} else {
|
|
txtGameVersion->SetLabel(wxT("NA"));
|
|
txtGameVersion->SetForegroundColour("red");
|
|
UIData::GameVer = "";
|
|
}
|
|
}
|
|
|
|
/////////// OnClick Account Event ///////////
|
|
void MyMainFrame::OnClickAccount(wxCommandEvent& event WXUNUSED(event)) {
|
|
AccountFrame = new MyAccountFrame();
|
|
AccountFrame->SetSize(500, 650);
|
|
AccountFrame->Center();
|
|
AccountFrame->SetIcon(wxIcon("icons/BeamMP_black.png", wxBITMAP_TYPE_PNG));
|
|
|
|
if (wxSystemSettings::GetAppearance().IsDark()) {
|
|
AccountFrame->SetBackgroundColour(wxColour(40, 40, 40));
|
|
AccountFrame->SetForegroundColour(wxColour(255, 255, 255));
|
|
} else {
|
|
AccountFrame->SetBackgroundColour(wxColour("white"));
|
|
AccountFrame->SetForegroundColour(wxColour("white"));
|
|
}
|
|
AccountFrame->Show();
|
|
}
|
|
|
|
/////////// OnClick Settings Event ///////////
|
|
void MyMainFrame::OnClickSettings(wxCommandEvent& event WXUNUSED(event)) {
|
|
auto* SettingsFrame = new MySettingsFrame();
|
|
SettingsFrame->SetSize(500, 650);
|
|
SettingsFrame->Center();
|
|
SettingsFrame->SetIcon(wxIcon("icons/BeamMP_black.png", wxBITMAP_TYPE_PNG));
|
|
|
|
if (wxSystemSettings::GetAppearance().IsDark()) {
|
|
SettingsFrame->SetBackgroundColour(wxColour(40, 40, 40));
|
|
SettingsFrame->SetForegroundColour(wxColour(255, 255, 255));
|
|
} else {
|
|
SettingsFrame->SetBackgroundColour(wxColour("white"));
|
|
SettingsFrame->SetForegroundColour(wxColour("white"));
|
|
}
|
|
SettingsFrame->UpdateInfo();
|
|
SettingsFrame->Show(true);
|
|
}
|
|
|
|
/////////// OnClick Launch Event ///////////
|
|
void MyMainFrame::OnClickLaunch(wxCommandEvent& event WXUNUSED(event)) {
|
|
static bool FirstTime = true;
|
|
if (UIData::GameVer.empty()) {
|
|
wxMessageBox("Game path is invalid please check settings", "Error");
|
|
return;
|
|
}
|
|
if (Launcher::EntryThread.joinable()) Launcher::EntryThread.join();
|
|
Launcher::EntryThread = std::thread([&]() {
|
|
entry();
|
|
std::this_thread::sleep_for(std::chrono::seconds(2));
|
|
txtStatusResult->SetLabelText(wxT("Online"));
|
|
txtStatusResult->SetForegroundColour("green");
|
|
btnLaunch->Enable();
|
|
});
|
|
txtStatusResult->SetLabelText(wxT("In-Game"));
|
|
txtStatusResult->SetForegroundColour("purple");
|
|
btnLaunch->Disable();
|
|
|
|
if (FirstTime) {
|
|
wxMessageBox("Please launch BeamNG.drive manually in case of Steam issues.", "Alert");
|
|
FirstTime = false;
|
|
}
|
|
}
|
|
|
|
/////////// OnClick Logo Event ///////////
|
|
void MyMainFrame::OnClickLogo(wxCommandEvent& event WXUNUSED(event)) {
|
|
wxLaunchDefaultApplication("https://beammp.com");
|
|
}
|
|
|
|
/////////// OnClick Register Event ///////////
|
|
void MyAccountFrame::OnClickRegister(wxCommandEvent& event WXUNUSED(event)) {
|
|
wxLaunchDefaultApplication("https://forum.beammp.com/signup");
|
|
}
|
|
|
|
/////////// OnClick Login Event ///////////
|
|
void MyAccountFrame::OnClickLogin(wxCommandEvent& event WXUNUSED(event)) {
|
|
Json json;
|
|
json["password"] = ctrlPassword->GetValue().utf8_string();
|
|
json["username"] = ctrlUsername->GetValue().utf8_string();
|
|
|
|
if (Login(json.dump())) {
|
|
std::string picture = HTTP::Get("https://forum.beammp.com/user_avatar/forum.beammp.com/" + UIData::Username + "/240/4411_2.png");
|
|
std::ofstream File("icons/" + UIData::Username + PictureType(picture), std::ios::binary);
|
|
if (File.is_open()) {
|
|
File << picture;
|
|
File.close();
|
|
MyMainFrame::MainFrameInstance->BitAccount->SetBitmap(wxBitmapBundle(wxImage(GetPictureName()).Scale(45, 45, wxIMAGE_QUALITY_HIGH)));
|
|
}
|
|
MyMainFrame::AccountFrame->Destroy();
|
|
MyMainFrame::MainFrameInstance->OnClickAccount(event);
|
|
}
|
|
}
|
|
|
|
/////////// OnClick Logout Event ///////////
|
|
void MyAccountFrame::OnClickLogout(wxCommandEvent& event WXUNUSED(event)) {
|
|
Login("LO");
|
|
MyMainFrame::AccountFrame->Destroy();
|
|
MyMainFrame::MainFrameInstance->BitAccount->SetBitmap(wxBitmapBundle(wxImage("icons/default.png", wxBITMAP_TYPE_PNG).Scale(45, 45, wxIMAGE_QUALITY_HIGH)));
|
|
MyMainFrame::MainFrameInstance->OnClickAccount(event);
|
|
}
|
|
|
|
/////////// OnClick Console Event ///////////
|
|
void MySettingsFrame::OnClickConsole(wxCommandEvent& event) {
|
|
WindowsConsole(checkConsole->IsChecked());
|
|
Log::ConsoleOutput(checkConsole->IsChecked());
|
|
bool status = event.IsChecked();
|
|
UpdateConfig("Console", status);
|
|
UIData::Console = status;
|
|
}
|
|
|
|
/////////// OnChanged Game Path Event ///////////
|
|
void MySettingsFrame::OnChangedGameDir(wxFileDirPickerEvent& event) {
|
|
std::string NewPath = event.GetPath().utf8_string();
|
|
std::string key = reinterpret_cast<wxDirPickerCtrl*>(event.GetEventObject())->GetLabel();
|
|
UpdateConfig(key, NewPath);
|
|
UpdateGameDirectory(NewPath);
|
|
}
|
|
|
|
/////////// OnChanged Profile Path Event ///////////
|
|
void MySettingsFrame::OnChangedProfileDir(wxFileDirPickerEvent& event) {
|
|
std::string NewPath = event.GetPath().utf8_string();
|
|
std::string key = reinterpret_cast<wxDirPickerCtrl*>(event.GetEventObject())->GetLabel();
|
|
UpdateConfig(key, NewPath);
|
|
UpdateProfileDirectory(NewPath);
|
|
}
|
|
|
|
/////////// OnChanged Cache Path Event ///////////
|
|
void MySettingsFrame::OnChangedCacheDir(wxFileDirPickerEvent& event) {
|
|
std::string NewPath = event.GetPath().utf8_string();
|
|
std::string key = reinterpret_cast<wxDirPickerCtrl*>(event.GetEventObject())->GetLabel();
|
|
UpdateConfig(key, NewPath);
|
|
UpdateCacheDirectory(NewPath);
|
|
}
|
|
|
|
/////////// OnChanged Build Event ///////////
|
|
void MySettingsFrame::OnChangedBuild(wxCommandEvent& event) {
|
|
std::string key = reinterpret_cast<wxChoice*>(event.GetEventObject())->GetString(event.GetSelection());
|
|
UpdateConfig("Build", key);
|
|
UIData::Build = key;
|
|
}
|
|
|
|
/////////// AutoDetect Game Function ///////////
|
|
void MySettingsFrame::OnAutoDetectGame(wxCommandEvent& event) {
|
|
UpdateGameDirectory(AutoDetectGame());
|
|
}
|
|
|
|
/////////// AutoDetect Profile Function ///////////
|
|
void MySettingsFrame::OnAutoDetectProfile(wxCommandEvent& event) {
|
|
UpdateProfileDirectory(AutoDetectProfile());
|
|
}
|
|
|
|
/////////// Reset Cache Function ///////////
|
|
void MySettingsFrame::OnResetCache(wxCommandEvent& event) {
|
|
UpdateCacheDirectory(ResetCache());
|
|
}
|
|
|
|
/////////// MAIN FUNCTION ///////////
|
|
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd) {
|
|
std::string ConfigPath(lpCmdLine);
|
|
if (!ConfigPath.empty()) {
|
|
UIData::ConfigPath = ConfigPath;
|
|
} else UIData::ConfigPath = "Launcher.toml";
|
|
wxDisableAsserts();
|
|
wxLog::SetLogLevel(wxLOG_Info);
|
|
Log::Init();
|
|
LoadConfig();
|
|
UIData::GameVer = jsonRead();
|
|
|
|
if (UIData::UI) {
|
|
int result = 0;
|
|
try {
|
|
new MyApp();
|
|
result = wxEntry(hInstance, hPrevInstance, lpCmdLine, nShowCmd);
|
|
if (Launcher::EntryThread.joinable())
|
|
Launcher::EntryThread.join();
|
|
if (MyMainFrame::UpdateThread.joinable())
|
|
MyMainFrame::UpdateThread.join();
|
|
} catch (const ShutdownException& e) {
|
|
LOG(INFO) << "Launcher shutting down with reason: " << e.what();
|
|
} catch (const std::exception& e) {
|
|
LOG(FATAL) << e.what();
|
|
}
|
|
return result;
|
|
} else {
|
|
WindowsConsole(true);
|
|
Log::ConsoleOutput(true);
|
|
return entry();
|
|
}
|
|
}
|