# BeamMP-Launcher The launcher is the way we communitcate to outside the game, it does a few automated actions such as but not limited to: downloading the mod, launching the game, and create a connection to a server. **To clone this repository**: `git clone --recurse-submodules https://github.com/BeamMP/BeamMP-Launcher.git` ## How to build - Release In the root directory of the project, 1. `cmake -DCMAKE_BUILD_TYPE=Release . -B bin -DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static` 2. `cmake --build bin --parallel --config Release` Remember to change `C:/vcpkg` to wherever you have vcpkg installed. ## How to build - Debug In the root directory of the project, 1. `cmake . -B bin -DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static` 2. `cmake --build bin --parallel` Remember to change `C:/vcpkg` to wherever you have vcpkg installed.