/* Copyright (C) 2024 BeamMP Ltd., BeamMP team and contributors. Licensed under AGPL-3.0 (or later), see . SPDX-License-Identifier: AGPL-3.0-or-later */ #pragma once #include #include #ifdef __linux__ #include "linuxfixes.h" #include #include #include #include #endif void NetReset(); extern bool Dev; extern int ping; [[noreturn]] void CoreNetwork(); extern int ProxyPort; extern int ClientID; extern int LastPort; extern bool ModLoaded; extern bool Terminate; extern uint64_t UDPSock; extern uint64_t TCPSock; extern std::string Branch; extern std::filesystem::path CachingDirectory; extern bool deleteDuplicateMods; extern bool TCPTerminate; extern std::string LastIP; extern std::string MStatus; extern std::string UlStatus; extern std::string PublicKey; extern std::string PrivateKey; int KillSocket(uint64_t Dead); void UUl(const std::string& R); void UDPSend(std::string Data); bool CheckBytes(int32_t Bytes); void GameSend(std::string_view Data); void SendLarge(std::string Data); std::string TCPRcv(uint64_t Sock); void SyncResources(uint64_t TCPSock); std::string GetAddr(const std::string& IP); void ServerParser(std::string_view Data); std::string Login(const std::string& fields); void TCPSend(const std::string& Data, uint64_t Sock); void TCPClientMain(const std::string& IP, int Port); void UDPClientMain(const std::string& IP, int Port); void TCPGameServer(const std::string& IP, int Port); bool SecurityWarning(); void CoreSend(std::string data);