cmake_minimum_required(VERSION 3.10) project(Launcher) if (WIN32) message(STATUS "MSVC -> forcing use of statically-linked runtime.") STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE}) STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG}) endif(WIN32) set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG") add_executable(${PROJECT_NAME} src/main.cpp ) set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "BeamMP-Launcher") if (WIN32) find_package(ZLIB REQUIRED) find_package(OpenSSL REQUIRED) #-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}) include_directories(${VcpkgRoot}/include) link_directories(${VcpkgRoot}/lib) target_link_libraries(${PROJECT_NAME} PRIVATE ${VcpkgRoot}/lib/discord-rpc.lib ZLIB::ZLIB OpenSSL::SSL OpenSSL::Crypto ws2_32) else(WIN32) #MINGW add_definitions("-D_WIN32_WINNT=0x0600") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Os -s --static") target_link_libraries(${PROJECT_NAME} discord-rpc ssl crypto ws2_32 ssp crypt32 z) endif(WIN32) target_include_directories(${PROJECT_NAME} PRIVATE "include")