/// /// Created by Anonymous275 on 1/27/22 /// Copyright (c) 2021-present Anonymous275 read the LICENSE file for more info. /// #pragma once typedef struct lua_State lua_State; namespace def { typedef unsigned long (*GetTickCount)(); typedef int (*lua_open_jit)(lua_State* L); typedef void (*lua_get_field)(lua_State* L, int idx, const char* k); typedef const char* (*lua_push_fstring)(lua_State* L, const char* fmt, ...); typedef int(*lua_p_call)(lua_State* L, int arg, int res, int err); }