/// /// Created by Anonymous275 on 12/26/21 /// Copyright (c) 2021-present Anonymous275 read the LICENSE file for more info. /// #pragma once #include class Launcher { public: Launcher(int argc, char* argv[]); const std::string& getWorkingDir(){return DirPath;} const std::string& getVersion(){return Version;} const std::string& getFullVersion(){return FullVersion;} private: void WindowsInit(); private: std::string DirPath; std::string Version{"3.0"}; std::string FullVersion{Version + ".0"}; };