1 Commits

Author SHA1 Message Date
Tixx
db1aad37a8 Change and debug CreateProcessW params 2025-09-23 22:40:36 +02:00
10 changed files with 293 additions and 298 deletions

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@@ -38,7 +38,6 @@ extern std::string MStatus;
extern std::string UlStatus; extern std::string UlStatus;
extern std::string PublicKey; extern std::string PublicKey;
extern std::string PrivateKey; extern std::string PrivateKey;
extern std::string magic;
int KillSocket(uint64_t Dead); int KillSocket(uint64_t Dead);
void UUl(const std::string& R); void UUl(const std::string& R);
void UDPSend(std::string Data); void UDPSend(std::string Data);

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@@ -13,39 +13,22 @@
#include <openssl/err.h> #include <openssl/err.h>
#include <openssl/evp.h> #include <openssl/evp.h>
#include <regex> #include <regex>
#include <cstdint>
#include <cstring>
#include <string> #include <string>
#include <variant> #include <variant>
#include <vector> #include <vector>
#include <array>
#include <cerrno>
#include <cstring>
#include <stdexcept>
#if defined(__linux__)
#include <sys/socket.h>
#include "linuxfixes.h"
#else
#include <winsock2.h>
#include <ws2tcpip.h>
#endif
#ifdef _WIN32 #ifdef _WIN32
#define beammp_fs_string std::wstring #define beammp_fs_string std::wstring
#define beammp_fs_char wchar_t #define beammp_fs_char wchar_t
#define beammp_wide(str) L##str #define beammp_wide(str) L##str
#define beammp_stdout std::wcout
#define WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN
#include <windows.h> #include <windows.h>
#else #else
#define beammp_fs_string std::string #define beammp_fs_string std::string
#define beammp_fs_char char #define beammp_fs_char char
#define beammp_wide(str) str #define beammp_wide(str) str
#define beammp_stdout std::cout
#endif #endif
#include "Logger.h"
namespace Utils { namespace Utils {
inline std::vector<std::string> Split(const std::string& String, const std::string& delimiter) { inline std::vector<std::string> Split(const std::string& String, const std::string& delimiter) {
std::vector<std::string> Val; std::vector<std::string> Val;
@@ -60,7 +43,7 @@ namespace Utils {
if (!s.empty()) if (!s.empty())
Val.push_back(s); Val.push_back(s);
return Val; return Val;
} };
inline std::string ExpandEnvVars(const std::string& input) { inline std::string ExpandEnvVars(const std::string& input) {
std::string result; std::string result;
std::regex envPattern(R"(%([^%]+)%|\$([A-Za-z_][A-Za-z0-9_]*)|\$\{([^}]+)\})"); std::regex envPattern(R"(%([^%]+)%|\$([A-Za-z_][A-Za-z0-9_]*)|\$\{([^}]+)\})");
@@ -137,6 +120,13 @@ namespace Utils {
if (line.empty() || line[0] == ';' || line[0] == '#') if (line.empty() || line[0] == ';' || line[0] == '#')
continue; continue;
for (auto& c : line) {
if (c == '#' || c == ';') {
line = line.substr(0, &c - &line[0]);
break;
}
}
auto invalidLineLog = [&]{ auto invalidLineLog = [&]{
debug("Invalid INI line: " + line); debug("Invalid INI line: " + line);
debug("Surrounding lines: \n" + debug("Surrounding lines: \n" +
@@ -301,39 +291,4 @@ namespace Utils {
return ""; return "";
} }
} }
};
template<typename T>
inline std::vector<char> PrependHeader(const T& data) {
std::vector<char> size_buffer(4);
uint32_t len = data.size();
std::memcpy(size_buffer.data(), &len, 4);
std::vector<char> buffer;
buffer.reserve(size_buffer.size() + data.size());
buffer.insert(buffer.begin(), size_buffer.begin(), size_buffer.end());
buffer.insert(buffer.end(), data.begin(), data.end());
return buffer;
}
inline uint32_t RecvHeader(SOCKET socket) {
std::array<uint8_t, sizeof(uint32_t)> header_buffer {};
auto n = recv(socket, reinterpret_cast<char*>(header_buffer.data()), header_buffer.size(), MSG_WAITALL);
if (n < 0) {
throw std::runtime_error(std::string("recv() of header failed: ") + std::strerror(errno));
} else if (n == 0) {
throw std::runtime_error("Game disconnected");
}
return *reinterpret_cast<uint32_t*>(header_buffer.data());
}
/// Throws!!!
inline void ReceiveFromGame(SOCKET socket, std::vector<char>& out_data) {
auto header = RecvHeader(socket);
out_data.resize(header);
auto n = recv(socket, reinterpret_cast<char*>(out_data.data()), out_data.size(), MSG_WAITALL);
if (n < 0) {
throw std::runtime_error(std::string("recv() of data failed: ") + std::strerror(errno));
} else if (n == 0) {
throw std::runtime_error("Game disconnected");
}
}
};

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@@ -4,8 +4,6 @@
SPDX-License-Identifier: AGPL-3.0-or-later SPDX-License-Identifier: AGPL-3.0-or-later
*/ */
#include <cstring>
#include "Utils.h"
#if defined(_WIN32) #if defined(_WIN32)
#include <shlobj.h> #include <shlobj.h>
#elif defined(__linux__) #elif defined(__linux__)
@@ -20,6 +18,7 @@
#include "Logger.h" #include "Logger.h"
#include "Options.h" #include "Options.h"
#include "Startup.h" #include "Startup.h"
#include "Utils.h"
#include <Security/Init.h> #include <Security/Init.h>
#include <filesystem> #include <filesystem>
#include <thread> #include <thread>
@@ -58,11 +57,12 @@ std::filesystem::path GetGamePath() {
if (ini.contains("filesystem") && std::get<std::map<std::string, std::string>>(ini["filesystem"]).contains("UserPath")) if (ini.contains("filesystem") && std::get<std::map<std::string, std::string>>(ini["filesystem"]).contains("UserPath"))
userPath = Utils::ToWString(std::get<std::map<std::string, std::string>>(ini["filesystem"])["UserPath"]); userPath = Utils::ToWString(std::get<std::map<std::string, std::string>>(ini["filesystem"])["UserPath"]);
if (userPath = Utils::ExpandEnvVars(userPath); std::filesystem::exists(userPath)) { if (!userPath.empty() && Path.empty())
Path = userPath; if (userPath = Utils::ExpandEnvVars(userPath); std::filesystem::exists(userPath)) {
debug(L"Using custom user folder path from startup.ini: " + Path.wstring()); Path = userPath;
} else debug(L"Using custom user folder path from startup.ini: " + Path.wstring());
warn(L"Found custom user folder path (" + userPath + L") in startup.ini but it doesn't exist, skipping"); } else
warn(L"Found custom user folder path (" + userPath + L") in startup.ini but it doesn't exist, skipping");
} }
if (Path.empty()) { if (Path.empty()) {
@@ -94,11 +94,12 @@ std::filesystem::path GetGamePath() {
} }
if (userPath = std::filesystem::path(Utils::ExpandEnvVars(userPath)); std::filesystem::exists(userPath)) { if (!userPath.empty() && Path.empty())
Path = userPath; if (userPath = std::filesystem::path(Utils::ExpandEnvVars(userPath)); std::filesystem::exists(userPath)) {
debug(L"Using custom user folder path from BeamNG.Drive.ini: " + Path.wstring()); Path = userPath;
} else debug(L"Using custom user folder path from BeamNG.Drive.ini: " + Path.wstring());
warn(L"Found custom user folder path (" + userPath + L") in BeamNG.Drive.ini but it doesn't exist, skipping"); } else
warn(L"Found custom user folder path (" + userPath + L") in BeamNG.Drive.ini but it doesn't exist, skipping");
} }
} }
@@ -147,7 +148,13 @@ void StartGame(std::wstring Dir) {
debug(L"BeamNG executable path: " + Dir); debug(L"BeamNG executable path: " + Dir);
bSuccess = CreateProcessW(nullptr, (wchar_t*)(Dir + gameArgs).c_str(), nullptr, nullptr, TRUE, 0, nullptr, BaseDir.c_str(), &si, &pi); wchar_t* lpApplicationName = Dir.data();
wchar_t* lpCommandLine = (Dir + gameArgs).data();
debug(L"lpApplicationName: " + std::wstring(lpApplicationName));
debug(L"lpCommandLine: " + std::wstring(lpCommandLine));
bSuccess = CreateProcessW(lpApplicationName, lpCommandLine, nullptr, nullptr, TRUE, 0, nullptr, BaseDir.c_str(), &si, &pi);
if (bSuccess) { if (bSuccess) {
info("Game Launched!"); info("Game Launched!");
GamePID = pi.dwProcessId; GamePID = pi.dwProcessId;
@@ -174,6 +181,7 @@ void StartGame(std::wstring Dir) {
} }
#elif defined(__linux__) #elif defined(__linux__)
void StartGame(std::string Dir) { void StartGame(std::string Dir) {
int status;
std::string filename = (Dir + "/BinLinux/BeamNG.drive.x64"); std::string filename = (Dir + "/BinLinux/BeamNG.drive.x64");
std::vector<const char*> argv; std::vector<const char*> argv;
argv.push_back(filename.data()); argv.push_back(filename.data());
@@ -183,24 +191,11 @@ void StartGame(std::string Dir) {
argv.push_back(nullptr); argv.push_back(nullptr);
pid_t pid; pid_t pid;
posix_spawn_file_actions_t spawn_actions;
posix_spawn_file_actions_t file_actions; posix_spawn_file_actions_init(&spawn_actions);
auto status = posix_spawn_file_actions_init(&file_actions); posix_spawn_file_actions_addclose(&spawn_actions, STDOUT_FILENO);
// disable stdout posix_spawn_file_actions_addclose(&spawn_actions, STDERR_FILENO);
if (status != 0) { int result = posix_spawn(&pid, filename.c_str(), &spawn_actions, nullptr, const_cast<char**>(argv.data()), environ);
error(std::string("posix_spawn_file_actions_init failed: ") + std::strerror(errno));
}
status = posix_spawn_file_actions_addclose(&file_actions, STDOUT_FILENO);
if (status != 0) {
error(std::string("posix_spawn_file_actions_addclose for STDOUT failed: ") + std::strerror(errno));
}
status = posix_spawn_file_actions_addclose(&file_actions, STDERR_FILENO);
if (status != 0) {
error(std::string("posix_spawn_file_actions_addclose for STDERR failed: ") + std::strerror(errno));
}
// launch the game
int result = posix_spawn(&pid, filename.c_str(), &file_actions, NULL, const_cast<char**>(argv.data()), environ);
if (result != 0) { if (result != 0) {
error("Failed to Launch the game! launcher closing soon"); error("Failed to Launch the game! launcher closing soon");

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@@ -57,36 +57,36 @@ void addToLog(const std::wstring& Line) {
} }
void info(const std::string& toPrint) { void info(const std::string& toPrint) {
std::string Print = getDate() + "[INFO] " + toPrint + "\n"; std::string Print = getDate() + "[INFO] " + toPrint + "\n";
beammp_stdout << Utils::ToWString(Print); std::cout << Print;
addToLog(Print); addToLog(Print);
} }
void debug(const std::string& toPrint) { void debug(const std::string& toPrint) {
std::string Print = getDate() + "[DEBUG] " + toPrint + "\n"; std::string Print = getDate() + "[DEBUG] " + toPrint + "\n";
if (options.verbose) { if (options.verbose) {
beammp_stdout << Utils::ToWString(Print); std::cout << Print;
} }
addToLog(Print); addToLog(Print);
} }
void warn(const std::string& toPrint) { void warn(const std::string& toPrint) {
std::string Print = getDate() + "[WARN] " + toPrint + "\n"; std::string Print = getDate() + "[WARN] " + toPrint + "\n";
beammp_stdout << Utils::ToWString(Print); std::cout << Print;
addToLog(Print); addToLog(Print);
} }
void error(const std::string& toPrint) { void error(const std::string& toPrint) {
std::string Print = getDate() + "[ERROR] " + toPrint + "\n"; std::string Print = getDate() + "[ERROR] " + toPrint + "\n";
beammp_stdout << Utils::ToWString(Print); std::cout << Print;
addToLog(Print); addToLog(Print);
} }
void fatal(const std::string& toPrint) { void fatal(const std::string& toPrint) {
std::string Print = getDate() + "[FATAL] " + toPrint + "\n"; std::string Print = getDate() + "[FATAL] " + toPrint + "\n";
beammp_stdout << Utils::ToWString(Print); std::cout << Print;
addToLog(Print); addToLog(Print);
std::this_thread::sleep_for(std::chrono::seconds(5)); std::this_thread::sleep_for(std::chrono::seconds(5));
std::exit(1); std::exit(1);
} }
void except(const std::string& toPrint) { void except(const std::string& toPrint) {
std::string Print = getDate() + "[EXCEP] " + toPrint + "\n"; std::string Print = getDate() + "[EXCEP] " + toPrint + "\n";
beammp_stdout << Utils::ToWString(Print); std::cout << Print;
addToLog(Print); addToLog(Print);
} }

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@@ -7,7 +7,6 @@
#include "Http.h" #include "Http.h"
#include "Network/network.hpp" #include "Network/network.hpp"
#include "Security/Init.h" #include "Security/Init.h"
#include "Utils.h"
#include <cstdlib> #include <cstdlib>
#include <regex> #include <regex>
#if defined(_WIN32) #if defined(_WIN32)
@@ -189,8 +188,7 @@ void CoreSend(std::string data) {
std::lock_guard lock(sendMutex); std::lock_guard lock(sendMutex);
if (CoreSocket != -1) { if (CoreSocket != -1) {
auto ToSend = Utils::PrependHeader(data); int res = send(CoreSocket, (data + "\n").c_str(), int(data.size()) + 1, 0);
int res = send(CoreSocket, ToSend.data(), ToSend.size(), 0);
if (res < 0) { if (res < 0) {
debug("(Core) send failed with error: " + std::to_string(WSAGetLastError())); debug("(Core) send failed with error: " + std::to_string(WSAGetLastError()));
} }
@@ -227,7 +225,7 @@ void Parse(std::string Data, SOCKET CSocket) {
TCPTerminate = true; TCPTerminate = true;
Data.clear(); Data.clear();
futures.push_back(std::async(std::launch::async, []() { futures.push_back(std::async(std::launch::async, []() {
// CoreSend("B" + HTTP::Get("https://backend.beammp.com/servers-info")); CoreSend("B" + HTTP::Get("https://backend.beammp.com/servers-info"));
})); }));
} }
break; break;
@@ -280,7 +278,7 @@ void Parse(std::string Data, SOCKET CSocket) {
Ping = "-2"; Ping = "-2";
else else
Ping = std::to_string(ping); Ping = std::to_string(ping);
Data = "Up" + Ping; Data = std::string(UlStatus) + "\n" + "Up" + Ping;
} }
break; break;
case 'M': case 'M':
@@ -350,29 +348,51 @@ void Parse(std::string Data, SOCKET CSocket) {
Data.clear(); Data.clear();
break; break;
} }
if (!Data.empty() && CSocket != -1) { if (!Data.empty())
auto ToSend = Utils::PrependHeader(Data); CoreSend(Data);
int res = send(CSocket, ToSend.data(), ToSend.size(), 0);
if (res < 0) {
debug("(Core) send failed with error: " + std::to_string(WSAGetLastError()));
}
}
} }
void GameHandler(SOCKET Client) { void GameHandler(SOCKET Client) {
CoreSocket = Client; CoreSocket = Client;
std::vector<char> data{}; int32_t Size, Rcv;
int Temp; int Temp;
char Header[10] = { 0 }; char Header[10] = { 0 };
do { do {
try { Rcv = 0;
Utils::ReceiveFromGame(Client, data); do {
Parse(std::string(data.data(), data.size()), Client); Temp = recv(Client, &Header[Rcv], 1, 0);
} catch (const std::exception& e) { if (Temp < 1)
error(std::string("Error while receiving from game on core: ") + e.what()); break;
if (!isdigit(Header[Rcv]) && Header[Rcv] != '>') {
error("(Core) Invalid lua communication");
KillSocket(Client);
return;
}
} while (Header[Rcv++] != '>');
if (Temp < 1)
break;
if (std::from_chars(Header, &Header[Rcv], Size).ptr[0] != '>') {
debug("(Core) Invalid lua Header -> " + std::string(Header, Rcv));
break; break;
} }
} while (true); std::string Ret(Size, 0);
debug("(Core) Connection closing"); Rcv = 0;
do {
Temp = recv(Client, &Ret[Rcv], Size - Rcv, 0);
if (Temp < 1)
break;
Rcv += Temp;
} while (Rcv < Size);
if (Temp < 1)
break;
Parse(Ret, Client);
} while (Temp > 0);
if (Temp == 0) {
debug("(Core) Connection closing");
} else {
debug("(Core) recv failed with error: " + std::to_string(WSAGetLastError()));
}
NetReset(); NetReset();
KillSocket(Client); KillSocket(Client);
} }

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@@ -5,7 +5,6 @@
*/ */
#include "Network/network.hpp" #include "Network/network.hpp"
#include "Utils.h"
#include <memory> #include <memory>
#include <zlib.h> #include <zlib.h>
#if defined(_WIN32) #if defined(_WIN32)
@@ -22,7 +21,6 @@
#endif #endif
#include "Logger.h" #include "Logger.h"
#include "Options.h"
#include <charconv> #include <charconv>
#include <mutex> #include <mutex>
#include <string> #include <string>
@@ -35,7 +33,6 @@ bool GConnected = false;
bool CServer = true; bool CServer = true;
SOCKET CSocket = -1; SOCKET CSocket = -1;
SOCKET GSocket = -1; SOCKET GSocket = -1;
std::string magic;
int KillSocket(uint64_t Dead) { int KillSocket(uint64_t Dead) {
if (Dead == (SOCKET)-1) { if (Dead == (SOCKET)-1) {
@@ -64,13 +61,30 @@ bool CheckBytes(uint32_t Bytes) {
void GameSend(std::string_view Data) { void GameSend(std::string_view Data) {
static std::mutex Lock; static std::mutex Lock;
std::scoped_lock Guard(Lock); std::scoped_lock Guard(Lock);
auto ToSend = Utils::PrependHeader<std::string_view>(Data); if (TCPTerminate || !GConnected || CSocket == -1)
auto Result = send(CSocket, ToSend.data(), ToSend.size(), 0); return;
if (Result < 0) { int32_t Size, Temp, Sent;
error("(Game) send failed with error: " + std::to_string(WSAGetLastError())); Size = int32_t(Data.size());
Sent = 0;
#ifdef DEBUG
if (Size > 1000) {
debug("Launcher -> game (" + std::to_string(Size) + ")");
}
#endif
do {
if (Sent > -1) {
Temp = send(CSocket, &Data[Sent], Size - Sent, 0);
}
if (!CheckBytes(Temp))
return;
Sent += Temp;
} while (Sent < Size);
// send separately to avoid an allocation for += "\n"
Temp = send(CSocket, "\n", 1, 0);
if (!CheckBytes(Temp)) {
return;
} }
} }
void ServerSend(std::string Data, bool Rel) { void ServerSend(std::string Data, bool Rel) {
if (Terminate || Data.empty()) if (Terminate || Data.empty())
return; return;
@@ -204,8 +218,6 @@ void ParserAsync(std::string_view Data) {
MStatus = Data; MStatus = Data;
UlStatus = "Uldone"; UlStatus = "Uldone";
return; return;
case 'U':
magic = Data.substr(1);
default: default:
break; break;
} }
@@ -253,19 +265,40 @@ void TCPGameServer(const std::string& IP, int Port) {
int32_t Size, Rcv; int32_t Size, Rcv;
int Temp; int Temp;
char Header[10] = { 0 }; char Header[10] = { 0 };
std::vector<char> data {};
// Read byte by byte until '>' is rcved then get the size and read based on it // Read byte by byte until '>' is rcved then get the size and read based on it
do { do {
try { Rcv = 0;
Utils::ReceiveFromGame(CSocket, data);
ServerSend(std::string(data.data(), data.size()), false); do {
} catch (const std::exception& e) { Temp = recv(CSocket, &Header[Rcv], 1, 0);
error(std::string("Error while receiving from game on proxy: ") + e.what()); if (Temp < 1 || TCPTerminate)
break;
} while (Header[Rcv++] != '>');
if (Temp < 1 || TCPTerminate)
break;
if (std::from_chars(Header, &Header[Rcv], Size).ptr[0] != '>') {
debug("(Game) Invalid lua Header -> " + std::string(Header, Rcv));
break; break;
} }
} while (!TCPTerminate); std::string Ret(Size, 0);
debug("(Proxy) Connection closing"); Rcv = 0;
do {
Temp = recv(CSocket, &Ret[Rcv], Size - Rcv, 0);
if (Temp < 1)
break;
Rcv += Temp;
} while (Rcv < Size && !TCPTerminate);
if (Temp < 1 || TCPTerminate)
break;
ServerSend(Ret, false);
} while (Temp > 0 && !TCPTerminate);
if (Temp == 0)
debug("(Proxy) Connection closing");
else
debug("(Proxy) recv failed error : " + std::to_string(WSAGetLastError()));
} }
TCPTerminate = true; TCPTerminate = true;
GConnected = false; GConnected = false;

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@@ -169,118 +169,118 @@ void set_headers(httplib::Response& res) {
} }
void HTTP::StartProxy() { void HTTP::StartProxy() {
// std::thread proxy([&]() { std::thread proxy([&]() {
// httplib::Server HTTPProxy; httplib::Server HTTPProxy;
// httplib::Headers headers = { httplib::Headers headers = {
// { "User-Agent", "BeamMP-Launcher/" + GetVer() + GetPatch() }, { "User-Agent", "BeamMP-Launcher/" + GetVer() + GetPatch() },
// { "Accept", "*/*" } { "Accept", "*/*" }
// }; };
// httplib::Client backend("https://backend.beammp.com"); httplib::Client backend("https://backend.beammp.com");
// httplib::Client forum("https://forum.beammp.com"); httplib::Client forum("https://forum.beammp.com");
// const std::string pattern = ".*"; const std::string pattern = ".*";
// auto handle_request = [&](const httplib::Request& req, httplib::Response& res) { auto handle_request = [&](const httplib::Request& req, httplib::Response& res) {
// set_headers(res); set_headers(res);
// if (req.has_header("X-BMP-Authentication")) { if (req.has_header("X-BMP-Authentication")) {
// headers.emplace("X-BMP-Authentication", PrivateKey); headers.emplace("X-BMP-Authentication", PrivateKey);
// } }
// if (req.has_header("X-API-Version")) { if (req.has_header("X-API-Version")) {
// headers.emplace("X-API-Version", req.get_header_value("X-API-Version")); headers.emplace("X-API-Version", req.get_header_value("X-API-Version"));
// } }
// const std::vector<std::string> path = Utils::Split(req.path, "/"); const std::vector<std::string> path = Utils::Split(req.path, "/");
// httplib::Result cli_res; httplib::Result cli_res;
// const std::string method = req.method; const std::string method = req.method;
// std::string host = ""; std::string host = "";
// if (!path.empty()) if (!path.empty())
// host = path[0]; host = path[0];
// if (host == "backend") { if (host == "backend") {
// std::string remaining_path = req.path.substr(std::strlen("/backend")); std::string remaining_path = req.path.substr(std::strlen("/backend"));
// if (method == "GET") if (method == "GET")
// cli_res = backend.Get(remaining_path, headers); cli_res = backend.Get(remaining_path, headers);
// else if (method == "POST") else if (method == "POST")
// cli_res = backend.Post(remaining_path, headers); cli_res = backend.Post(remaining_path, headers);
// } else if (host == "avatar") { } else if (host == "avatar") {
// bool error = false; bool error = false;
// std::string username; std::string username;
// std::string avatar_size = "100"; std::string avatar_size = "100";
// if (path.size() > 1) { if (path.size() > 1) {
// username = path[1]; username = path[1];
// } else { } else {
// error = true; error = true;
// } }
// if (path.size() > 2) { if (path.size() > 2) {
// try { try {
// if (std::stoi(path[2]) > 0) if (std::stoi(path[2]) > 0)
// avatar_size = path[2]; avatar_size = path[2];
// } catch (std::exception&) { } } catch (std::exception&) { }
// } }
// httplib::Result summary_res; httplib::Result summary_res;
// if (!error) { if (!error) {
// summary_res = forum.Get("/u/" + username + ".json", headers); summary_res = forum.Get("/u/" + username + ".json", headers);
// if (!summary_res || summary_res->status != 200) { if (!summary_res || summary_res->status != 200) {
// error = true; error = true;
// } }
// } }
// if (!error) { if (!error) {
// try { try {
// nlohmann::json d = nlohmann::json::parse(summary_res->body, nullptr, false); // can fail with parse_error nlohmann::json d = nlohmann::json::parse(summary_res->body, nullptr, false); // can fail with parse_error
// auto user = d.at("user"); // can fail with out_of_range auto user = d.at("user"); // can fail with out_of_range
// auto avatar_link_json = user.at("avatar_template"); // can fail with out_of_range auto avatar_link_json = user.at("avatar_template"); // can fail with out_of_range
// auto avatar_link = avatar_link_json.get<std::string>(); auto avatar_link = avatar_link_json.get<std::string>();
// size_t start_pos = avatar_link.find("{size}"); size_t start_pos = avatar_link.find("{size}");
// if (start_pos != std::string::npos) if (start_pos != std::string::npos)
// avatar_link.replace(start_pos, std::strlen("{size}"), avatar_size); avatar_link.replace(start_pos, std::strlen("{size}"), avatar_size);
// cli_res = forum.Get(avatar_link, headers); cli_res = forum.Get(avatar_link, headers);
// } catch (std::exception&) { } catch (std::exception&) {
// error = true; error = true;
// } }
// } }
// if (error) { if (error) {
// cli_res = forum.Get("/user_avatar/forum.beammp.com/user/0/0.png", headers); cli_res = forum.Get("/user_avatar/forum.beammp.com/user/0/0.png", headers);
// } }
// } else { } else {
// res.set_content("Host not found", "text/plain"); res.set_content("Host not found", "text/plain");
// return; return;
// } }
// if (cli_res) { if (cli_res) {
// res.set_content(cli_res->body, cli_res->get_header_value("Content-Type")); res.set_content(cli_res->body, cli_res->get_header_value("Content-Type"));
// } else { } else {
// res.set_content(to_string(cli_res.error()), "text/plain"); res.set_content(to_string(cli_res.error()), "text/plain");
// } }
// }; };
// HTTPProxy.Get(pattern, [&](const httplib::Request& req, httplib::Response& res) { HTTPProxy.Get(pattern, [&](const httplib::Request& req, httplib::Response& res) {
// handle_request(req, res); handle_request(req, res);
// }); });
// HTTPProxy.Post(pattern, [&](const httplib::Request& req, httplib::Response& res) { HTTPProxy.Post(pattern, [&](const httplib::Request& req, httplib::Response& res) {
// handle_request(req, res); handle_request(req, res);
// }); });
// ProxyPort = HTTPProxy.bind_to_any_port("127.0.0.1"); ProxyPort = HTTPProxy.bind_to_any_port("127.0.0.1");
// debug("HTTP Proxy listening on port " + std::to_string(ProxyPort)); debug("HTTP Proxy listening on port " + std::to_string(ProxyPort));
// HTTPProxy.listen_after_bind(); HTTPProxy.listen_after_bind();
// }); });
// proxy.detach(); proxy.detach();
} }

View File

@@ -93,8 +93,6 @@ void UDPClientMain(const std::string& IP, int Port) {
ToServer->sin_port = htons(Port); ToServer->sin_port = htons(Port);
inet_pton(AF_INET, IP.c_str(), &ToServer->sin_addr); inet_pton(AF_INET, IP.c_str(), &ToServer->sin_addr);
UDPSock = socket(AF_INET, SOCK_DGRAM, 0); UDPSock = socket(AF_INET, SOCK_DGRAM, 0);
if (!magic.empty())
UDPSend(magic);
GameSend("P" + std::to_string(ClientID)); GameSend("P" + std::to_string(ClientID));
TCPSend("H", TCPSock); TCPSend("H", TCPSock);
UDPSend("p"); UDPSend("p");

View File

@@ -6,7 +6,6 @@
#include <filesystem> #include <filesystem>
#include "Utils.h"
#if defined(_WIN32) #if defined(_WIN32)
#include <shlobj_core.h> #include <shlobj_core.h>
#elif defined(__linux__) #elif defined(__linux__)
@@ -16,6 +15,8 @@
#include <vector> #include <vector>
#endif #endif
#include "Logger.h" #include "Logger.h"
#include "Utils.h"
#include <fstream> #include <fstream>
#include <string> #include <string>
#include <thread> #include <thread>
@@ -176,10 +177,6 @@ void LegitimacyCheck() {
std::string contents((std::istreambuf_iterator(beamngIni)), std::istreambuf_iterator<char>()); std::string contents((std::istreambuf_iterator(beamngIni)), std::istreambuf_iterator<char>());
beamngIni.close(); beamngIni.close();
if (contents.size() >= 3 && (unsigned char)contents[0] == 0xEF && (unsigned char)contents[1] == 0xBB && (unsigned char)contents[2] == 0xBF) {
contents = contents.substr(3);
}
auto ini = Utils::ParseINI(contents); auto ini = Utils::ParseINI(contents);
if (ini.empty()) if (ini.empty())
lowExit(3); lowExit(3);

View File

@@ -84,10 +84,10 @@ beammp_fs_string GetEN() {
} }
std::string GetVer() { std::string GetVer() {
return "2.7"; return "2.6";
} }
std::string GetPatch() { std::string GetPatch() {
return ".0"; return ".3";
} }
beammp_fs_string GetEP(const beammp_fs_char* P) { beammp_fs_string GetEP(const beammp_fs_char* P) {
@@ -195,44 +195,44 @@ void CheckName() {
} }
void CheckForUpdates(const std::string& CV) { void CheckForUpdates(const std::string& CV) {
// std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/launcher?branch=" + Branch + "&pk=" + PublicKey); std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/launcher?branch=" + Branch + "&pk=" + PublicKey);
// std::string LatestVersion = HTTP::Get( std::string LatestVersion = HTTP::Get(
// "https://backend.beammp.com/version/launcher?branch=" + Branch + "&pk=" + PublicKey); "https://backend.beammp.com/version/launcher?branch=" + Branch + "&pk=" + PublicKey);
// transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower); transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
// beammp_fs_string BP(GetBP() / GetEN()), Back(GetBP() / beammp_wide("BeamMP-Launcher.back")); beammp_fs_string BP(GetBP() / GetEN()), Back(GetBP() / beammp_wide("BeamMP-Launcher.back"));
// std::string FileHash = Utils::GetSha256HashReallyFastFile(BP); std::string FileHash = Utils::GetSha256HashReallyFastFile(BP);
// if (FileHash != LatestHash && IsOutdated(Version(VersionStrToInts(GetVer() + GetPatch())), Version(VersionStrToInts(LatestVersion)))) { if (FileHash != LatestHash && IsOutdated(Version(VersionStrToInts(GetVer() + GetPatch())), Version(VersionStrToInts(LatestVersion)))) {
// if (!options.no_update) { if (!options.no_update) {
// info("Launcher update " + LatestVersion + " found!"); info("Launcher update " + LatestVersion + " found!");
// #if defined(__linux__) #if defined(__linux__)
// error("Auto update is NOT implemented for the Linux version. Please update manually ASAP as updates contain security patches."); error("Auto update is NOT implemented for the Linux version. Please update manually ASAP as updates contain security patches.");
// #else #else
// info("Downloading Launcher update " + LatestHash); info("Downloading Launcher update " + LatestHash);
// HTTP::Download( HTTP::Download(
// "https://backend.beammp.com/builds/launcher?download=true" "https://backend.beammp.com/builds/launcher?download=true"
// "&pk=" "&pk="
// + PublicKey + "&branch=" + Branch, + PublicKey + "&branch=" + Branch,
// GetBP() / (beammp_wide("new_") + GetEN()), LatestHash); GetBP() / (beammp_wide("new_") + GetEN()), LatestHash);
// std::error_code ec; std::error_code ec;
// fs::remove(Back, ec); fs::remove(Back, ec);
// if (ec == std::errc::permission_denied) { if (ec == std::errc::permission_denied) {
// error("Failed to remove old backup file: " + ec.message() + ". Using alternative name."); error("Failed to remove old backup file: " + ec.message() + ". Using alternative name.");
// fs::rename(BP, Back + beammp_wide(".") + Utils::ToWString(FileHash.substr(0, 8))); fs::rename(BP, Back + beammp_wide(".") + Utils::ToWString(FileHash.substr(0, 8)));
// } else { } else {
// fs::rename(BP, Back); fs::rename(BP, Back);
// } }
// fs::rename(GetBP() / (beammp_wide("new_") + GetEN()), BP); fs::rename(GetBP() / (beammp_wide("new_") + GetEN()), BP);
// URelaunch(); URelaunch();
// #endif #endif
// } else { } else {
// warn("Launcher update was found, but not updating because --no-update or --dev was specified."); warn("Launcher update was found, but not updating because --no-update or --dev was specified.");
// } }
// } else } else
// info("Launcher version is up to date. Latest version: " + LatestVersion); info("Launcher version is up to date. Latest version: " + LatestVersion);
// TraceBack++; TraceBack++;
} }
@@ -269,8 +269,6 @@ void LinuxPatch() {
void InitLauncher() { void InitLauncher() {
SetConsoleTitleA(("BeamMP Launcher v" + std::string(GetVer()) + GetPatch()).c_str()); SetConsoleTitleA(("BeamMP Launcher v" + std::string(GetVer()) + GetPatch()).c_str());
SetConsoleOutputCP(CP_UTF8);
_setmode(_fileno(stdout), _O_U8TEXT);
debug("Launcher Version : " + GetVer() + GetPatch()); debug("Launcher Version : " + GetVer() + GetPatch());
CheckName(); CheckName();
LinuxPatch(); LinuxPatch();
@@ -347,42 +345,42 @@ void PreGame(const beammp_fs_string& GamePath) {
CheckMP(GetGamePath() / beammp_wide("mods/multiplayer")); CheckMP(GetGamePath() / beammp_wide("mods/multiplayer"));
info(beammp_wide("Game user path: ") + beammp_fs_string(GetGamePath())); info(beammp_wide("Game user path: ") + beammp_fs_string(GetGamePath()));
// if (!options.no_download) { if (!options.no_download) {
// std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/mod?branch=" + Branch + "&pk=" + PublicKey); std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/mod?branch=" + Branch + "&pk=" + PublicKey);
// transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower); transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
// LatestHash.erase(std::remove_if(LatestHash.begin(), LatestHash.end(), LatestHash.erase(std::remove_if(LatestHash.begin(), LatestHash.end(),
// [](auto const& c) -> bool { return !std::isalnum(c); }), [](auto const& c) -> bool { return !std::isalnum(c); }),
// LatestHash.end()); LatestHash.end());
// try { try {
// if (!fs::exists(GetGamePath() / beammp_wide("mods/multiplayer"))) { if (!fs::exists(GetGamePath() / beammp_wide("mods/multiplayer"))) {
// fs::create_directories(GetGamePath() / beammp_wide("mods/multiplayer")); fs::create_directories(GetGamePath() / beammp_wide("mods/multiplayer"));
// } }
// EnableMP(); EnableMP();
// } catch (std::exception& e) { } catch (std::exception& e) {
// fatal(e.what()); fatal(e.what());
// } }
// #if defined(_WIN32) #if defined(_WIN32)
// std::wstring ZipPath(GetGamePath() / LR"(mods\multiplayer\BeamMP.zip)"); std::wstring ZipPath(GetGamePath() / LR"(mods\multiplayer\BeamMP.zip)");
// #elif defined(__linux__) #elif defined(__linux__)
// // Linux version of the game cant handle mods with uppercase names // Linux version of the game cant handle mods with uppercase names
// std::string ZipPath(GetGamePath() / R"(mods/multiplayer/beammp.zip)"); std::string ZipPath(GetGamePath() / R"(mods/multiplayer/beammp.zip)");
// #endif #endif
// std::string FileHash = fs::exists(ZipPath) ? Utils::GetSha256HashReallyFastFile(ZipPath) : ""; std::string FileHash = fs::exists(ZipPath) ? Utils::GetSha256HashReallyFastFile(ZipPath) : "";
// if (FileHash != LatestHash) { if (FileHash != LatestHash) {
// info("Downloading BeamMP Update " + LatestHash); info("Downloading BeamMP Update " + LatestHash);
// HTTP::Download("https://backend.beammp.com/builds/client?download=true" HTTP::Download("https://backend.beammp.com/builds/client?download=true"
// "&pk=" "&pk="
// + PublicKey + "&branch=" + Branch, + PublicKey + "&branch=" + Branch,
// ZipPath, LatestHash); ZipPath, LatestHash);
// } }
// beammp_fs_string Target(GetGamePath() / beammp_wide("mods/unpacked/beammp")); beammp_fs_string Target(GetGamePath() / beammp_wide("mods/unpacked/beammp"));
// if (fs::is_directory(Target) && !fs::is_directory(Target + beammp_wide("/.git"))) { if (fs::is_directory(Target) && !fs::is_directory(Target + beammp_wide("/.git"))) {
// fs::remove_all(Target); fs::remove_all(Target);
// } }
// } }
} }