From fc454cd11e26b9eb8ad9f63c05f1ecfef8f90a17 Mon Sep 17 00:00:00 2001 From: Lion Kortlepel Date: Wed, 19 Jun 2024 15:53:49 +0200 Subject: [PATCH] avoid creating a thread every packet --- src/Network/Core.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/Network/Core.cpp b/src/Network/Core.cpp index c65f257..0c51f88 100644 --- a/src/Network/Core.cpp +++ b/src/Network/Core.cpp @@ -230,8 +230,7 @@ void GameHandler(SOCKET Client) { if (Temp < 1) break; - std::thread Respond(Parse, Ret, Client); - Respond.detach(); + Parse(Ret, Client); } while (Temp > 0); if (Temp == 0) { debug("(Core) Connection closing");