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Base for new system
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@@ -201,7 +201,6 @@ void NetMain(const std::string& IP, int Port){
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}
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void TCPGameServer(const std::string& IP, int Port){
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GSocket = SetupListener();
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FindDLL(nullptr);
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while (!TCPTerminate && GSocket != -1){
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debug(Sec("MAIN LOOP OF GAME SERVER"));
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GConnected = false;
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