mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2025-07-01 23:46:59 +00:00
- debug state
- new fail message from pull/58
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parent
a504114809
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f1d960d062
@ -79,6 +79,7 @@ class Launcher {
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fs::path LauncherCache{"Resources"};
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int64_t DiscordTime{};
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bool LoginAuth = false;
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bool DebugMode = false;
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fs::path CurrentPath{};
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std::string BeamRoot{};
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std::string UserRole{};
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@ -14,7 +14,8 @@ class Memory {
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static uint32_t GetLauncherPID(const std::set<uint32_t>& BL);
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static uint64_t GetModuleBase(const char* Name);
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static void Print(const std::string& msg);
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static std::string GetHex(uint64_t num);
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static std::string GetHex(uint64_t num);
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static inline bool DebugMode = false;
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static void Inject(uint32_t PID);
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static uint32_t GetTickCount();
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static uint32_t EntryPoint();
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@ -32,8 +32,15 @@ Launcher::Launcher(int argc, char* argv[]) :
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WindowsInit();
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SetUnhandledExceptionFilter(CrashHandler);
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LOG(INFO) << "Starting Launcher v" << FullVersion;
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if (argc > 1) LoadConfig(fs::current_path() / argv[1]);
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else LoadConfig(fs::current_path() / "Launcher.toml");
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if (argc > 1) {
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if(std::string(argv[1]).find('0') != std::string::npos) {
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DebugMode = true;
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Memory::DebugMode = true;
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LoadConfig(fs::current_path() / "Launcher.toml");
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} else {
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LoadConfig(fs::current_path() / argv[1]);
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}
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} else LoadConfig(fs::current_path() / "Launcher.toml");
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}
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void Launcher::Abort() {
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@ -171,10 +171,12 @@ void Memory::Print(const std::string& msg) {
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}
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uint32_t Memory::EntryPoint() {
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AllocConsole();
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SetConsoleTitleA("BeamMP Console");
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BeamNG::EntryPoint();
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return 0;
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if (Memory::DebugMode) {
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AllocConsole();
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SetConsoleTitleA("BeamMP Console");
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}
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BeamNG::EntryPoint();
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return 0;
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}
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uint32_t Memory::GetTickCount() {
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@ -41,19 +41,23 @@ size_t DirCount(const std::filesystem::path& path) {
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}
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void Launcher::ResetMods() {
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if (!fs::exists(MPUserPath)) {
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fs::create_directories(MPUserPath);
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return;
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}
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if (DirCount(MPUserPath) > 3) {
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LOG(WARNING)
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<< "mods/multiplayer will be cleared in 15 seconds, close to abort";
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std::this_thread::sleep_for(std::chrono::seconds(15));
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}
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for (auto &de: std::filesystem::directory_iterator(MPUserPath)) {
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if (de.path().filename() != "BeamMP.zip") {
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std::filesystem::remove(de.path());
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try {
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if (!fs::exists(MPUserPath)) {
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fs::create_directories(MPUserPath);
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return;
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}
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if (DirCount(MPUserPath) > 3) {
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LOG(WARNING)
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<< "mods/multiplayer will be cleared in 15 seconds, close to abort";
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std::this_thread::sleep_for(std::chrono::seconds(15));
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}
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for (auto &de: std::filesystem::directory_iterator(MPUserPath)) {
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if (de.path().filename() != "BeamMP.zip") {
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std::filesystem::remove(de.path());
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}
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}
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} catch (...) {
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throw ShutdownException("We were unable to clean the multiplayer mods folder! Is the game still running or do you have something open in that folder?");
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}
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}
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@ -103,6 +107,10 @@ void Launcher::SetupMOD() {
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}
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void Launcher::UpdateCheck() {
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if(DebugMode){
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LOG(DEBUG) << "Debug mode active skipping update checks";
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return;
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}
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std::string LatestHash = HTTP::Get("https://backend.beammp.com/sha/launcher?branch=" + TargetBuild + "&pk=" + PublicKey);
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transform(LatestHash.begin(), LatestHash.end(), LatestHash.begin(), ::tolower);
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