mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2025-07-02 16:06:35 +00:00
link UI data with launcher data
fix auto update fix crash caused by stdout
This commit is contained in:
parent
4e8421a515
commit
eeac661bd0
@ -18,6 +18,7 @@ struct VersionParser {
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std::vector<std::string> split;
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std::vector<size_t> data;
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};
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struct HKEY__;
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typedef HKEY__ *HKEY;
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@ -31,14 +32,11 @@ class Launcher {
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std::string Login(const std::string& fields);
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void SendIPC(const std::string& Data, bool core = true);
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void RunDiscordRPC();
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void QueryRegistry();
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void WaitForGame();
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void LoadConfig();
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void LaunchGame();
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void CheckKey();
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void SetupMOD();
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static void AdminRelaunch();
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static void Relaunch();
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static std::string QueryValue(HKEY& hKey, const char* Name);
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public: // Getters and Setters
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@ -54,11 +52,9 @@ class Launcher {
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private: // functions
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void HandleIPC(const std::string& Data);
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std::string GetLocalAppdata();
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void UpdatePresence();
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void RichPresence();
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void WindowsInit();
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void UpdateCheck();
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void ResetMods();
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void EnableMP();
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void ListenIPC();
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@ -68,7 +64,7 @@ class Launcher {
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static inline std::thread EntryThread{};
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static inline VersionParser SupportedVersion{"0.25.4.0"};
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static inline std::string Version{"2.0"};
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static inline std::string FullVersion{Version + ".1"};
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static inline std::string FullVersion{Version + ".99"};
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private: // variables
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uint32_t GamePID{0};
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@ -87,9 +83,7 @@ class Launcher {
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std::string DiscordMessage{};
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Server ServerHandler{this};
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std::string TargetBuild{"default"};
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std::string GameConfigPath{};
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std::string ProfileConfigPath{};
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std::string CacheConfigPath{};
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std::string LauncherCache{};
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static inline std::atomic<bool> Shutdown{false}, Exit{false};
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std::unique_ptr<IPC> IPCToGame{};
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std::unique_ptr<IPC> IPCFromGame{};
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@ -102,10 +96,8 @@ class ShutdownException : public std::runtime_error {
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};
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struct UIData {
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static inline std::string GamePath, ProfilePath, CachePath, Build, PublicKey, UserRole, Username;
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static inline std::string GamePath, ProfilePath, CachePath, Build, PublicKey, UserRole, Username, GameVer;
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static inline bool LoginAuth{false}, Console{false};
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};
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void UpdateKey(const std::string& newKey);
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@ -10,4 +10,7 @@
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class Log {
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public:
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static void Init();
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static void ConsoleOutput(bool enable);
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private:
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static inline el::Configurations Conf{};
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};
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@ -25,15 +25,21 @@ void Launcher::LoadConfig() {
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for (char& c : TargetBuild) c = char(tolower(c));
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} else LOG(ERROR) << "Failed to get 'Build' string from config";
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if (GamePath.is_string()) GameConfigPath = GamePath.as_string()->get();
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if (GamePath.is_string()) BeamRoot = GamePath.as_string()->get();
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else LOG(ERROR) << "Failed to get 'GamePath' string from config";
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if (ProfilePath.is_string()) ProfileConfigPath = ProfilePath.as_string()->get();
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if (ProfilePath.is_string()) {
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BeamUserPath = ProfilePath.as_string()->get();
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if (!BeamUserPath.empty()) {
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MPUserPath = BeamUserPath + "mods\\multiplayer";
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}
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}
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else LOG(ERROR) << "Failed to get 'ProfilePath' string from config";
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if (CachePath.is_string()) CacheConfigPath = CachePath.as_string()->get();
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if (CachePath.is_string()) LauncherCache = CachePath.as_string()->get();
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else LOG(ERROR) << "Failed to get 'CachePath' string from config";
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BeamVersion = UIData::GameVer;
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} else {
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LOG(FATAL) << "Failed to find config on disk!";
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throw ShutdownException("Fatal Error");
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@ -31,7 +31,6 @@ Launcher::Launcher() :
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WindowsInit();
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SetUnhandledExceptionFilter(CrashHandler);
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LOG(INFO) << "Starting Launcher V" << FullVersion;
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UpdateCheck();
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}
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void Launcher::Abort() {
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@ -184,72 +183,6 @@ std::string Launcher::QueryValue(HKEY& hKey, const char* Name) {
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}
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return {};
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}
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std::string Launcher::GetLocalAppdata() {
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PWSTR folderPath = nullptr;
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HRESULT hr =
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SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, nullptr, &folderPath);
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if (!SUCCEEDED(hr)) {
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LOG(FATAL) << "Failed to get path of localAppData";
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throw ShutdownException("Fatal Error");
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}
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_bstr_t bstrPath(folderPath);
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std::string Path((char*)bstrPath);
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CoTaskMemFree(folderPath);
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if (!Path.empty()) {
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Path += "\\BeamNG.drive\\";
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VersionParser GameVer(BeamVersion);
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Path += GameVer.split[0] + '.' + GameVer.split[1] + '\\';
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return Path;
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}
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return {};
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}
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void Launcher::QueryRegistry() {
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HKEY BeamNG;
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LONG RegRes =
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RegOpenKeyExA(HKEY_CURRENT_USER, R"(Software\BeamNG\BeamNG.drive)", 0,
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KEY_READ, &BeamNG);
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if (RegRes == ERROR_SUCCESS) {
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BeamRoot = QueryValue(BeamNG, "rootpath");
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BeamVersion = QueryValue(BeamNG, "version");
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BeamUserPath = QueryValue(BeamNG, "userpath_override");
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RegCloseKey(BeamNG);
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if (BeamUserPath.empty() && !BeamVersion.empty()) {
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BeamUserPath = GetLocalAppdata();
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} else if (!BeamUserPath.empty() && !BeamVersion.empty()) {
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VersionParser GameVer(BeamVersion);
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BeamUserPath += GameVer.split[0] + '.' + GameVer.split[1] + '\\';
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}
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if (!BeamUserPath.empty()) {
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MPUserPath = BeamUserPath + "mods\\multiplayer";
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}
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if (!BeamRoot.empty() && !BeamVersion.empty() && !BeamUserPath.empty())
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return;
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}
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LOG(FATAL)
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<< "Please launch the game at least once, failed to read registry "
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"key Software\\BeamNG\\BeamNG.drive";
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throw ShutdownException("Fatal Error");
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}
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void Launcher::AdminRelaunch() {
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system("cls");
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ShellExecuteA(nullptr, "runas", fs::current_path().string().c_str(), nullptr,
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nullptr, SW_SHOWNORMAL);
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ShowWindow(GetConsoleWindow(), 0);
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throw ShutdownException("Relaunching");
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}
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void Launcher::Relaunch() {
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ShellExecuteA(nullptr, "open", fs::current_path().string().c_str(), nullptr,
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nullptr, SW_SHOWNORMAL);
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ShowWindow(GetConsoleWindow(), 0);
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std::this_thread::sleep_for(std::chrono::seconds(1));
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throw ShutdownException("Relaunching");
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}
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const std::string& Launcher::getFullVersion() {
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return FullVersion;
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@ -7,13 +7,13 @@
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INITIALIZE_EASYLOGGINGPP
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using namespace el;
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void Log::Init() {
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Configurations Conf;
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Conf.setToDefault();
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std::string DFormat(
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"%datetime{[%d/%M/%y %H:%m:%s]} %fbase:%line [%level] %msg");
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Conf.setGlobally(ConfigurationType::Format,
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"%datetime{[%d/%M/%y %H:%m:%s]} [%level] %msg");
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Conf.setGlobally(ConfigurationType::LogFlushThreshold, "2");
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Conf.setGlobally(ConfigurationType::ToStandardOutput, "false");
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Conf.set(Level::Verbose, ConfigurationType::Format, DFormat);
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Conf.set(Level::Debug, ConfigurationType::Format, DFormat);
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Conf.set(Level::Trace, ConfigurationType::Format, DFormat);
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@ -25,3 +25,8 @@ void Log::Init() {
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Loggers::addFlag(LoggingFlag::HierarchicalLogging);
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Loggers::setLoggingLevel(Level::Global);
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}
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void Log::ConsoleOutput(bool enable) {
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Conf.setGlobally(ConfigurationType::ToStandardOutput, enable ? "true":"false");
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Loggers::reconfigureAllLoggers(Conf);
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}
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@ -87,14 +87,16 @@ bool HTTP::ProgressBar(size_t c, size_t t) {
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if (isDownload) {
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static double progress_bar_adv;
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progress_bar_adv = round(double(c) / double(t) * 25);
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std::cout << "\r";
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std::cout << "Progress: [ ";
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std::cout << round(double(c) / double(t) * 100);
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std::cout << "% ] [";
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int i;
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for (i = 0; i <= progress_bar_adv; i++) std::cout << "#";
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for (i = 0; i < 25 - progress_bar_adv; i++) std::cout << ".";
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std::cout << "]";
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if (UIData::Console) {
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std::cout << "\r";
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std::cout << "Progress: [ ";
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std::cout << round(double(c) / double(t) * 100);
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std::cout << "% ] [";
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int i;
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for (i = 0; i <= progress_bar_adv; i++) std::cout << "#";
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for (i = 0; i < 25 - progress_bar_adv; i++) std::cout << ".";
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std::cout << "]";
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}
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}
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if (Launcher::Terminated()) {
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CliRef.load()->stop();
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@ -114,7 +116,11 @@ bool HTTP::Download(const std::string& IP, const std::string& Path, DownloadProg
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isDownload = false;
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if (Ret.empty()) return false;
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std::cout << "\n";
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if (UIData::Console) {
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std::cout << "\n";
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}
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std::ofstream File(Path, std::ios::binary);
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if (File.is_open()) {
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File << Ret;
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@ -34,56 +34,6 @@ bool VersionParser::operator==(const VersionParser& rhs) const noexcept {
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return std::is_eq(*this <=> rhs);
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}
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void Launcher::UpdateCheck() {
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std::string link;
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std::string HTTP =
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HTTP::Get("https://beammp.com/builds/launcher?version=true");
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bool fallback = false;
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if (HTTP.find_first_of("0123456789") == std::string::npos) {
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HTTP =
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HTTP::Get("https://backup1.beammp.com/builds/launcher?version=true");
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fallback = true;
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if (HTTP.find_first_of("0123456789") == std::string::npos) {
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LOG(FATAL) << "Primary Servers Offline! sorry for the inconvenience!";
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throw ShutdownException("Fatal Error");
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}
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}
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if (fallback) {
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link = "https://backup1.beammp.com/builds/launcher?download=true";
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} else link = "https://beammp.com/builds/launcher?download=true";
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std::string EP(CurrentPath.string()),
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Back(CurrentPath.parent_path().string() + "\\BeamMP-Launcher.back");
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if (fs::exists(Back)) remove(Back.c_str());
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std::string RemoteVer;
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for (char& c : HTTP) {
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if (std::isdigit(c) || c == '.') {
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RemoteVer += c;
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}
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}
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if (VersionParser(RemoteVer) > VersionParser(FullVersion)) {
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system("cls");
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LOG(INFO) << "Update found! Downloading...";
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if (std::rename(EP.c_str(), Back.c_str())) {
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LOG(ERROR) << "Failed to create a backup!";
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}
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if (!HTTP::Download(link, EP)) {
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LOG(ERROR) << "Launcher Update failed! trying again...";
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std::this_thread::sleep_for(std::chrono::seconds(2));
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if (!HTTP::Download(link, EP)) {
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LOG(ERROR) << "Launcher Update failed!";
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std::this_thread::sleep_for(std::chrono::seconds(5));
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AdminRelaunch();
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}
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}
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Relaunch();
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} else LOG(INFO) << "Launcher version is up to date";
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}
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size_t DirCount(const std::filesystem::path& path) {
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return (size_t)std::distance(std::filesystem::directory_iterator{path},
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std::filesystem::directory_iterator{});
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@ -401,6 +401,7 @@ bool MyApp::OnInit() {
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CheckKey();
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WindowsConsole(UIData::Console);
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Log::ConsoleOutput(UIData::Console);
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auto* MainFrame = new MyMainFrame();
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MyMainFrame::MainFrameInstance = MainFrame;
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@ -504,6 +505,8 @@ std::string GetPictureName() {
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return "";
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}
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/////////// Progress Bar Function ///////////
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bool ProgressBar (size_t c, size_t t) {
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int Percent = int(round(double(c) / double(t) * 100));
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MyMainFrame::MainFrameInstance->UpdateBar->SetValue(Percent);
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@ -511,6 +514,24 @@ bool ProgressBar (size_t c, size_t t) {
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return true;
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}
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/////////// Relaunch Functions ///////////
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void AdminRelaunch(const std::string& executable) {
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system("cls");
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ShellExecuteA(nullptr, "runas", executable.c_str(), nullptr,
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nullptr, SW_SHOWNORMAL);
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ShowWindow(GetConsoleWindow(), 0);
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throw ShutdownException("Launcher Relaunching");
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}
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void Relaunch(const std::string& executable) {
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ShellExecuteA(nullptr, "open", executable.c_str(), nullptr,
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nullptr, SW_SHOWNORMAL);
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ShowWindow(GetConsoleWindow(), 0);
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std::this_thread::sleep_for(std::chrono::seconds(1));
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throw ShutdownException("Launcher Relaunching");
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}
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/////////// Update Check Function ///////////
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void UpdateCheck() {
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std::string link;
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@ -525,11 +546,12 @@ void UpdateCheck() {
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if (fallback) {
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link = "https://backup1.beammp.com/builds/launcher?download=true";
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} else link = "https://beammp.com/builds/launcher?download=true";
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auto CurrentPath = fs::current_path();
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std::string EP(CurrentPath.append("BeamMP-Launcher.exe").string()), Back(CurrentPath.append("BeamMP-Launcher.back").string());
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LOG(INFO) <<EP + " AND " + Back;
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const auto CurrentPath = fs::current_path();
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std::string EP((CurrentPath/"BeamMP-Launcher.exe").string()), Tmp(EP + ".tmp");
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std::string Back((CurrentPath/"BeamMP-Launcher.back").string());
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if (fs::exists(Back)) remove(Back.c_str());
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std::string RemoteVer;
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for (char& c : HTTP) {
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if (std::isdigit(c) || c == '.') {
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@ -540,24 +562,28 @@ void UpdateCheck() {
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if (VersionParser(RemoteVer) > VersionParser(Launcher::FullVersion)) {
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system("cls");
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MyMainFrame::MainFrameInstance->txtUpdate->SetLabel("Downloading...");
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if (std::rename(EP.c_str(), Back.c_str())) {
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wxMessageBox("Failed to create a backup!", "Error");
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}
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if (!HTTP::Download(link, EP, ProgressBar)) {
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if (!HTTP::Download(link, Tmp, ProgressBar)) {
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wxMessageBox("Launcher Update failed! trying again...", "Error");
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std::this_thread::sleep_for(std::chrono::seconds(2));
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if (!HTTP::Download(link, EP, ProgressBar)) {
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if (!HTTP::Download(link, Tmp, ProgressBar)) {
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wxMessageBox("Launcher Update failed!", "Error");
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std::this_thread::sleep_for(std::chrono::seconds(5));
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Launcher::AdminRelaunch();
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AdminRelaunch(EP);
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}
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}
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Launcher::Relaunch();
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} else MyMainFrame::MainFrameInstance->txtUpdate->SetLabel("BeamMP V" + Launcher::FullVersion);
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MyMainFrame::MainFrameInstance->Destroy();
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if (std::rename(EP.c_str(), Back.c_str()) || std::rename(Tmp.c_str(), EP.c_str())) {
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LOG(ERROR) << "Failed to create a backup!";
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}
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Relaunch(EP);
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} else MyMainFrame::MainFrameInstance->txtUpdate->SetLabel("BeamMP V" + Launcher::FullVersion);
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}
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/////////// TestFrame Function ///////////
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@ -781,6 +807,7 @@ void MyMainFrame::GameVersionLabel() {
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std::string read = jsonRead();
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if (!read.empty()) {
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txtGameVersion->SetLabel(read);
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UIData::GameVer = read;
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VersionParser CurrentVersion(read);
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if (CurrentVersion > Launcher::SupportedVersion)
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txtGameVersion->SetForegroundColour(wxColour(255, 173, 0));
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@ -790,6 +817,7 @@ void MyMainFrame::GameVersionLabel() {
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} else {
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txtGameVersion->SetLabel(wxT("NA"));
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txtGameVersion->SetForegroundColour("red");
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UIData::GameVer = "";
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}
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}
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@ -831,6 +859,10 @@ void MyMainFrame::OnClickSettings(wxCommandEvent& event WXUNUSED(event)) {
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/////////// OnClick Launch Event ///////////
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void MyMainFrame::OnClickLaunch(wxCommandEvent& event WXUNUSED(event)) {
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static bool FirstTime = true;
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if(UIData::GameVer.empty()) {
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wxMessageBox("Game path is invalid please check settings", "Error");
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return;
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}
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if (Launcher::EntryThread.joinable()) Launcher::EntryThread.join();
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Launcher::EntryThread = std::thread([&]() {
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entry();
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@ -889,6 +921,7 @@ void MyAccountFrame::OnClickLogout(wxCommandEvent& event WXUNUSED(event)) {
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/////////// OnClick Console Event ///////////
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void MySettingsFrame::OnClickConsole(wxCommandEvent& event) {
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WindowsConsole(checkConsole->IsChecked());
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Log::ConsoleOutput(checkConsole->IsChecked());
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bool status = event.IsChecked();
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UpdateConfig("Console", status);
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UIData::Console = status;
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@ -13,7 +13,6 @@ void entry() {
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launcher.RunDiscordRPC();
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launcher.LoadConfig(); // check if json (issue)
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launcher.CheckKey();
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launcher.QueryRegistry();
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// UI call
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// launcher.SetupMOD();
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||||
launcher.LaunchGame();
|
||||
|
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Reference in New Issue
Block a user