diff --git a/src/Network/VehicleData.cpp b/src/Network/VehicleData.cpp index 092eaa4..c1b309a 100644 --- a/src/Network/VehicleData.cpp +++ b/src/Network/VehicleData.cpp @@ -94,7 +94,8 @@ void UDPClientMain(const std::string& IP, int Port) { inet_pton(AF_INET, IP.c_str(), &ToServer->sin_addr); UDPSock = socket(AF_INET, SOCK_DGRAM, 0); if (!magic.empty()) - UDPSend(magic); + for (int i = 0; i < 10; i++) + UDPSend(magic); GameSend("P" + std::to_string(ClientID)); TCPSend("H", TCPSock); UDPSend("p"); diff --git a/src/Security/BeamNG.cpp b/src/Security/BeamNG.cpp index 19f5524..4bb6d12 100644 --- a/src/Security/BeamNG.cpp +++ b/src/Security/BeamNG.cpp @@ -269,7 +269,7 @@ void LegitimacyCheck() { std::ifstream libraryFolders(libraryFoldersPath); auto root = tyti::vdf::read(libraryFolders); for (auto folderInfo : root.childs) { - if (std::filesystem::exists(folderInfo.second->attribs["path"] + "/steamapps/common/BeamNG.drive/integrity.json")){ + if ((folderInfo.second->childs["apps"]->attribs).contains("284160") && std::filesystem::exists(folderInfo.second->attribs["path"] + "/steamapps/common/BeamNG.drive/integrity.json")){ GameDir = folderInfo.second->attribs["path"] + "/steamapps/common/BeamNG.drive/"; break; }