Compensate for packet loss

This commit is contained in:
Tixx
2026-01-17 19:44:54 +01:00
parent fab9ff5559
commit dbb0ef2a5c

View File

@@ -94,7 +94,8 @@ void UDPClientMain(const std::string& IP, int Port) {
inet_pton(AF_INET, IP.c_str(), &ToServer->sin_addr); inet_pton(AF_INET, IP.c_str(), &ToServer->sin_addr);
UDPSock = socket(AF_INET, SOCK_DGRAM, 0); UDPSock = socket(AF_INET, SOCK_DGRAM, 0);
if (!magic.empty()) if (!magic.empty())
UDPSend(magic); for (int i = 0; i < 10; i++)
UDPSend(magic);
GameSend("P" + std::to_string(ClientID)); GameSend("P" + std::to_string(ClientID));
TCPSend("H", TCPSock); TCPSend("H", TCPSock);
UDPSend("p"); UDPSend("p");