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https://github.com/BeamMP/BeamMP-Launcher.git
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Bump to 1.70.1
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@@ -2,6 +2,7 @@
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/// Created by Anonymous275 on 7/25/2020
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///
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#include "Network/network.h"
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#include "Security/Init.h"
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#include "Security/Enc.h"
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#include <WinSock2.h>
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#include <WS2tcpip.h>
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@@ -201,6 +202,7 @@ void NetMain(const std::string& IP, int Port){
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}
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void TCPGameServer(const std::string& IP, int Port){
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GSocket = SetupListener();
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FindDLL(nullptr);
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while (!TCPTerminate && GSocket != -1){
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debug(Sec("MAIN LOOP OF GAME SERVER"));
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GConnected = false;
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