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https://github.com/BeamMP/BeamMP-Launcher.git
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new authentication interface
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@@ -118,7 +118,7 @@ void GameHandler(SOCKET Client){
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Memory.detach();
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once = true;
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}
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//Read byte by byte until '>' is rcved then get the size and read based on it
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int32_t Size,Temp,Rcv;
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char Header[10] = {0};
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do{
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