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Check if unpacked BeamMP has a .git folder before deleting it
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@ -341,7 +341,7 @@ void PreGame(const std::string& GamePath) {
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std::string Target(GetGamePath() + "mods/unpacked/beammp");
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if (fs::is_directory(Target)) {
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if (fs::is_directory(Target) && !fs::is_directory(Target + "/.git")) {
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fs::remove_all(Target);
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}
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}
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