mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2025-07-01 15:36:10 +00:00
Possible fix for new backend linix ~Anonymous275
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parent
fff747afca
commit
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@ -1,35 +1,41 @@
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cmake_minimum_required(VERSION 3.10)
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project(Launcher)
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if (WIN32)
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message(STATUS "MSVC -> forcing use of statically-linked runtime.")
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STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
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STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
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endif(WIN32)
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add_subdirectory("evpp")
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
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file(GLOB source_files "src/*.cpp" "src/*/*.cpp" "src/*/*.hpp" "include/*.h" "include/*/*.h" "include/*/*/*.h")
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#file(GLOB evpp_src evpp/evpp/*.cc evpp/evpp/*/*.cc evpp/evpp/*.h evpp/evpp/*/*.h)
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add_executable(${PROJECT_NAME} ${source_files})
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set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "BeamMP-Launcher")
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target_include_directories(${PROJECT_NAME} PUBLIC include evpp)
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add_definitions("-DEVPP_HTTP_CLIENT_SUPPORTS_SSL")
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add_subdirectory("evpp")
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if (WIN32)
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find_package(glog CONFIG REQUIRED)
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find_package(Libevent CONFIG REQUIRED)
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find_package(ZLIB REQUIRED)
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find_package(CURL REQUIRED)
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find_package(OpenSSL REQUIRED)
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message(STATUS "MSVC -> forcing use of statically-linked runtime.")
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STRING(REPLACE "/MD" "/MT" CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
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STRING(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
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#-DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static
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set(VcpkgRoot ${_VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET})
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include_directories(${VcpkgRoot}/include)
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link_directories(${VcpkgRoot}/lib)
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target_link_libraries(${PROJECT_NAME} PRIVATE discord-rpc evpp_static
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libevent::core libevent::extra glog::glog ZLIB::ZLIB
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OpenSSL::SSL OpenSSL::Crypto libevent::openssl)
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target_link_libraries(${PROJECT_NAME} PRIVATE ${VcpkgRoot}/debug/lib/discord-rpc.lib evpp_static
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${VcpkgRoot}/debug/lib/event.lib libevent::core libevent::extra glog::glog ZLIB::ZLIB
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OpenSSL::SSL OpenSSL::Crypto libevent::openssl ws2_32)
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else(WIN32) #MINGW
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add_definitions("-D_WIN32_WINNT=0x0600")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s -static-libgcc -static-libstdc++ --static")
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target_link_libraries(${PROJECT_NAME} discord-rpc evpp_static glog event pthread ssl crypto event_openssl ws2_32 ssp dbghelp iphlpapi z)
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endif(WIN32)
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target_include_directories(${PROJECT_NAME} PUBLIC include evpp)
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endif(WIN32)
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@ -58,7 +58,7 @@ void Parse(std::string Data,SOCKET CSocket){
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NetReset();
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Terminate = true;
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TCPTerminate = true;
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Data = Code + HTTP::Get("https://beammp.com/servers-info");
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Data = Code + HTTP::Post("backend.beammp.com/servers", "");
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break;
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case 'C':
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ListOfMods.clear();
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@ -7,7 +7,7 @@
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///
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#include <string>
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#include <winsock.h>
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#include <winsock2.h>
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#include "Logger.h"
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std::string GetAddr(const std::string&IP){
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@ -39,13 +39,17 @@ std::string HTTP::Get(const std::string &IP) {
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evpp::EventLoopThread t;
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t.Start(true);
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auto* r = new evpp::httpc::GetRequest(t.loop(), IP, evpp::Duration(10.0));
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auto pos = IP.find('/');
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std::shared_ptr<evpp::httpc::ConnPool> pool = std::make_shared<evpp::httpc::ConnPool>("www." + IP.substr(0,pos), 443, true, evpp::Duration(10.0));
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auto* r = new evpp::httpc::Request(pool.get(), t.loop(), IP.substr(pos), "");
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r->Execute(Response);
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while (!responded) {
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usleep(1);
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}
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pool->Clear();
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pool.reset();
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t.Stop(true);
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return Res_;
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}
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@ -58,7 +62,9 @@ std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
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evpp::EventLoopThread t;
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t.Start(true);
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auto* r = new evpp::httpc::PostRequest(t.loop(), IP, Fields, evpp::Duration(10.0));
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auto pos = IP.find('/');
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std::shared_ptr<evpp::httpc::ConnPool> pool = std::make_shared<evpp::httpc::ConnPool>( IP.substr(0,pos), 443, true, evpp::Duration(10.0));
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auto* r = new evpp::httpc::Request(pool.get(), t.loop(), IP.substr(pos), Fields);
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r->AddHeader("Content-Type","application/json");
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r->Execute(Response);
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@ -66,6 +72,8 @@ std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
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usleep(1);
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}
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pool->Clear();
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pool.reset();
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t.Stop(true);
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if(Res_.empty())return "-1";
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else return Res_;
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@ -92,7 +100,9 @@ bool HTTP::Download(const std::string &IP, const std::string &Path) {
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Res_.clear();
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evpp::EventLoopThread t;
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t.Start(true);
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auto* r = new evpp::httpc::GetRequest(t.loop(), IP, evpp::Duration(10.0));
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auto pos = IP.find('/');
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std::shared_ptr<evpp::httpc::ConnPool> pool = std::make_shared<evpp::httpc::ConnPool>("www." + IP.substr(0,pos), 443, true, evpp::Duration(10.0));
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auto* r = new evpp::httpc::Request(pool.get(), t.loop(), IP.substr(pos), "");
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r->set_progress_callback(ProgressBar);
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r->Execute(Response);
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@ -100,6 +110,8 @@ bool HTTP::Download(const std::string &IP, const std::string &Path) {
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usleep(1);
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}
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pool->Clear();
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pool.reset();
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t.Stop(true);
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if(Res_.empty())return false;
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@ -47,7 +47,7 @@ std::string Login(const std::string& fields){
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return "";
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}
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info("Attempting to authenticate...");
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std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
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std::string Buffer = HTTP::Post("auth.beammp.com/userlogin", fields);
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json::Document d;
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d.Parse(Buffer.c_str());
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if(Buffer == "-1"){
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@ -88,7 +88,7 @@ void CheckLocalKey(){
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Key.read(&Buffer[0], Size);
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Key.close();
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Buffer = HTTP::Post("https://auth.beammp.com/userlogin", R"({"pk":")" + Buffer + "\"}");
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Buffer = HTTP::Post("auth.beammp.com/userlogin", R"({"pk":")" + Buffer + "\"}");
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json::Document d;
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d.Parse(Buffer.c_str());
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@ -10,8 +10,10 @@
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#include "Network/network.h"
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#include "Security/Init.h"
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#include <filesystem>
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#include "Startup.h"
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#ifndef WIN32
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#include <windows.h>
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#endif
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#include "Startup.h"
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#include "Logger.h"
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#include <thread>
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#include "http.h"
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@ -71,18 +73,18 @@ void CheckName(int argc,char* args[]){
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void CheckForUpdates(int argc,char*args[],const std::string& CV){
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std::string link;
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std::string HTTP = HTTP::Get("https://beammp.com/builds/launcher?version=true");
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std::string HTTP = HTTP::Get("beammp.com/builds/launcher?version=true");
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bool fallback = false;
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if(HTTP.find_first_of("0123456789") == std::string::npos){
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HTTP = HTTP::Get("https://backup1.beammp.com/builds/launcher?version=true");
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HTTP = HTTP::Get("backup1.beammp.com/builds/launcher?version=true");
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fallback = true;
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if(HTTP.find_first_of("0123456789") == std::string::npos) {
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fatal("Primary Servers Offline! sorry for the inconvenience!");
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}
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}
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if(fallback){
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link = "www.backup1.beammp.com/builds/launcher?download=true";
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}else link = "www.beammp.com/builds/launcher?download=true";
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link = "backup1.beammp.com/builds/launcher?download=true";
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}else link = "beammp.com/builds/launcher?download=true";
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std::string EP(GetEP() + GetEN()), Back(GetEP() + "BeamMP-Launcher.back");
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@ -180,7 +182,7 @@ void PreGame(const std::string& GamePath){
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"&pk=" + PublicKey +
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"&branch=" + Branch, GetGamePath() + R"(mods\multiplayer\BeamMP.zip)", true);*/
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HTTP::Download("https://beammp.com/builds/client", GetGamePath() + R"(mods\multiplayer\BeamMP.zip)");
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HTTP::Download("beammp.com/builds/client", GetGamePath() + R"(mods\multiplayer\BeamMP.zip)");
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info("Download Complete!");
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}
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