mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2026-04-13 11:16:18 +00:00
Possible fix for new backend linix ~Anonymous275
This commit is contained in:
@@ -58,7 +58,7 @@ void Parse(std::string Data,SOCKET CSocket){
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NetReset();
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Terminate = true;
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TCPTerminate = true;
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Data = Code + HTTP::Get("https://beammp.com/servers-info");
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Data = Code + HTTP::Post("backend.beammp.com/servers", "");
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break;
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case 'C':
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ListOfMods.clear();
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@@ -7,7 +7,7 @@
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///
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#include <string>
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#include <winsock.h>
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#include <winsock2.h>
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#include "Logger.h"
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std::string GetAddr(const std::string&IP){
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@@ -39,13 +39,17 @@ std::string HTTP::Get(const std::string &IP) {
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evpp::EventLoopThread t;
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t.Start(true);
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auto* r = new evpp::httpc::GetRequest(t.loop(), IP, evpp::Duration(10.0));
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auto pos = IP.find('/');
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std::shared_ptr<evpp::httpc::ConnPool> pool = std::make_shared<evpp::httpc::ConnPool>("www." + IP.substr(0,pos), 443, true, evpp::Duration(10.0));
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auto* r = new evpp::httpc::Request(pool.get(), t.loop(), IP.substr(pos), "");
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r->Execute(Response);
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while (!responded) {
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usleep(1);
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}
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pool->Clear();
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pool.reset();
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t.Stop(true);
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return Res_;
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}
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@@ -58,7 +62,9 @@ std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
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evpp::EventLoopThread t;
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t.Start(true);
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auto* r = new evpp::httpc::PostRequest(t.loop(), IP, Fields, evpp::Duration(10.0));
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auto pos = IP.find('/');
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std::shared_ptr<evpp::httpc::ConnPool> pool = std::make_shared<evpp::httpc::ConnPool>( IP.substr(0,pos), 443, true, evpp::Duration(10.0));
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auto* r = new evpp::httpc::Request(pool.get(), t.loop(), IP.substr(pos), Fields);
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r->AddHeader("Content-Type","application/json");
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r->Execute(Response);
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@@ -66,6 +72,8 @@ std::string HTTP::Post(const std::string& IP, const std::string& Fields) {
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usleep(1);
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}
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pool->Clear();
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pool.reset();
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t.Stop(true);
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if(Res_.empty())return "-1";
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else return Res_;
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@@ -92,7 +100,9 @@ bool HTTP::Download(const std::string &IP, const std::string &Path) {
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Res_.clear();
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evpp::EventLoopThread t;
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t.Start(true);
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auto* r = new evpp::httpc::GetRequest(t.loop(), IP, evpp::Duration(10.0));
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auto pos = IP.find('/');
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std::shared_ptr<evpp::httpc::ConnPool> pool = std::make_shared<evpp::httpc::ConnPool>("www." + IP.substr(0,pos), 443, true, evpp::Duration(10.0));
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auto* r = new evpp::httpc::Request(pool.get(), t.loop(), IP.substr(pos), "");
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r->set_progress_callback(ProgressBar);
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r->Execute(Response);
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@@ -100,6 +110,8 @@ bool HTTP::Download(const std::string &IP, const std::string &Path) {
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usleep(1);
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}
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pool->Clear();
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pool.reset();
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t.Stop(true);
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if(Res_.empty())return false;
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@@ -47,7 +47,7 @@ std::string Login(const std::string& fields){
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return "";
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}
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info("Attempting to authenticate...");
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std::string Buffer = HTTP::Post("https://auth.beammp.com/userlogin", fields);
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std::string Buffer = HTTP::Post("auth.beammp.com/userlogin", fields);
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json::Document d;
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d.Parse(Buffer.c_str());
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if(Buffer == "-1"){
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@@ -88,7 +88,7 @@ void CheckLocalKey(){
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Key.read(&Buffer[0], Size);
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Key.close();
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Buffer = HTTP::Post("https://auth.beammp.com/userlogin", R"({"pk":")" + Buffer + "\"}");
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Buffer = HTTP::Post("auth.beammp.com/userlogin", R"({"pk":")" + Buffer + "\"}");
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json::Document d;
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d.Parse(Buffer.c_str());
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@@ -10,8 +10,10 @@
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#include "Network/network.h"
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#include "Security/Init.h"
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#include <filesystem>
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#include "Startup.h"
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#ifndef WIN32
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#include <windows.h>
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#endif
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#include "Startup.h"
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#include "Logger.h"
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#include <thread>
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#include "http.h"
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@@ -71,18 +73,18 @@ void CheckName(int argc,char* args[]){
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void CheckForUpdates(int argc,char*args[],const std::string& CV){
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std::string link;
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std::string HTTP = HTTP::Get("https://beammp.com/builds/launcher?version=true");
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std::string HTTP = HTTP::Get("beammp.com/builds/launcher?version=true");
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bool fallback = false;
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if(HTTP.find_first_of("0123456789") == std::string::npos){
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HTTP = HTTP::Get("https://backup1.beammp.com/builds/launcher?version=true");
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HTTP = HTTP::Get("backup1.beammp.com/builds/launcher?version=true");
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fallback = true;
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if(HTTP.find_first_of("0123456789") == std::string::npos) {
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fatal("Primary Servers Offline! sorry for the inconvenience!");
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}
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}
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if(fallback){
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link = "www.backup1.beammp.com/builds/launcher?download=true";
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}else link = "www.beammp.com/builds/launcher?download=true";
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link = "backup1.beammp.com/builds/launcher?download=true";
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}else link = "beammp.com/builds/launcher?download=true";
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std::string EP(GetEP() + GetEN()), Back(GetEP() + "BeamMP-Launcher.back");
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@@ -180,7 +182,7 @@ void PreGame(const std::string& GamePath){
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"&pk=" + PublicKey +
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"&branch=" + Branch, GetGamePath() + R"(mods\multiplayer\BeamMP.zip)", true);*/
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HTTP::Download("https://beammp.com/builds/client", GetGamePath() + R"(mods\multiplayer\BeamMP.zip)");
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HTTP::Download("beammp.com/builds/client", GetGamePath() + R"(mods\multiplayer\BeamMP.zip)");
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info("Download Complete!");
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}
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