mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2026-04-03 06:16:15 +00:00
switched to normal filesystem + crash fixes
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@@ -8,13 +8,14 @@
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#include "Network/network.h"
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#include "Security/Init.h"
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#include "Startup.h"
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#include <thread>
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#include <iostream>
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#include <thread>
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[[noreturn]] void flush(){
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while(true){
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std::cout.flush();
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std::this_thread::sleep_for(std::chrono::milliseconds(500));
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std::this_thread::sleep_for(std::chrono::milliseconds(100));
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}
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}
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@@ -24,7 +25,7 @@ int main(int argc, char* argv[]) {
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th.detach();
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#endif
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InitLauncher(argc,argv);
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CheckDir(argc,argv);
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//CheckDir(argc,argv);
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LegitimacyCheck();
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PreGame(argc,argv,GetGameDir());
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InitGame(GetGameDir());
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