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https://github.com/BeamMP/BeamMP-Launcher.git
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reformat
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@@ -6,19 +6,16 @@
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/// Created by Anonymous275 on 7/18/2020
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///
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#pragma once
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#include <string>
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#ifdef __linux__
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#include <cstdint>
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#include "linuxfixes.h"
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#include <bits/types/siginfo_t.h>
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#include <cstdint>
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#include <sys/ucontext.h>
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#endif
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void NetReset();
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extern bool Dev;
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extern int ping;
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@@ -48,11 +45,10 @@ void GameSend(std::string Data);
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void SendLarge(std::string Data);
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std::string TCPRcv(uint64_t Sock);
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void SyncResources(uint64_t TCPSock);
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std::string GetAddr(const std::string&IP);
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std::string GetAddr(const std::string& IP);
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void ServerParser(const std::string& Data);
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std::string Login(const std::string& fields);
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void TCPSend(const std::string&Data,uint64_t Sock);
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void TCPClientMain(const std::string& IP,int Port);
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void UDPClientMain(const std::string& IP,int Port);
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void TCPSend(const std::string& Data, uint64_t Sock);
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void TCPClientMain(const std::string& IP, int Port);
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void UDPClientMain(const std::string& IP, int Port);
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void TCPGameServer(const std::string& IP, int Port);
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