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Update ini parse check formatting
Co-authored-by: SaltySnail <51403141+SaltySnail@users.noreply.github.com>
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@ -48,9 +48,9 @@ std::filesystem::path GetGamePath() {
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startupIni.close();
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auto ini = Utils::ParseINI(contents);
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if (ini.empty()) {
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if (ini.empty())
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warn("Failed to parse startup.ini");
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} else
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else
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debug("Successfully parsed startup.ini");
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std::wstring userPath;
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