Vehicle ghost fix, server list fix

This commit is contained in:
Anonymous275
2020-11-07 23:29:42 +02:00
parent 7c2871f1b3
commit a2b6b29ea1
8 changed files with 60 additions and 98 deletions

View File

@@ -21,7 +21,7 @@ std::string MStatus;
bool once = false;
bool ModLoaded;
long long ping = -1;
Buffer Handler;
void StartSync(const std::string &Data){
std::string IP = GetAddr(Data.substr(1,Data.find(':')-1));
if(IP.find('.') == -1){
@@ -35,7 +35,6 @@ void StartSync(const std::string &Data){
TCPTerminate = false;
Terminate = false;
ConfList->clear();
Handler.clear();
ping = -1;
std::thread GS(TCPGameServer,IP,std::stoi(Data.substr(Data.find(':')+1)));
GS.detach();