mirror of
https://github.com/BeamMP/BeamMP-Launcher.git
synced 2025-07-01 23:46:59 +00:00
hard code UI disable
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parent
8ad92ad503
commit
a118fa6c71
@ -63,7 +63,7 @@ class Launcher {
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public: // variables
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static inline std::thread EntryThread{};
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static inline VersionParser SupportedVersion{"0.26.0.0"};
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static inline VersionParser SupportedVersion{"0.26.1.0"};
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static inline std::string Version{"2.0"};
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static inline std::string FullVersion{Version + ".99"};
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@ -15,9 +15,11 @@ void Launcher::LoadConfig() {
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auto GamePath = config["GamePath"];
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auto ProfilePath = config["ProfilePath"];
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auto CachePath = config["CachePath"];
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if (ui.is_boolean()) {
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EnableUI = false;
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/*if (ui.is_boolean()) {
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EnableUI = ui.as_boolean()->get();
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} else LOG(ERROR) << "Failed to get 'UI' boolean from config";
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} else LOG(ERROR) << "Failed to get 'UI' boolean from config";*/
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// Default -1 / Release 1 / EA 2 / Dev 3 / Custom 3
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if (build.is_string()) {
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@ -293,27 +293,30 @@ void LoadConfig() {
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UIData::CachePath = CachePath.as_string()->get();
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} else wxMessageBox("Cache path not found!", "Error");
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if (Console.is_boolean()) {
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UIData::Console = true;
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/*if (Console.is_boolean()) {
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UIData::Console = Console.as_boolean()->get();
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} else wxMessageBox("Unable to retrieve console state!", "Error");
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} else wxMessageBox("Unable to retrieve console state!", "Error");*/
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if (Build.is_string()) {
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UIData::Build = Build.as_string()->get();
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} else wxMessageBox("Unable to retrieve build state!", "Error");
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if (UI.is_boolean()) {
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UIData::UI = false;
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/*if (UI.is_boolean()) {
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UIData::UI = UI.as_boolean()->get();
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} else wxMessageBox("Unable to retrieve UI state!", "Error");
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} else wxMessageBox("Unable to retrieve UI state!", "Error");*/
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} else {
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std::ofstream tml(UIData::ConfigPath);
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if (tml.is_open()) {
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tml << "UI = true\n"
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tml << //"UI = true\n"
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"Build = 'Default'\n"
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"GamePath = ''\n"
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"ProfilePath = ''\n"
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"CachePath = ''\n"
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"Console = false";
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"CachePath = ''";
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//"Console = false";
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tml.close();
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AutoDetectGame();
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AutoDetectProfile();
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